NeVibeCode · 5 items
Skills and MCP tagged “glsl”
shader-dev skill Provides GLSL shader techniques for ray marching, fluid simulation, and procedural graphics. Helps coding agents generate visuals and motion stills for hero sections.
Claude Code CX Codex Cursor +1
2,800installs
threejs-shaders skill Guides the agent through writing GLSL shaders, custom materials, and TSL nodes for Three.js r186 across WebGL and WebGPU.
Claude Code CX Codex Cursor +1
15,400installs
threejs-shaders skill This skill helps write Three.js shaders, change vertices, and build custom fragment effects. Use it when built-in materials are not enough.
Claude Code CX Codex Cursor +1
1,000installs
shader-dev skill GLSL reference skill covering 36 real-time shader techniques for ShaderToy and WebGL2. Helpful for ray marching, SDF scenes, fluids, and visual effects.
Claude Code CX Codex Cursor +1
2,500installs
shader-programming skill A skill that teaches the parts of shader work that carry between engines, then builds tint, dissolve, outline and fresnel effects on top of them.
Claude Code CX Codex Cursor +1
6,600installs