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oklch-skill — Claude Code skill: what it does, how to install

Converts hex, RGB, and HSL to OKLCH, generates uniform palettes, and checks APCA or WCAG contrast. Useful for theme setup in Tailwind v4 and handling P3 gamut boundaries.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add jakubkrehel/oklch-skill --skill oklch-skill -a claude-code
Open on GitHub

What oklch-skill does

This skill converts hex, RGB, and HSL colors into oklch(L C H) syntax using three decimal places. Unlike HSL, OKLCH prevents hue drift across different lightness levels. The skill builds palette scales and derives dark modes by inverting lightness steps. It also formats tokens for Tailwind v4 @theme. All proposed changes appear in a markdown table with Before and After columns.

Accessibility checks follow APCA (|Lc| >= 60 for normal text) and WCAG 2 standards (4.5:1 AA, 7:1 AAA). Contrast issues are resolved by adjusting channel L alone, since chroma has negligible impact. When a background L exceeds 0.85, foreground lightness is kept below 0.45.

High-chroma values clip outside sRGB. The skill clamps out-of-gamut values and isolates Display P3 colors behind @media (color-gamut: p3) queries with safe sRGB fallbacks.

What it helps with

  • convert hex, RGB, and HSL values to OKLCH syntax
  • build multi-hue palette scales for Tailwind v4 @theme
  • fix text contrast to pass APCA and WCAG thresholds
  • clamp out-of-gamut colors and write Display P3 fallbacks

Example prompts for the agent

  • Convert our hex design tokens to oklch for the Tailwind v4 @theme block.
  • Check button text contrast against APCA standards and show changes in a Before and After table.
  • Generate dark mode palette scales from our light oklch values without hue drift.

How to install oklch-skill

1Skills CLI (Vercel)

npx skills add jakubkrehel/oklch-skill --skill oklch-skill -a claude-code

2Manually: put the files in place

~/.claude/skills/oklch-skill/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/oklch-skill/

Step by step, with commands for each platform: How to install skills in Claude Code: five ways

Questions about oklch-skill

How do I install oklch-skill in Claude Code?

Run npx skills add jakubkrehel/oklch-skill --skill oklch-skill -a claude-code in your terminal.

What is the main purpose of oklch-skill?

It handles color conversion to OKLCH, builds palettes without hue drift, adjusts contrast via lightness, and sets up Tailwind v4 tokens.

How does the skill fix failing contrast ratios?

It adjusts the lightness channel L alone, keeping chroma and hue untouched because chroma changes have negligible effect on APCA contrast.

Source text

SKILL.md · MIT
---
name: oklch-skill
description: OKLCH color space for web projects. Convert hex/rgb/hsl to oklch, generate palettes, check contrast, handle gamut boundaries, and theme with Tailwind v4. Triggers on oklch, color conversion, palette generation, contrast ratio, gamut, display p3, design tokens, hue drift, chroma, dark mode colors.
---

# OKLCH Colors

OKLCH is a perceptually uniform color space where the numbers actually mean what you think they mean. Most color problems in CSS — broken palettes, failing contrast, hue drift — come from using color spaces that don't match how we see. OKLCH fixes the model so the tools work. To explore interactively, visit [oklch.fyi](https://oklch.fyi).

## Quick Reference

| Category | When to use | Reference |
| --- | --- | --- |
| Conversion | Hex/rgb/hsl to oklch | [color-conversion.md](color-conversion.md) |
| Palettes | Generate scales, multi-hue, dark mode | [palette-generation.md](palette-generation.md) |
| Contrast | APCA/WCAG checks, fixing failing contrast | [accessibility-contrast.md](accessibility-contrast.md) |
| Gamut & Tailwind | P3 fallbacks, `@theme` scales, gamut clamping | [gamut-and-tailwind.md](gamut-and-tailwind.md) |

## Why OKLCH

- **Perceptual uniformity.** Equal L steps = equal brightness. `oklch(0.5 ...)` is visually mid. HSL's `lightness: 50%` varies wildly by hue.
- **Stable hue.** HSL blue shifts toward purple as lightness changes. OKLCH hue stays constant across the full lightness range.
- **Independent chroma.** Chroma is an absolute measure of colorfulness that doesn't depend on lightness. HSL saturation does.
- **Finite gamut.** Not every oklch value maps to a displayable sRGB color. High-chroma values at certain hues will clip — gamut awareness is required.

