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eval-performance — Claude Code skill: what it does, how to install

Diagnoses MSBuild project evaluation bottlenecks before compilation starts, from broad glob patterns to deep import chains.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add dotnet/skills --skill eval-performance -a claude-code
Open on GitHub

What eval-performance does

This skill diagnoses why MSBuild spends too much time evaluating projects before target execution starts. During evaluation, MSBuild reads project files and expands glob patterns. When evaluation drags, builds feel sluggish even when nothing needs compiling.

The primary workflow uses the binlog MCP server (Microsoft.AITools.BinlogMcp) to inspect evaluation durations and trace import trees. When MCP is unavailable, it falls back on diagnostic log replays and /pp preprocessed project files.

Measurement comes first. The skill explicitly forbids rewriting working project files based on assumptions. Applying DefaultItemExcludes or scoping globs to src/**/*.cs makes sense only after log metrics prove that directory scanning is the actual culprit.

What it helps with

  • Trace MSBuild delays occurring before any compilation target runs
  • Detect heavy globbing over node_modules or bin folders
  • Inspect import chains exceeding 20 levels using /pp
  • Catch System.IO.File reads inside evaluation property functions

Example prompts for the agent

  • Check this binlog and show me why evaluation takes so much time
  • Help optimize DefaultItemExcludes for project globs walking node_modules
  • Analyze our project imports using msbuild /pp to find bottlenecks

How to install eval-performance

1Skills CLI (Vercel)

npx skills add dotnet/skills --skill eval-performance -a claude-code

2Manually: put the files in place

~/.claude/skills/eval-performance/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/eval-performance/

Step by step, with commands for each platform: How to install skills in Claude Code: five ways

Questions about eval-performance

How to install eval-performance in Claude Code?

Run npx skills add dotnet/skills --skill eval-performance -a claude-code in your terminal. The skill will be added to your Claude Code configuration.

What does eval-performance do?

It diagnoses bottlenecks during the MSBuild evaluation phase before any target runs. It investigates slow directory globs, deep import trees, and redundant project evaluations.

Does this skill help with slow C# compilation?

No, compilation slowness belongs to build-perf-diagnostics, while rebuild issues use incremental-build. This skill strictly targets the evaluation phase prior to compilation.

Source text

SKILL.md · MIT
---
name: eval-performance
description: "Guide for diagnosing and improving MSBuild project evaluation performance. USE FOR: builds slow before any compilation starts, high evaluation time in binlog analysis, expensive glob patterns walking large directories (node_modules, .git, bin/obj), deep import chains (>20 levels), preprocessed output >10K lines indicating heavy evaluation, property functions with file I/O ($([System.IO.File]::ReadAllText(...))), multiple evaluations per project. Covers the 5 MSBuild evaluation phases, glob optimization via DefaultItemExcludes, import chain analysis with /pp preprocessing. DO NOT USE FOR: compilation-time slowness (use build-perf-diagnostics), incremental build issues (use incremental-build), non-MSBuild build systems."
license: MIT
---

# Diagnosing MSBuild Evaluation Performance

Evaluation is the work MSBuild does *before* any target runs — reading project
files, processing imports, expanding globs. This skill helps you **find and
confirm** evaluation bottlenecks. Measure first; recommend a change only when a
measurement proves it is warranted.

## Confirm the problem before changing anything

Engage only when evaluation is *measurably* the bottleneck. Do NOT act when:

- **The slowness is during compilation or target execution, not evaluation.**
  That is not an evaluation problem — use `build-perf-diagnostics` instead.
- **The complaint is "rebuilds too much" / incremental build.** Use
  `incremental-build` instead.
- **You have no measurement.** If no binlog or timing summary shows evaluation
  is slow, gather one first (see below). Do not guess from reading project files.
- **A pattern below appears but evaluation is already fast.** Broad globs, deep
  imports, or `EnableDefaultItems` are only worth flagging when the numbers show
  they cost real time. A project that evaluates quickly needs no change.

When a pattern is present but unmeasured, **report it as an observation and let
the user decide** — do not rewrite working configuration to match a "best
practice" without evidence it costs measurable evaluation time. Prefer the
smallest, most targeted change; never disable SDK defaults as a first move.

## MSBuild Evaluation Phases

For a comprehensive overview of MSBuild's evaluation and execution model, see [Build process overview](https://learn.microsoft.com/en-us/visualstudio/msbuild/build-process-overview).

