iphone-duo-vertical-bars — Claude Code skill: vertical bars on iPhone
A skill that tells the agent how to move toolbars, navigation bars and tab bars onto the vertical axis on iPhone Duo, and what the code needs first.
npx skills add mirzaaghazadeh/iphone-duo-skills --skill iphone-duo-vertical-bars -a claude-codeWhat iphone-duo-vertical-bars does
iPhone Duo screens are wider and shorter than a normal iPhone, so the system shifts controls that usually sit at the top and bottom over to the side. The skill covers how to adapt toolbar, UINavigationController and UITabBarController for that: item ordering, symbol versus text, axis behavior, overflow menus and visibility priority.
One requirement matters more than the rest — the bars have to come from navigation containers. In SwiftUI that means pairing the toolbar modifier with NavigationStack or NavigationSplitView; in UIKit, UINavigationController and UITabBarController. Build a bar by hand out of UIToolbar, UINavigationBar or UITabBar and its content is not considered for vertical layout. That is the usual reason bars stay stubbornly horizontal. You also need to rebuild against the latest SDK.
The tricky parts get their own sections: when to force the horizontal axis with .axisBehavior(_:), why every item should carry both a title and an image, and how to read toolbarVerticalEdge — it reports the preferred edge, not whether a vertical bar is on screen right now. Sheets, split views and inspectors behave differently, and the skill spells out how.
What it helps with
- move a toolbar to the side on the outer display
- find out why a bar stayed horizontal
- set item order inside a vertical bar
- choose between a symbol and text for an item
- configure overflow menus and visibility priority
Example prompts for the agent
- Why did my toolbar stay horizontal on iPhone Duo?
- Set the order of items in the vertical bar: back, done, everything else
- When should I use
.axisBehavior(.horizontal)for an edit button?
How to install iphone-duo-vertical-bars
1Skills CLI (Vercel)
npx skills add mirzaaghazadeh/iphone-duo-skills --skill iphone-duo-vertical-bars -a claude-code2Manually: put the files in place
~/.claude/skills/iphone-duo-vertical-bars/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/iphone-duo-vertical-bars/
1Skills CLI (Vercel)
npx skills add mirzaaghazadeh/iphone-duo-skills --skill iphone-duo-vertical-bars -a codex2Manually: put the files in place
.agents/skills/iphone-duo-vertical-bars/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add mirzaaghazadeh/iphone-duo-skills --skill iphone-duo-vertical-bars -a cursor2Manually: put the files in place
.cursor/skills/iphone-duo-vertical-bars/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install mirzaaghazadeh/iphone-duo-skills iphone-duo-vertical-bars2Manually: put the files in place
.github/skills/iphone-duo-vertical-bars/SKILL.md1Skills CLI (Vercel)
npx skills add mirzaaghazadeh/iphone-duo-skills --skill iphone-duo-vertical-bars -a gemini-cli2Platform CLI
gemini skills install https://github.com/mirzaaghazadeh/iphone-duo-skills --path skills/iphone-duo-vertical-barsManually: put the files in place
.devin/skills/iphone-duo-vertical-bars/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add mirzaaghazadeh/iphone-duo-skills --skill iphone-duo-vertical-bars -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about iphone-duo-vertical-bars
How do I install iphone-duo-vertical-bars in Claude?
Run npx skills add mirzaaghazadeh/iphone-duo-skills --skill iphone-duo-vertical-bars -a claude-code. The skill lands at ~/.claude/skills/iphone-duo-vertical-bars/SKILL.md.
What does iphone-duo-vertical-bars do?
It explains how to adapt toolbars, navigation bars and tab bars to the vertical axis on iPhone Duo: item ordering, symbol versus text representations, axis behavior, overflow menus, and when to opt out.
Why won't my bar go vertical?
Most likely it is built by hand from UIToolbar, UINavigationBar or UITabBar, whose content is not considered for vertical layout. Use bars from navigation containers and rebuild against the latest SDK.
