lottie-animations — Claude Code skill for Lottie in web and React
A skill that walks the agent through shipping After Effects Lottie animations on the web and in React: picking a player library and wiring playback controls.
npx skills add freshtechbro/claudedesignskills --skill lottie-animations -a claude-codeWhat lottie-animations does
The skill hands the agent runnable patterns for Lottie. You get lottie-web with an svg, canvas or html renderer, the newer @lottiefiles/dotlottie-web and @lottiefiles/dotlottie-react packages, and the lottie-react wrapper. Artwork arrives from After Effects as JSON via the Bodymovin plugin, or as a compressed .lottie file — a ZIP holding the JSON plus assets. The compressed variant weighs less than plain JSON.
Covered scenarios include dropping an animation into a <canvas> element, a React component with play, pause, stop and frame seeking, listeners for load, play, complete and frame events, plus scroll interactivity defined through visibility ranges. For long scroll stories the skill sits alongside GSAP ScrollTrigger and Framer Motion: those own the scroll timeline while Lottie handles the vector art.
Animations come either from a direct lottie.host URL or from a local file, and the local route skips the network request. No API key is involved. Keeping the exported JSON in the repo pays off because animation changes then show up in diffs.
What it helps with
- put an After Effects Lottie animation on a web page
- build a React player with play, pause and frame seek
- replace a heavy GIF with a smaller vector JSON file
- tie animation playback to page scrolling
- choose between lottie-web, dotLottie and lottie-react
Example prompts for the agent
- Wire
animation.lottieinto a canvas with@lottiefiles/dotlottie-web, autoplay and loop on - Build a React component with
@lottiefiles/dotlottie-reactthat has play, pause and a seek to frame 30 - Drive
robot.jsonplayback from scroll inlottie-reactusing scroll mode
How to install lottie-animations
1Skills CLI (Vercel)
npx skills add freshtechbro/claudedesignskills --skill lottie-animations -a claude-code2Manually: put the files in place
~/.claude/skills/lottie-animations/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/lottie-animations/
1Skills CLI (Vercel)
npx skills add freshtechbro/claudedesignskills --skill lottie-animations -a codex2Manually: put the files in place
.agents/skills/lottie-animations/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add freshtechbro/claudedesignskills --skill lottie-animations -a cursor2Manually: put the files in place
.cursor/skills/lottie-animations/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install freshtechbro/claudedesignskills lottie-animations2Manually: put the files in place
.github/skills/lottie-animations/SKILL.md1Skills CLI (Vercel)
npx skills add freshtechbro/claudedesignskills --skill lottie-animations -a gemini-cli2Platform CLI
gemini skills install https://github.com/freshtechbro/claudedesignskills --path plugins/bundles/animation-components/skills/lottie-animationsManually: put the files in place
.devin/skills/lottie-animations/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add freshtechbro/claudedesignskills --skill lottie-animations -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about lottie-animations
How do I install lottie-animations in Claude Code?
Run npx skills add freshtechbro/claudedesignskills --skill lottie-animations -a claude-code. The skill file lands at ~/.claude/skills/lottie-animations/SKILL.md.
What does lottie-animations do?
It guides the agent through adding After Effects animations to a web page or React app: choose the player, write the component, attach events and frame controls.
How is dotLottie different from plain JSON?
A .lottie file is a ZIP of JSON and assets, so it is smaller and can bundle several animations and themes. Bodymovin JSON stays human-readable but takes more space.
Source text
SKILL.md · MIT
---
name: lottie-animations
description: After Effects animation rendering for web and React applications. Use this skill when implementing Lottie animations, JSON vector animations, interactive animated icons, micro-interactions, or loading animations. Triggers on tasks involving Lottie, lottie-web, lottie-react, dotLottie, After Effects JSON export, bodymovin, animated SVG alternatives, or designer-created animations. Complements GSAP ScrollTrigger and Framer Motion for scroll-driven and interactive animations.
---
# Lottie Animations
## Overview
Lottie is a library for rendering After Effects animations in real-time on web, iOS, Android, and React Native. Created by Airbnb, it allows designers to ship animations as easily as shipping static assets. Animations are exported from After Effects as JSON files using the Bodymovin plugin, then rendered natively with minimal performance overhead.
