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diagnosing-stacktrace-symbolication — Claude Code skill

Walks through why PostHog Error Tracking frames stay minified after symbols are uploaded, and points at the layer that broke.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add PostHog/skills --skill diagnosing-stacktrace-symbolication -a claude-code
Open on GitHub

What diagnosing-stacktrace-symbolication does

The skill treats your build and the PostHog symbol sets as one pipeline: build config, generated symbol artifacts, the uploaded symbol set, and the captured frame. It covers JavaScript and TypeScript on the web, React Native with Hermes, Android via Proguard and R8, and iOS or macOS with dSYM. Looking up a symbol set in PostHog works the same way on every platform; build-tool details sit in per-platform references.

Start by finding which PostHog package uploads the symbols (@posthog/rollup-plugin, @posthog/webpack-plugin, @posthog/nextjs-config, @posthog/nuxt, or posthog-cli directly) and what it processes. Then run the production build and inspect the emitted artifacts on disk. Next, look up the symbol set whose ref matches the frame's chunk_id and download it. What you get is a compressed container, not JSON, so unpack it with posthog-cli symbol-sets extract.

Keeping artifacts on disk after upload makes debugging easier — with the Vite plugin that means deleteAfterUpload: false. If the local artifacts are already empty, the build is the thing to fix, not the upload. A last_used timestamp only says PostHog found and loaded the set; it does not mean the frame resolved. A “Token not found” error usually means the deployed binary changed after upload, or the captured position is wrong.

What it helps with

  • find why frames stay minified after source maps are uploaded
  • check whether a frame's chunk_id matches the symbol set ref
  • work through a “Token not found” symbolication error
  • tell empty bundler mappings apart from a failed upload
  • unpack a downloaded symbol container and compare it with the local artifact

Example prompts for the agent

  • Frames in PostHog Error Tracking are still minified, help me debug the symbolication
  • I downloaded a symbol set, extract it with posthog-cli symbol-sets extract and compare it to the local source maps
  • The error says “Token not found”, check the frame's chunk_id against the symbol set ref

How to install diagnosing-stacktrace-symbolication

1Skills CLI (Vercel)

npx skills add PostHog/skills --skill diagnosing-stacktrace-symbolication -a claude-code

2Manually: put the files in place

~/.claude/skills/diagnosing-stacktrace-symbolication/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/diagnosing-stacktrace-symbolication/

Step by step, with commands for each platform: How to install skills in Claude Code: five ways

Questions about diagnosing-stacktrace-symbolication

How do I install diagnosing-stacktrace-symbolication in Claude Code?

Run npx skills add PostHog/skills --skill diagnosing-stacktrace-symbolication -a claude-code. The skill lands at ~/.claude/skills/diagnosing-stacktrace-symbolication/SKILL.md.

What does diagnosing-stacktrace-symbolication do?

It walks the chain from build config to the captured frame and shows where symbolication broke. The PostHog symbol-set lookup step is the same across platforms; build-tool details live in per-platform references.

Which platforms does the skill cover?

JavaScript and TypeScript on the web, React Native with Hermes, Android via Proguard and R8, and iOS or macOS with dSYM. Unpacking a symbol set with posthog-cli symbol-sets extract handles all four types.

Source text

SKILL.md · MIT
---
name: diagnosing-stacktrace-symbolication
description: >
  Help users debug PostHog Error Tracking stack-trace symbolication for any supported platform — JavaScript/TypeScript
  web, React Native (Hermes), Android (Proguard / R8), or iOS / macOS (dSYM). The PostHog symbol-set lookup flow is
  universal across platforms; build-tool and artifact details live in per-platform references (JavaScript is fleshed
  out, others come as we encounter them). Use when stack frames stay minified or obfuscated after symbols are
  uploaded, PostHog symbol sets show last_used but frames are not readable, chunk IDs or dSYM UUIDs do not match,
  "Token not found" appears, uploaded source maps / dSYMs / Proguard mappings look empty, or bundler /
  symbol-upload configuration needs troubleshooting.
---

# Diagnosing stack-trace symbolication

Symbolication is the cross-platform name for what JavaScript source-map lookup, Hermes function-offset resolution,
Proguard / R8 demangling, and dSYM address-to-line lookup all do — turn a minified or obfuscated frame back into a
readable file, function, and line.

Work through the user's build and PostHog symbol sets as one pipeline: build config -> generated symbol artifacts
(JavaScript source maps, Hermes maps, Proguard mappings, or dSYM bundles) -> uploaded symbol set in PostHog ->
captured error frame. Most failures become obvious once those four pieces are checked in order.

## Platforms

| Platform                    | Symbol-data type | Reference                                   |
| --------------------------- | ---------------- | ------------------------------------------- |
| JavaScript / TypeScript web | source-and-map   | [javascript.md](./references/javascript.md) |
| React Native (Hermes)       | hermes           | _coming soon_                               |
| Android (Proguard / R8)     | proguard         | _coming soon_                               |
| iOS / macOS (dSYM)          | apple-dsym       | _coming soon_                               |

Step 3 of the workflow (symbol-set lookup in PostHog) is identical across platforms — `posthog-cli symbol-sets
extract` handles all four container types. Steps 1, 2, and the platform-specific failure modes live in the
per-platform reference.