1. **Initial properties**: environment variables, global properties, reserved properties
2. **Imports and property evaluation**: process `<Import>`, evaluate `<PropertyGroup>` top-to-bottom
3. **Item definition evaluation**: `<ItemDefinitionGroup>` metadata defaults
4. **Item evaluation**: `<ItemGroup>` with `Include`, `Remove`, `Update`, glob expansion
5. **UsingTask evaluation**: register custom tasks

Key insight: evaluation happens BEFORE any targets run. Slow evaluation = slow build start even when nothing needs compiling.

## Diagnosing Evaluation Performance

### Primary: binlog MCP (preferred)

Use the **binlog MCP server** (`Microsoft.AITools.BinlogMcp`, exposed under the `binlog` MCP namespace) to analyze evaluation performance:

1. Use the evaluations tool to list all evaluations and their durations
2. Use evaluation_global_properties to check for multiple evaluations with differing global properties
3. Use evaluation_properties to inspect evaluated properties for a specific project+TFM
4. Use imports tool to analyze the import chain depth and structure
5. Use properties tool to check for expensive property function evaluations

### Fallback: text-log replay and preprocessing (when MCP is unavailable)

### Using binlog

1. Replay the binlog: `dotnet msbuild build.binlog -noconlog -fl "-flp:v=diag;logfile=full.log"`
2. Search for evaluation events: `grep -i 'Evaluation started\|Evaluation finished' full.log`
3. Multiple evaluations for the same project = overbuilding
4. Look for "Project evaluation started/finished" messages and their timestamps

### Using /pp (preprocess)

- `dotnet msbuild -pp:full.xml MyProject.csproj`
- Shows the fully expanded project with ALL imports inlined
- Use to understand: what's imported, import depth, total content volume
- Large preprocessed output (>10K lines) = heavy evaluation

### Using /clp:PerformanceSummary

- Add to build command for timing breakdown
- Shows evaluation time separately from target/task execution

## Expensive Glob Patterns

Only pursue these remedies once a measurement shows item evaluation is slow and
the globs are the cause; a custom glob that isn't walking large trees is fine.

- Globs like `**/*.cs` walk the entire directory tree
- Default SDK globs are optimized, but custom globs may not be
- Problem: globbing over `node_modules/`, `.git/`, `bin/`, `obj/` — millions of files
- Remedy: use `<DefaultItemExcludes>` to exclude large directories
- Remedy: be specific with glob paths: `src/**/*.cs` instead of `**/*.cs`
- Remedy: use `<EnableDefaultItems>false</EnableDefaultItems>` only as a last resort (loses SDK defaults) — prefer the two options above first
- Check: grep for Compile items in the diagnostic log → if Compile items include unexpected files, globs are too broad

## Import Chain Analysis

- Deep import chains (>20 levels) slow evaluation
- Each import: file I/O + parse + evaluate
- Common causes: NuGet packages adding .props/.targets, framework SDK imports, Directory.Build chains
- Diagnosis: `/pp` output → search for `<!-- Importing` comments to see import tree
- Remedy (only if the chain is measurably costly): reduce transitive package imports where possible, consolidate imports

## Multiple Evaluations

- A project evaluated multiple times = wasted work
- Common causes: referenced from multiple other projects with different global properties
- Each unique set of global properties = separate evaluation
- Diagnosis: `grep 'Evaluation started.*ProjectName' full.log` → if count > 1, check for differing global properties
- Fix: normalize global properties, use graph build (`/graph`)

## TreatAsLocalProperty

- Prevents property values from flowing to child projects via MSBuild task
- Overuse: declaring many TreatAsLocalProperty entries adds evaluation overhead
- Correct use: only when you genuinely need to override an inherited property

## Property Function Cost

- Property functions execute during evaluation
- Most are cheap (string operations)
- Expensive: `$([System.IO.File]::ReadAllText(...))` during evaluation — reads file on every evaluation
- Expensive: network calls, heavy computation
- Rule: property functions should be fast and side-effect-free

## Optimization Checklist

- [ ] Check preprocessed output size: `dotnet msbuild -pp:full.xml`
- [ ] Verify evaluation count: should be 1 per project per TFM
- [ ] Exclude large directories from globs
- [ ] Avoid file I/O in property functions during evaluation
- [ ] Minimize import depth
- [ ] Use graph build to reduce redundant evaluations
- [ ] Check for unnecessary UsingTask declarations

© dotnet · MIT · dotnet/skills

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