**When to use Lottie:**
- Designer-created animations that need pixel-perfect fidelity
- Complex animated icons and micro-interactions
- Loading animations and progress indicators
- Onboarding sequences and tutorial animations
- Marketing animations and promotional content
- Alternative to GIF/video with smaller file sizes and scalability
**Key advantages:**
- Vector-based (scalable without quality loss)
- Significantly smaller file sizes than GIF or video
- Editable at runtime (colors, speed, segments)
- Full designer control via After Effects
- Cross-platform rendering consistency
- Interactive controls (play, pause, seek, loop)
## Core Concepts
### Lottie Format Types
**1. JSON Lottie (.json)**
- Original Lottie format
- Exported from After Effects via Bodymovin plugin
- Human-readable JSON structure
- Larger file sizes (not compressed)
- Widely supported across all platforms
**2. dotLottie (.lottie)**
- Modern compressed format
- ZIP archive containing JSON + assets
- Supports multiple animations and themes in one file
- Smaller file sizes (up to 90% reduction)
- Recommended for production use
### Library Options
**lottie-web** (original library):
```javascript
import lottie from 'lottie-web';
lottie.loadAnimation({
container: document.getElementById('lottie-container'),
renderer: 'svg', // or 'canvas', 'html'
loop: true,
autoplay: true,
path: 'animation.json' // or animationData: jsonData
});
```
**@lottiefiles/dotlottie-web** (modern, recommended):
```javascript
import { DotLottie } from '@lottiefiles/dotlottie-web';
new DotLottie({
canvas: document.getElementById('canvas'),
src: 'animation.lottie',
autoplay: true,
loop: true
});
```
**@lottiefiles/dotlottie-react** (React integration):
```jsx
import { DotLottieReact } from '@lottiefiles/dotlottie-react';
<DotLottieReact
src="animation.lottie"
loop
autoplay
style={{ height: 300 }}
/>
```
**lottie-react** (alternative React wrapper):
```jsx
import Lottie from 'lottie-react';
import animationData from './animation.json';
<Lottie animationData={animationData} loop={true} />
```
### Animation Data Sources
**1. LottieFiles** (lottie.host)
- 100,000+ free animations
- Direct URL embedding
- CDN hosting
**2. Local JSON/dotLottie files**
- Bundled with application
- Better performance (no network request)
- Version control friendly
**3. After Effects export**
- Custom designer animations
- Bodymovin plugin required
- Export settings critical for file size
## Common Patterns
### 1. Basic HTML Integration with dotLottie-web
```html
<!DOCTYPE html>
<html>
<head>
<style>
#canvas {
width: 400px;
height: 400px;
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<script type="module">
import { DotLottie } from 'https://cdn.jsdelivr.net/npm/@lottiefiles/dotlottie-web/+esm';
new DotLottie({
canvas: document.getElementById('canvas'),
src: 'https://lottie.host/4db68bbd-31f6-4cd8-84eb-189de081159a/IGmMCqhzpt.lottie',
autoplay: true,
loop: true
});
</script>
</body>
</html>
```
### 2. React Component with Controls
```jsx
import React from 'react';
import { DotLottieReact } from '@lottiefiles/dotlottie-react';
const AnimatedButton = () => {
const [dotLottie, setDotLottie] = React.useState(null);
const handlePlay = () => dotLottie?.play();
const handlePause = () => dotLottie?.pause();
const handleStop = () => dotLottie?.stop();
const handleSeek = (frame) => dotLottie?.setFrame(frame);
return (
<div>
<DotLottieReact
src="button-animation.lottie"
loop
autoplay={false}
dotLottieRefCallback={setDotLottie}
style={{ height: 200 }}
/>
<div>
<button onClick={handlePlay}>Play</button>
<button onClick={handlePause}>Pause</button>
<button onClick={handleStop}>Stop</button>
<button onClick={() => handleSeek(30)}>Seek to frame 30</button>
</div>
</div>
);
};
```
### 3. Event Listeners and Lifecycle Hooks
```jsx
import React, { useEffect } from 'react';
import { DotLottieReact } from '@lottiefiles/dotlottie-react';
const EventDrivenAnimation = () => {
const [dotLottie, setDotLottie] = React.useState(null);
