NeVibeCode · 6 items
Skills and MCP tagged “sprites”
sprites-and-images skill Guides agents on creating Sprite and Image objects in Phaser 4. Explains factory methods, texture frames, mixin components, and visual transforms.
Claude Code CX Codex Cursor +1
1,100installs
create-game-assets skill A skill that carries a game's art from style brief and asset manifest to alpha checks and contact sheets. Handy once sprites start drifting out of style.
Claude Code CX Codex Cursor +1
6,400installs
asset-pipeline skill Turns generated or hand-drawn art into files a game engine loads: sprite frames, animation strips, isometric unit renders from a 3D model.
Claude Code CX Codex Cursor +1
1,500installs
fal-assets skill Generates sprites, tileable textures, 3D models, SFX, and music via fal. Built for modders and game developers who need ready-to-use visual and audio assets directly in their workspace.
Claude Code CX Codex Cursor +1
1,400installs
generate-image
official skill Generate images from text prompts with OpenAI or Google Gemini. Use it to create project textures, icons, sprites, artwork, or mockups.
GitHub Copilot
93installs
skill-image-gen
official plugin Generates images from text prompts directly inside your editor. Useful when building game sprites, app icons, and mockups during coding.
GitHub Copilot
★ 40,369repo stars