NeVibeCode · 10 items
Skills and MCP tagged “shaders”
threejs skill Guides the agent in building browser 3D scenes, materials, interactive controls, and post-processing with Three.js.
Claude Code CX Codex Cursor +1
3,400installs
shader-dev skill Provides GLSL shader techniques for ray marching, fluid simulation, and procedural graphics. Helps coding agents generate visuals and motion stills for hero sections.
Claude Code CX Codex Cursor +1
2,800installs
threejs-shaders skill Guides the agent through writing GLSL shaders, custom materials, and TSL nodes for Three.js r186 across WebGL and WebGPU.
Claude Code CX Codex Cursor +1
15,400installs
p5js skill Produces p5.js sketches in the browser: generative art, interactive data viz, 3D WebGL scenes, audio-reactive visuals. Exports to PNG, GIF, MP4, or SVG.
Claude Code CX Codex Cursor +1
534installs
threejs-postprocessing skill This skill helps an agent add Three.js post-processing such as glow, blur, depth of field, and screen effects. Use it when building a scene’s visual pipeline.
Claude Code CX Codex Cursor +1
1,000installs
threejs-shaders skill This skill helps write Three.js shaders, change vertices, and build custom fragment effects. Use it when built-in materials are not enough.
Claude Code CX Codex Cursor +1
1,000installs
shader-dev skill GLSL reference skill covering 36 real-time shader techniques for ShaderToy and WebGL2. Helpful for ray marching, SDF scenes, fluids, and visual effects.
Claude Code CX Codex Cursor +1
2,500installs
filters-and-postfx skill Applies visual filters and post-processing in Phaser 4. Helps configure blur, glow effects, and shader masks.
Claude Code CX Codex Cursor +1
772installs
shader-programming skill A skill that teaches the parts of shader work that carry between engines, then builds tint, dissolve, outline and fresnel effects on top of them.
Claude Code CX Codex Cursor +1
6,600installs
slang-shader-engineer
official skill Guides the assistant in writing, reviewing, and optimizing Slang shader code. Helpful when porting pipelines or integrating Slang into C++ rendering engines.
GitHub Copilot
43installs