useEffect(() => {
if (!dotLottie) return;
const onLoad = () => console.log('Animation loaded');
const onPlay = () => console.log('Animation started');
const onPause = () => console.log('Animation paused');
const onComplete = () => console.log('Animation completed');
const onFrame = ({ currentFrame }) => console.log('Frame:', currentFrame);
dotLottie.addEventListener('load', onLoad);
dotLottie.addEventListener('play', onPlay);
dotLottie.addEventListener('pause', onPause);
dotLottie.addEventListener('complete', onComplete);
dotLottie.addEventListener('frame', onFrame);
return () => {
dotLottie.removeEventListener('load', onLoad);
dotLottie.removeEventListener('play', onPlay);
dotLottie.removeEventListener('pause', onPause);
dotLottie.removeEventListener('complete', onComplete);
dotLottie.removeEventListener('frame', onFrame);
};
}, [dotLottie]);
return (
<DotLottieReact
src="animation.lottie"
loop
autoplay
dotLottieRefCallback={setDotLottie}
/>
);
};
```
### 4. Scroll-Driven Animation with lottie-react
```jsx
import Lottie from 'lottie-react';
import robotAnimation from './robot.json';
const ScrollAnimation = () => {
const interactivity = {
mode: 'scroll',
actions: [
{
visibility: [0, 0.2],
type: 'stop',
frames: [0]
},
{
visibility: [0.2, 0.45],
type: 'seek',
frames: [0, 45]
},
{
visibility: [0.45, 1.0],
type: 'loop',
frames: [45, 60]
}
]
};
return (
<Lottie
animationData={robotAnimation}
style={{ height: 300 }}
interactivity={interactivity}
/>
);
};
```
### 5. Hover-Triggered Segment Playback
```jsx
import { useLottie, useLottieInteractivity } from 'lottie-react';
import likeButton from './like-button.json';
const HoverAnimation = () => {
const lottieObj = useLottie({
animationData: likeButton
});
const Animation = useLottieInteractivity({
lottieObj,
mode: 'cursor',
actions: [
{
position: { x: [0, 1], y: [0, 1] },
type: 'loop',
frames: [45, 60]
},
{
position: { x: -1, y: -1 },
type: 'stop',
frames: [45]
}
]
});
return <div style={{ height: 300, border: '2px solid black' }}>{Animation}</div>;
};
```
### 6. Multi-Animation and Theme Support
```jsx
import { DotLottieReact } from '@lottiefiles/dotlottie-react';
import React, { useState, useEffect } from 'react';
const ThemedAnimation = () => {
const [dotLottie, setDotLottie] = useState(null);
const [animations, setAnimations] = useState([]);
const [themes, setThemes] = useState([]);
const [currentAnimationId, setCurrentAnimationId] = useState('');
const [currentThemeId, setCurrentThemeId] = useState('');
useEffect(() => {
if (!dotLottie) return;
const onLoad = () => {
setAnimations(dotLottie.manifest.animations || []);
setThemes(dotLottie.manifest.themes || []);
setCurrentAnimationId(dotLottie.activeAnimationId);
setCurrentThemeId(dotLottie.activeThemeId);
};
dotLottie.addEventListener('load', onLoad);
return () => dotLottie.removeEventListener('load', onLoad);
}, [dotLottie]);
return (
<div>
<DotLottieReact
src="multi-animation.lottie"
dotLottieRefCallback={setDotLottie}
animationId={currentAnimationId}
themeId={currentThemeId}
/>
{themes.length > 0 && (
<select value={currentThemeId} onChange={(e) => setCurrentThemeId(e.target.value)}>
{themes.map((theme) => (
<option key={theme.id} value={theme.id}>{theme.id}</option>
))}
</select>
)}
{animations.length > 0 && (
<select value={currentAnimationId} onChange={(e) => setCurrentAnimationId(e.target.value)}>
{animations.map((anim) => (
<option key={anim.id} value={anim.id}>{anim.id}</option>
))}
</select>
)}
</div>
);
};
```
### 7. Web Worker for Performance (DotLottieWorker)
```javascript
import { DotLottieWorker } from '@lottiefiles/dotlottie-web';
// Offload animation rendering to a web worker
new DotLottieWorker({
canvas: document.getElementById('canvas'),
src: 'heavy-animation.lottie',
autoplay: true,
loop: true,
workerId: 'worker-1' // Group multiple animations by worker
});
// Multiple animations in separate workers
new DotLottieWorker({
canvas: document.getElementById('canvas-2'),
src: 'animation-2.lottie',
autoplay: true,
loop: true,