Source text
SKILL.md · MIT
--- name: iphone-duo-vertical-bars description: Adapt toolbars, navigation bars and tab bars for the vertical axis on iPhone Duo — item ordering, symbol vs text representations, axis behavior, overflow menus, visibility priority, and when to opt out. Use when toolbar items look wrong, overflow too early, or need to move to the side on the outer display. --- # Bars on the vertical axis iPhone Duo's displays are wider and shorter than a traditional iPhone's. Vertical space is the scarce resource, so the system moves controls that normally sit at the top and bottom over to the **side**, where they also land closer to the thumb. The content area to their left stays uninterrupted and comparable to a conventional iPhone screen. Same components, different axis. The position stays consistent as the user opens the device to the inner display in landscape. **The one pose that keeps horizontal bars is the inner display in portrait**, where there is plenty of vertical room for content. ## Opting in Two requirements, both mandatory: **1. Rebuild against the latest SDK.** Without this the bars stay horizontal. **2. Use bars that come from navigation containers.** In SwiftUI, pair the `toolbar` modifier with `NavigationStack` or `NavigationSplitView`. In UIKit, prefer `UINavigationController` and `UITabBarController`, which manage their own bars — set toolbar items on a view controller and put it in a navigation controller. If you build a bar by hand out of `UIToolbar`, `UINavigationBar` or `UITabBar`, its content is **not considered** for vertical layout. This is the single most common reason an app's bars stay stubbornly horizontal. ## How items are placed Navigation, toolbar and tab bar controls all coexist in one shared vertical region. Picture the horizontal bar rotated 90° into a vertical stack — depending on the screen it may hold toolbar items, tab items, or both. Two structural exceptions: - **Split views** — only the detail column participates. Items in other columns stay horizontal. - **Inspectors** — no vertical bar of their own when expanded, since the detail column already has one and two would be confusing. **Sheets** vary by display. On the outer display a sheet that already has a toolbar gets it vertically. On the inner display sheets are centered and their items stay horizontal. When you move a sheet with the preferred-placement API, a sheet placed on the right gets a vertical bar; one placed on the left does not. The bar is aligned to the **hardware**, so it stays on the same physical side in right-to-left languages. Content adapts around it; the bar itself does not move. ## Ordering items Audit your toolbar configuration against this hierarchy, top to bottom: 1. **Primary navigation** — back, close. With a navigation controller the back button is added for you. For a custom back or close, make a `ToolbarItem` with `cancellationAction` placement in SwiftUI; in UIKit add an item to `leadingItemGroups`. 2. **Prominent actions** — done, and similar. Use the `topBarPinnedTrailing` placement in SwiftUI, `pinnedTrailingGroup` in UIKit. Group related items with `ToolbarItemPlacement` semantics rather than positioning them by hand. 3. **Everything else**, keeping its original grouping. A vertical spacer separates top and bottom placements even once they're unified into one bar. Not every pose lays bars out vertically, so keep placement consistent. Users should not have to relearn where an action lives each time they open the device. ## Symbol or text This is where most polish is won or lost. A horizontal bar gives items a fixed height and flexible width. A vertical bar inverts that: **fixed width, flexible height**. Narrow and tall strongly favors **symbol-only** representations. The system already picks a representation from the icon and title you supply — icon when visible in a bar, text when there is no icon, both once the item moves into an overflow menu. None of that changes. What is new is that the system also weighs whether an item suits the vertical axis: items with an icon go vertical, text-only items stay horizontal. So: **always provide both a title and an image**, even when you expect the image to be used. Use a SwiftUI `Label` or the corresponding `UIBarButtonItem` properties. The title is what the system falls back on in overflow menus and expanded forms. ### Overriding with axis behavior The inference is usually right. When it isn't, override it: the `.axisBehavior(_:)` modifier taking a `ToolbarItemAxisBehavior` in SwiftUI, or `UIBarButtonItem.axisBehavior` (a `UIBarButtonItem.AxisBehavior`) in UIKit. **Force horizontal** when an item alternates between a symbol and text — an edit button that becomes "Done", for example. Even though the symbol could sit in a vertical bar, the text form can't, and an item that jumps axes is jarring. The system Edit button handles this already; a custom equivalent needs the horizontal-only behavior. Keep related items on the same axis as a rule. **Allow vertical** when you have a custom view that the system would otherwise keep horizontal but which does have a good vertical representation. ### Reducing text so more can go vertical Minimize title-only items and custom views that pair text with an image. Most are better as symbols. A count rendered inline next to an icon, for instance, becomes a **badge** on the symbol — the iOS 26 badge API gives you the standard appearance on every device — turning a mixed item into a symbol-only one. The test: *is the text reinforcing the symbol, or carrying information the symbol can't?