scroll-animations — Claude Code skill: scroll-linked motion
A skill for animations tied to scrolling: reveal effects, parallax, sticky headers, progress bars. Useful when the page should react to scroll instead of just moving.
npx skills add dylantarre/animation-principles --skill scroll-animations -a claude-codeWhat scroll-animations does
The skill maps scroll-triggered motion onto Disney's animation principles. Each effect comes with a reason: content should start appearing at 10–20% visibility, so the reveal finishes before the block is fully in frame. Reveals run 400–600ms, sticky transitions 200–300ms, parallax stays real-time on a linear curve.
Inside there is a timing table with trigger points and easing, ready-made patterns in CSS and IntersectionObserver, plus a JavaScript-free route using animation-timeline: view(). One rule is stated outright: never hijack or block scroll, and give prefers-reduced-motion users an instant reveal with no parallax.
This is about the intent behind the motion, not a library. If you already run GSAP or Framer Motion, the skill won't replace them — it decides the delay and the threshold. Test on mobile first, because smoothness under scroll breaks there before anywhere else.
What it helps with
- make sections appear on scroll without jitter
- set up parallax that stays smooth on phones
- show reading progress for a long article
- turn off motion for users who disabled it system-wide
- pick the stagger delay between neighbouring blocks
Example prompts for the agent
- add section reveals on scroll with IntersectionObserver
- build a hero parallax background without hijacking scroll
- make a sticky header with a smooth transition on scroll
How to install scroll-animations
1Skills CLI (Vercel)
npx skills add dylantarre/animation-principles --skill scroll-animations -a claude-code2Manually: put the files in place
~/.claude/skills/scroll-animations/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/scroll-animations/
1Skills CLI (Vercel)
npx skills add dylantarre/animation-principles --skill scroll-animations -a codex2Manually: put the files in place
.agents/skills/scroll-animations/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add dylantarre/animation-principles --skill scroll-animations -a cursor2Manually: put the files in place
.cursor/skills/scroll-animations/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install dylantarre/animation-principles scroll-animations2Manually: put the files in place
.github/skills/scroll-animations/SKILL.md1Skills CLI (Vercel)
npx skills add dylantarre/animation-principles --skill scroll-animations -a gemini-cli2Platform CLI
gemini skills install https://github.com/dylantarre/animation-principles --path skills/05-by-animation-type/scroll-animationsManually: put the files in place
.devin/skills/scroll-animations/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add dylantarre/animation-principles --skill scroll-animations -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about scroll-animations
How do I install scroll-animations in Claude?
Run npx skills add dylantarre/animation-principles --skill scroll-animations -a claude-code. The skill lands in ~/.claude/skills/scroll-animations/SKILL.md.
What does scroll-animations do?
It guides the agent through scroll-linked motion: reveals, parallax, sticky headers, progress indicators. You get timings, trigger points and working patterns in CSS and JavaScript.
Do I need JavaScript for these animations?
No. The skill includes a pure CSS approach with animation-timeline: view() and animation-range, and an IntersectionObserver pattern for browsers that lack support.
Source text
SKILL.md · MIT
---
name: scroll-animations
description: Use when triggering animations on scroll - reveal effects, parallax, sticky headers, progress indicators, or any scroll-linked motion.
---
# Scroll Animations
Apply Disney's 12 principles to scroll-triggered motion.
## Principle Application
**Squash & Stretch**: Elements can compress slightly while scrolling fast, settle when stopped.
**Anticipation**: Content should be slightly visible before full reveal. Start animations at 10-20% visibility.
**Staging**: Reveal content in reading order. Top-to-bottom, left-to-right progression.
**Straight Ahead vs Pose-to-Pose**: Define clear "hidden" and "revealed" poses. Scroll position interpolates between them.
**Follow Through & Overlapping**: Stagger reveals. First element triggers at 20% viewport, next at 25%, etc.
**Slow In/Slow Out**: Use ease-out for reveals triggered by scroll. Content settles into place.
**Arcs**: Parallax elements move on curves relative to scroll. Slight horizontal offset as vertical scroll occurs.
**Secondary Action**: Fade + slide + scale can combine for richer reveals.
**Timing**:
- Reveal animation: 400-600ms (allows scroll to continue)
- Parallax: real-time, 1:1 or fractional ratios
- Sticky transitions: 200-300ms
**Exaggeration**: Subtle for scroll - users control the pace. Let scroll speed be the exaggeration.
**Solid Drawing**: Elements should never jump or teleport. Smooth interpolation at all scroll positions.
**Appeal**: Scroll animations should reward exploration, not obstruct it.
## Timing Recommendations
| Scroll Animation | Duration | Trigger Point | Easing |
|-----------------|----------|---------------|--------|
| Fade In | 500ms | 20% visible | ease-out |
| Slide Up | 600ms | 15% visible | ease-out |
| Parallax | real-time | continuous | linear |
| Sticky Header | 200ms | threshold | ease-out |
| Progress Bar | real-time | continuous | linear |
| Section Reveal | 600ms | 25% visible | ease-out |
## Implementation Patterns
```css
/* Scroll-triggered reveal */
.reveal {
opacity: 0;
transform: translateY(30px);
transition: opacity 500ms ease-out, transform 600ms ease-out;
}
.reveal.visible {
opacity: 1;
transform: translateY(0);
}
/* CSS-only parallax */
.parallax-container {
perspective: 1px;
overflow-y: auto;
}
.parallax-slow {
transform: translateZ(-1px) scale(2);
}
```
## Intersection Observer Pattern
```javascript
const observer = new IntersectionObserver(
(entries) => {
entries.forEach(entry => {
if (entry.isIntersecting) {
entry.target.classList.add('visible');
}
});
},
{ threshold: 0.2, rootMargin: '0px 0px -10% 0px' }
);
document.querySelectorAll('.reveal').forEach(el => observer.observe(el));
```
## Scroll-Linked Animation (CSS)
```css
@keyframes reveal {
from { opacity: 0; transform: translateY(30px); }
to { opacity: 1; transform: translateY(0); }
}
.scroll-reveal {
animation: reveal linear both;
animation-timeline: view();
animation-range: entry 0% entry 50%;
}
```
## Key Rules
1. Never block scroll or hijack scroll behavior
2. Animations should complete within viewport, not require precise scroll position
3. Trigger early (10-20% visible) so animation completes before full view
4. Provide `prefers-reduced-motion` alternative - instant reveals, no parallax
5. Test on mobile - scroll animations must be smooth at 60fps
© dylantarre · MIT · dylantarre/animation-principles