workerId: 'worker-2'
});
```
## Integration Patterns
### With GSAP ScrollTrigger
```jsx
import Lottie from 'lottie-react';
import gsap from 'gsap';
import ScrollTrigger from 'gsap/ScrollTrigger';
import animationData from './animation.json';
gsap.registerPlugin(ScrollTrigger);
const GSAPLottieIntegration = () => {
const lottieRef = React.useRef();
React.useEffect(() => {
const anim = lottieRef.current;
if (!anim) return;
// Sync Lottie with scroll
gsap.to(anim, {
scrollTrigger: {
trigger: '#animation-section',
start: 'top center',
end: 'bottom center',
scrub: 1,
onUpdate: (self) => {
const frame = Math.floor(self.progress * (anim.totalFrames - 1));
anim.goToAndStop(frame, true);
}
}
});
}, []);
return (
<div id="animation-section" style={{ height: '200vh' }}>
<Lottie
lottieRef={lottieRef}
animationData={animationData}
autoplay={false}
loop={false}
/>
</div>
);
};
```
### With Framer Motion
```jsx
import { motion } from 'framer-motion';
import { DotLottieReact } from '@lottiefiles/dotlottie-react';
const MotionLottie = () => {
return (
<motion.div
initial={{ opacity: 0, scale: 0.8 }}
animate={{ opacity: 1, scale: 1 }}
transition={{ duration: 0.6 }}
>
<DotLottieReact
src="animation.lottie"
loop
autoplay
style={{ height: 400 }}
/>
</motion.div>
);
};
```
### Vue 3 Integration
```vue
<script setup>
import { DotLottieVue } from '@lottiefiles/dotlottie-vue';
</script>
<template>
<DotLottieVue
style="height: 500px; width: 500px"
autoplay
loop
src="https://path-to-animation.lottie"
/>
</template>
```
### Svelte Integration
```svelte
<script lang="ts">
import { DotLottieSvelte } from '@lottiefiles/dotlottie-svelte';
import type { DotLottie } from '@lottiefiles/dotlottie-svelte';
let dotLottie: DotLottie | null = null;
function play() {
dotLottie?.play();
}
</script>
<DotLottieSvelte
src="animation.lottie"
loop={true}
autoplay={true}
dotLottieRefCallback={(ref) => dotLottie = ref}
/>
<button on:click={play}>Play</button>
```
## Performance Optimization
### File Size Optimization
**1. Export Settings in After Effects:**
- Enable "Skip images that aren't used"
- Use "Glyphs" instead of fonts when possible
- Simplify paths (reduce points in illustrator)
- Avoid effects that create large data (particles, noise)
- Use shape layers instead of vector layers
**2. Compression:**
- Use dotLottie format (.lottie) for automatic compression
- Run JSON through Lottie optimizer tools
- Remove unnecessary metadata
**3. Lazy Loading:**
```jsx
const LazyLottie = () => {
const [shouldLoad, setShouldLoad] = React.useState(false);
React.useEffect(() => {
const observer = new IntersectionObserver((entries) => {
if (entries[0].isIntersecting) {
setShouldLoad(true);
}
});
observer.observe(document.getElementById('lottie-trigger'));
return () => observer.disconnect();
}, []);
return (
<div id="lottie-trigger">
{shouldLoad && <DotLottieReact src="animation.lottie" loop autoplay />}
</div>
);
};
```
### Runtime Performance
**1. Renderer Selection:**
```javascript
// SVG: Best quality, slower for complex animations
// Canvas: Better performance, rasterized
// HTML: Limited support, use only for simple animations
// For complex animations, prefer canvas
new DotLottie({
canvas: document.getElementById('canvas'),
src: 'animation.lottie',
autoplay: true,
loop: true,
renderConfig: {
devicePixelRatio: window.devicePixelRatio || 1
}
});
```
**2. Web Workers:**
```javascript
// Offload to worker for heavy animations
import { DotLottieWorker } from '@lottiefiles/dotlottie-web';
new DotLottieWorker({
canvas: document.getElementById('canvas'),
src: 'heavy-animation.lottie',
autoplay: true,
loop: true
});
```
**3. Mobile Optimization:**
```javascript
// Reduce quality on mobile
const isMobile = /iPhone|iPad|iPod|Android/i.test(navigator.userAgent);
new DotLottie({
canvas: document.getElementById('canvas'),
src: isMobile ? 'animation-low.lottie' : 'animation-high.lottie',
autoplay: true,
loop: true,
renderConfig: {
devicePixelRatio: isMobile ? 1 : window.devicePixelRatio
}
});