* Supplementary text can go. A cart button showing a running total cannot — keep that one horizontal. Keyboard accessory bars stay attached to the keyboard. They never move to the vertical axis. ### Custom views Opted-in custom views must either fit the bar's fixed width or lay out vertically on their own. Revisit their metrics — a control panel might hide its labels and shrink slightly when vertical to free up room. To branch on this, read `toolbarVerticalEdge` (environment value in SwiftUI, trait in UIKit). It's readable from the content view or from inside the item's own view. Read the semantics carefully, because they're easy to get backwards. It is a `HorizontalEdge?`, and it reports **which edge the system prefers for the vertical bar in the current context — whether or not a vertical bar is actually visible.** So it is not a "are my items going vertical right now?" flag. It's "if there's a vertical bar here, it belongs on this side," which is exactly what you need to align your own custom bars and edge-anchored UI with the system's placement. Two behavioral details worth knowing: a vertical bar has no scroll edge effect by default, but it *does* get a background when Reduce Transparency is on, so keep custom content legible either way. And flexible spacers collapse to zero on the vertical axis while fixed spacers keep their minimum — though your app shouldn't be adding bar spacing manually on either axis. **Group instead of spacing.** Rather than inserting spacers by hand, express the relationship: `ToolbarItemGroup` in SwiftUI, `UIBarButtonItemGroup` in UIKit. Groups space themselves against neighbouring groups and re-space as the available room changes — which on this device happens constantly. Manual spacing is fixed at exactly the moment it needs to be fluid. **Keep controls near what they act on.** When a control belongs to a content area that isn't the trailing one, leave it with that area instead of sending it to the side bar. Proximity is what tells someone the control applies to *that* pane. In a mail-style layout, controls acting on the message list belong above the list, not in the shared vertical bar where they'd read as applying to the open message. ## Overflow Items overflow more readily here — the outer display in landscape has little vertical room, and competing UI such as the keyboard or pinned Picture-in-Picture squeezes it further. **First decide what survives longest: toolbar items, or the tab bar.** - Navigation-driven screens should let the **toolbar compress first**, keeping primary destinations reachable. This is the default. - Task-driven screens should let the **tab bar compress first**, preserving frequently used actions. Configure this per view with the toolbar compression behavior API. **Consolidate into the system overflow.** If the app has its own overflow menu, fold its actions into the system-managed one — `ToolbarOverflowMenu` in SwiftUI, `UINavigationItem.additionalOverflowItems` in UIKit. Reserve the ellipsis symbol for overflow specifically; give other menus their own distinct symbols rather than importing conventions from other platforms. **Then set priorities.** By default items overflow bottom to top. Assign a visibility priority — `ToolbarItemVisibilityPriority` in SwiftUI, `UIBarButtonItemVisibilityPriority` in UIKit — to control the collapse order. Prioritize by group first, then within a group if you need finer control. Two things deserve high priority: actions people reach for constantly (compose, new note), and controls conveying status such as badged items, which are useless once hidden. ## When to turn it off **Default answer: don't.** Side-mounted controls are a defining pattern of this device, and Apple's guidance is explicit that you generally shouldn't override the placement. Familiar control positions are what let someone pick up your app and already know it, and every app that opts out erodes that a little. The legitimate exceptions are narrow: - **Interfaces that don't need bars at all** — a calculator-style layout that spans the full display width. This works for visual, immersive, non-scrolling interfaces, provided nothing collides with the Dynamic Island or status bar. You can also mix: a full-width background or header with the scrollable content inset. - **Control-light sheets**, where one close button doesn't justify surrendering the width. Use `toolbarVerticalBehavior` (SwiftUI) or `preferredVerticalBarBehavior` (UIKit) to opt out. When a sheet opts out on the outer display, it stops just short of the front camera and the status bar repositions itself. ## Checklist 1. Rebuild against the latest SDK. 2. Replace hand-rolled bars with container-provided ones. 3. Give every item both a title and an image. 4. Order items: navigation, then prominent actions, then the rest. 5. Convert text+symbol items to symbols with badges where the text is supplementary. 6. Apply `.axisBehavior(_:)` / `UIBarButtonItem.axisBehavior` to items that alternate between symbol and text. 7. Choose toolbar-first or tab-bar-first compression per view. 8. Consolidate custom overflow into the system menu, and assign `visibilityPriority`. 9. Verify in every pose in Device Hub, including Split View on both sides.
© mirzaaghazadeh · MIT · mirzaaghazadeh/iphone-duo-skills