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NeVibeCode · 2,133 items

Skills for Design

Skills for Design: what each one does, an install command and example prompts.

game-audio-director AlterLab-IEU skill This skill turns your AI agent into a game audio director. It designs sound bibles, dynamic music state machines, frequency maps, and adaptive audio logic for FMOD or Wwise. CX Codex +1 ★ 47repo stars game-art-director AlterLab-IEU skill This skill shapes a game’s visual language through style guides, references, palettes, silhouettes, and asset rules. Use it for art direction and reviews. CX Codex +1 ★ 47repo stars game-accessibility-specialist AlterLab-IEU skill A skill that handles game accessibility work: remappable controls, colorblind modes, screen reader support, EAA and CVAA compliance. CX Codex +1 ★ 47repo stars research-slide-design hanhuark skill This skill shapes technical talks and posters around clear visual claims and a logical slide sequence. Use it for seminars, conference talks, or defenses. CX Codex +1 ★ 22repo stars research-schematic-design hanhuark skill Turns a figure request into a technical brief, then builds an editable vector schematic with exact labels and units. Useful when the drawing has to match the manuscript and the data. CX Codex +1 ★ 22repo stars user-interview haabe skill Guides story-based interviews about what people have actually done, then helps capture findings through a JTBD lens. Use it to explore past experiences instead of testing opinions about hypothetical features. CX Codex +1 ★ 47repo stars usability-check haabe skill Runs a screen-level usability review against Nielsen's 10 heuristics and returns a pass/partial/fail table, useful before calling UI work done. CX Codex +1 ★ 47repo stars ost-builder haabe skill This skill builds or updates an Opportunity Solution Tree from research evidence. Use it when user needs must be mapped into a structured opportunity tree. CX Codex +1 ★ 47repo stars harms-check haabe skill A skill that scans a user-facing product for deceptive patterns and foreseeable misuse before release, the harms that security and privacy gates don't look for. CX Codex +1 ★ 47repo stars ux rainmanjam skill Tells the agent how to split a screen into components, pick a state owner and keep markup away from business rules. CX Codex +1 ★ 24repo stars design rainmanjam skill Use it to shape an interface, module, schema, or type before other code depends on it. It helps assess call sites, boundaries, naming, and testability. CX Codex +1 ★ 24repo stars ux rainmanjam skill A skill for building screens where users cannot make a costly mistake: forms, deletes, bulk actions, checkout. CX Codex +1 ★ 24repo stars deliberation chrono-meta skill This skill puts a proposal through critique and synthesis, producing a conditional verdict. Use it to compare design or architecture options from several angles. CX Codex +1 ★ 30repo stars

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