## OKLCH Syntax

```
oklch(L C H)
oklch(L C H / alpha)
```

| Channel | Range | Description |
| --- | --- | --- |
| L (Lightness) | 0–1 | 0 = black, 1 = white. Perceptually uniform. |
| C (Chroma) | 0–~0.4 | Colorfulness. 0 = gray. Max depends on L and H. |
| H (Hue) | 0–360 | Hue angle in degrees. |
| alpha | 0–1 | Optional transparency. Slash syntax. |

```css
oklch(0.637 0.237 25.331)
oklch(0.8 0.05 200 / 0.5)
```

**Formatting:** L and C use 3 decimal places, H uses up to 3. Drop trailing zeros. Format `-0` as `0`. Browser support: Baseline 2023, 96%+ global coverage.

## Key Thresholds

| Rule | Value |
| --- | --- |
| Light/dark boundary | L > 0.6 = light background → use dark text |
| Lightness gap (light bg) | Foreground L < 0.45 when background L > 0.85 |
| Lightness gap (dark bg) | Foreground L > 0.75 when background L < 0.25 |
| Hue drift threshold | > 10° spread across palette steps = visible drift |
| APCA normal text | \|Lc\| >= 60 to pass, >= 75 for pass+ |
| WCAG 2 normal text | 4.5:1 AA, 7:1 AAA |
| Contrast fix | Adjust L only — chroma has negligible effect |

## Review Output Format

Always present color changes as a markdown table with **Before** and **After** columns. Include **every color that was changed** — not just a subset. Never list findings as separate "Before:" / "After:" lines outside of a table.

| Before | After |
| --- | --- |
| `color: #3b82f6` | `color: oklch(0.623 0.188 259.815)` |
| Same absolute C across hues | Same C% of each hue's max chroma |
| No sRGB fallback for P3 color | `@media (color-gamut: p3)` wrapper |

This keeps feedback scannable and diff-friendly. Each row is a self-contained change the developer can act on independently.

## Common Mistakes

| Issue | Fix |
| --- | --- |
| Hex/rgb/hsl color in new code | Convert to `oklch()` |
| HSL palette ramp with hue drift | Rebuild with constant oklch hue |
| Failing contrast (check foreground vs its background using APCA) | Adjust oklch L channel, keep C and H |
| High chroma without gamut check | Clamp to max chroma for the L/H in sRGB |
| Same absolute C across different hues | Use same C% (percentage of max) for consistent vividness |
| P3 color without sRGB fallback | Add `@media (color-gamut: p3)` pattern |
| Dark mode with hand-picked colors | Derive from light palette by reversing L mapping |
| Hex in Tailwind v4 `@theme` | Convert to oklch values |
| Alpha with comma syntax | Use slash: `oklch(L C H / alpha)` |

## Reference Files

- [color-conversion.md](color-conversion.md) — Supported formats, conversion examples, bulk conversion rules, what to leave alone
- [palette-generation.md](palette-generation.md) — Scale convention, generation algorithm, multi-hue palettes, dark mode, why not HSL
- [accessibility-contrast.md](accessibility-contrast.md) — APCA and WCAG 2 thresholds, fixing contrast with L, lightness gap guide, hue drift detection
- [gamut-and-tailwind.md](gamut-and-tailwind.md) — sRGB vs P3, gamut clamping, CSS fallback patterns, Tailwind v4 @theme and migration

© jakubkrehel · MIT · jakubkrehel/oklch-skill

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