```
## Common Pitfalls
### 1. Memory Leaks from Improper Cleanup
**Problem:** Not destroying Lottie instances when components unmount.
**Solution:**
```jsx
const SafeAnimation = () => {
const [dotLottie, setDotLottie] = React.useState(null);
React.useEffect(() => {
return () => {
// Always destroy instance on unmount
dotLottie?.destroy();
};
}, [dotLottie]);
return <DotLottieReact src="animation.lottie" dotLottieRefCallback={setDotLottie} />;
};
```
### 2. Event Listener Cleanup
**Problem:** Event listeners not removed, causing multiple handlers.
**Solution:**
```jsx
useEffect(() => {
if (!dotLottie) return;
const handleComplete = () => console.log('Complete');
dotLottie.addEventListener('complete', handleComplete);
// MUST return cleanup function
return () => {
dotLottie.removeEventListener('complete', handleComplete);
};
}, [dotLottie]);
```
### 3. Large File Sizes
**Problem:** Exported JSON files are 500KB+ for simple animations.
**Solutions:**
- Simplify After Effects composition (reduce layers, keyframes)
- Use dotLottie format for compression
- Check Bodymovin export settings (disable "Include expressions" if not needed)
- Remove unused assets before export
- Use Lottie optimizer tools: https://lottiefiles.com/tools/lottie-editor
### 4. Animation Performance Issues
**Problem:** Animation stutters or drops frames.
**Solutions:**
- Switch from SVG to Canvas renderer
- Use `DotLottieWorker` for web worker rendering
- Reduce complexity in After Effects (fewer layers, simpler shapes)
- Lower devicePixelRatio on mobile
- Avoid animating too many properties simultaneously
### 5. Incorrect Path/URL References
**Problem:** Animation doesn't load due to CORS or incorrect paths.
**Solution:**
```jsx
// Use animationData for local imports (best for bundled apps)
import animationData from './animation.json';
<Lottie animationData={animationData} />
// OR use path for external URLs (requires CORS headers)
<DotLottieReact src="https://example.com/animation.lottie" />
// For Next.js, place in public/ folder
<DotLottieReact src="/animations/animation.lottie" />
```
### 6. After Effects Export Compatibility
**Problem:** Some After Effects features don't export to Lottie.
**Unsupported features:**
- Layer effects (drop shadows, glows) - use shape layers instead
- Blending modes (limited support)
- 3D layers
- Expressions (partial support)
- Track mattes (partial support)
**Solution:**
- Test export early and often
- Use LottieFiles preview before exporting
- Check Bodymovin compatibility: https://airbnb.io/lottie/#/supported-features
- Convert effects to shapes when possible
## Resources
This skill includes:
### scripts/
- `generate_lottie_component.py` - Generate React/Vue/Svelte Lottie component boilerplate
- `optimize_lottie.py` - Optimize Lottie JSON file size
### references/
- `api_reference.md` - Complete API documentation for lottie-web, lottie-react, and dotlottie-web
- `after_effects_export.md` - Guide for exporting animations from After Effects
- `performance_guide.md` - Detailed performance optimization strategies
### assets/
- `starter_lottie/` - Complete React + Vite starter template with Lottie examples
- `examples/` - Real-world Lottie animation patterns and use cases
## Related Skills
- **gsap-scrolltrigger** - For scroll-driven Lottie animations synchronized with page scroll
- **motion-framer** - Combine with Framer Motion for layout animations wrapping Lottie
- **animated-component-libraries** - Pre-built components that may include Lottie animations
- **threejs-webgl** - For 3D animations beyond Lottie's 2D capabilities
- **react-three-fiber** - Alternative for complex 3D animated scenes
© freshtechbro · MIT · freshtechbro/claudedesignskills