## Workflow

### Step 1 - Find how symbol data is produced and uploaded

Look at the app repo's build scripts and PostHog upload config. Confirm which PostHog package handles the upload
(`@posthog/rollup-plugin`, `@posthog/webpack-plugin`, `@posthog/nextjs-config`, `@posthog/nuxt`, or direct
`posthog-cli`) and which directory or asset it processes. See the platform reference for build-tool-specific
config inspection.

For debugging, prefer a build where symbol artifacts remain on disk after upload so you can compare local
artifacts against what PostHog received. JavaScript example with the Vite plugin (the platform reference covers
the equivalent setting for other build tools):

```ts
sourcemaps: {
  enabled: true,
  deleteAfterUpload: false,
}
```

### Step 2 - Build and inspect local artifacts

Run the production build that uploads symbols, then inspect the emitted files locally. The exact files and helper
invocation differ per platform — see the platform reference for the helper command, expected file shape, and common
build-time pitfalls (notably empty-mappings false positives that look like upload bugs but are actually bundler
config issues).

If local artifacts already look wrong, fix the build before debugging the PostHog upload.

### Step 3 - Check symbol sets in PostHog

Look up the symbol set whose `ref` matches the captured frame's `chunk_id` using the dedicated MCP tools — they
handle auth, project scoping, and pagination automatically:

- `posthog:error-tracking-symbol-sets-list` with `ref=<chunk_id>` returns the matching row.
- `posthog:error-tracking-symbol-sets-retrieve` with the ID returns the same shape (and confirms permissions).
- `posthog:error-tracking-symbol-sets-download-retrieve` returns a one-hour presigned URL pointing at the uploaded
  symbol-data file. Download it immediately; do not echo the URL back unless the user explicitly asks.

If MCP access is not available, the same data is in **Project settings > Error tracking > Symbol sets** in the
PostHog UI.

Interpret the row:

- `ref` must match the captured frame `chunk_id`.
- `last_used` updating means PostHog found and loaded that symbol set. It does not guarantee the frame resolved.
- `has_uploaded_file: false` means the upload did not complete.
- A non-null `failure_reason` means PostHog could not parse or load the uploaded symbol data.

The downloaded file is a PostHog symbol-data container (compressed Rust-encoded payload), not plain JSON. Extract
it with `posthog-cli`:

```bash
posthog-cli symbol-sets extract symbolset.bin -o ./extracted
# or, without installing globally:
#   npx @posthog/cli symbol-sets extract symbolset.bin -o ./extracted
#   bunx @posthog/cli symbol-sets extract symbolset.bin -o ./extracted
```

`posthog-cli symbol-sets extract` handles all four symbol-set types (source-and-map, hermes, proguard, dSYM) and
writes the extracted files into the output directory. Once extracted, summarize using the platform reference's
helper.

### Step 4 - Compare local, uploaded, and served files

Use the failure location to decide what to compare:

- Local artifact empty and uploaded artifact empty: build tool emitted unusable symbols.
- Local artifact valid but uploaded artifact empty: upload processing selected or packed the wrong data.
- Uploaded artifact valid but production stack stays minified or obfuscated: compare deployed binary bytes to the
  binary that was uploaded with the symbols.
- `Token not found`: PostHog loaded the symbol data but the captured generated position did not match any token in
  the uploaded artifact. Usually points to a changed binary after upload, wrong line / column capture (JavaScript)
  or wrong frame offset (Hermes / dSYM), or a symbol-coverage bug.

### Step 5 - Fix the most likely layer

Platform-neutral fixes:

- Upload symbols after the final build output exists, not before a later step rewrites it.
- Use the latest PostHog build plugin and `posthog-cli`.
- Re-upload changed assets intentionally when the same `ref` was previously uploaded with different content.
- Remove deployment-time transforms (CDN minify, edge rewrites, compression) that change the served binary after
  upload.

Platform-specific fixes live in the platform reference.

## Captured frame checks

From an affected PostHog error event, collect one minified application frame:

- `filename`
- `line` or `lineno`
- `column` or `colno`
- `function`
- `chunk_id` (or platform-equivalent symbol-set ref)
- any `resolve_failure`, especially `Token not found`

The frame `filename` should match the deployed binary URL. The `chunk_id` should match the symbol set `ref`. The
captured generated position should point into the same binary that was uploaded with the symbol data.

## Failure matrix (cross-platform)

| Evidence                                         | Likely cause                                                            | Next check                                                                    |
| ------------------------------------------------ | ----------------------------------------------------------------------- | ----------------------------------------------------------------------------- |
| No `chunk_id` on frames                          | Chunk ID injection missing or SDK frame parser did not map the filename | Inspect deployed binary and raw frame filenames.                              |
| Symbol set row missing                           | Upload went to another PostHog project/host or skipped this asset       | Compare plugin `projectId`, `host`, and `ref`.                                |
| `has_uploaded_file: false`                       | Upload did not finish                                                   | Check build logs; compare `posthog-cli` output to the symbol set row.         |
| Non-null `failure_reason`                        | PostHog could not parse the uploaded symbol data                        | Download via Step 3 and inspect the extracted contents.                       |
| Uploaded artifact valid, deployed binary differs | Deployment/CDN/post-build transform changed the binary after upload     | Compare deployed bytes to local build output.                                 |
| `Token not found`                                | Captured position has no token in the uploaded symbol data              | Verify captured position, deployed binary identity, and symbol-data coverage. |

Platform-specific failure modes (empty `mappings`, missing `sourcesContent`, Hermes function-offset mismatch,
Proguard class-name drift, dSYM UUID mismatch) live in the platform reference.

© PostHog · MIT · PostHog/skills

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