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creative-writing-craft · 4444j99 — Claude Code skill

A writing skill for shaping fiction and creative nonfiction through story structure, character work, prose style, and revision.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add 4444J99/a-i--skills --skill creative-writing-craft -a claude-code
Open on GitHub

What creative-writing-craft does

This skill turns a premise into working prose. It covers story architecture, scene beats, character goals and needs, character arcs, point of view, dialogue, description, and sentence craft. It applies to short stories, novel chapters, essays, and hybrid forms.

Its revision process moves from plot and scene purpose down to paragraphs, sentences, and word choice. It also helps vary voice, use concrete detail, and keep dialogue grounded in subtext. For limited point of view, the writer must stay inside one character’s perspective for the scene.

What it helps with

  • shape a story or chapter around clear beats
  • give a scene a goal, obstacle, and outcome
  • build a character arc from want to need
  • revise prose, dialogue, and point of view

Example prompts for the agent

  • Review this chapter’s structure and suggest where the conflict should become stronger.
  • Build a character with a conscious goal, an underlying need, and a completed arc.
  • Edit this scene for point of view, dialogue subtext, and concrete description.

How to install creative-writing-craft

1Skills CLI (Vercel)

npx skills add 4444J99/a-i--skills --skill creative-writing-craft -a claude-code

2Manually: put the files in place

~/.claude/skills/creative-writing-craft/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/creative-writing-craft/

Step by step, with commands for each platform: How to install skills in Claude Code: five ways

Questions about creative-writing-craft

How do I install creative-writing-craft in Claude Code?

Run npx skills add 4444J99/a-i--skills --skill creative-writing-craft -a claude-code. The skill file will be at ~/.claude/skills/creative-writing-craft/SKILL.md.

What does creative-writing-craft do?

It supports fiction and creative nonfiction work across structure, character development, point of view, prose style, dialogue, and revision.

How does the skill handle limited point of view?

It keeps the scene inside one viewpoint character’s perception. The scene should show only what that character can notice and filter events through their psychology.

Source text

SKILL.md · MIT
---
name: creative-writing-craft
description: Craft compelling fiction and creative nonfiction with attention to structure, voice, prose style, and revision. Supports short stories, novel chapters, essays, and hybrid forms. Triggers on creative writing, fiction writing, story craft, prose style, or literary technique requests.
license: MIT
governance_phases: [build]
organ_affinity: [organ-ii, organ-v]
triggers: [user-asks-about-writing, user-asks-about-fiction, user-asks-about-prose, context:creative-writing]
---

# Creative Writing Craft

Transform ideas into compelling prose.

## Story Architecture

### Three-Act Structure

```
ACT I (25%)     │  ACT II (50%)              │  ACT III (25%)
Setup           │  Confrontation             │  Resolution
────────────────┼────────────────────────────┼─────────────────
Hook            │  Rising Action             │  Climax
Inciting Event  │  Midpoint Shift            │  Falling Action
First Plot Point│  Second Plot Point         │  Resolution
```

### Scene Structure

```
Goal → Conflict → Disaster → Reaction → Dilemma → Decision
```

Each scene should have:
- **POV character** with a clear goal
- **Obstacle** preventing the goal
- **Stakes** if they fail
- **Outcome** (usually not what they wanted)

### Story Beats

| Beat | Percentage | Function |
|------|------------|----------|
| Opening Image | 0-1% | Establish world/tone |
| Theme Stated | ~5% | Hint at meaning |
| Setup | 1-10% | Ordinary world |
| Catalyst | ~10% | Inciting incident |
| Debate | 10-20% | Hesitation |
| Break into Two | ~25% | Commits to journey |
| B Story | ~30% | Subplot, often thematic |
| Fun and Games | 30-50% | Promise of premise |
| Midpoint | ~50% | False victory/defeat, stakes rise |
| Bad Guys Close In | 50-75% | Increasing pressure |
| All Is Lost | ~75% | Lowest point |
| Dark Night of Soul | 75-80% | Despair |
| Break into Three | ~80% | New plan/revelation |
| Finale | 80-99% | Climax, resolution |
| Final Image | 99-100% | Echo opening, show change |

---

## Character Development

### Character Dimensions

| Layer | Question | Example |
|-------|----------|---------|
| Surface | What do they show? | Confident, funny |
| Behavior | What do they do? | Helps strangers, avoids calls |
| Motive | What do they want? | Success, approval |
| Need | What do they actually need? | Self-acceptance |
| Ghost | What wound drives them? | Abandoned as child |

### Character Arc Pattern

```
Lie they believe → Want (conscious goal) → Need (unconscious)
     ↓                    ↓                      ↓
Truth they learn ← Confrontation ← Cost of lie
```

### Voice Development

To develop distinct character voice, vary:
- Sentence length and complexity
- Vocabulary level and specificity
- Speech patterns (fragments, run-ons)
- Topics they notice/mention
- What they omit or avoid
- Metaphor domains (what do they compare things to?)

---

## Point of View

### First Person

```
I walked into the room and immediately regretted it.
```

Pros: Intimacy, voice, unreliable narrator potential
Cons: Limited perspective, "I" fatigue

### Third Person Limited

```
She walked into the room and immediately regretted it.
```

Pros: Flexibility, intimacy without "I"
Cons: Can drift into head-hopping

### Third Person Omniscient

```
Sarah walked into the room, unaware that three people 
were already watching her from the shadows.
```

Pros: God's-eye view, irony
Cons: Distance, harder to master

### Second Person

```
You walk into the room. You immediately regret it.
```

Pros: Immediacy, unusual
Cons: Can feel gimmicky, reader resistance

### POV Rules

1. **Stay in one head per scene** (for limited)
2. **Only show what POV character perceives**
3. **Filter through their psychology**
4. **Match POV to story needs**

---

## Prose Style

### Sentence Craft

**Vary length**:
```
Short sentences punch. They create urgency. Impact.

But longer sentences, with their flowing clauses and 
subordinate phrases, can lull the reader into a rhythm, 
carrying them forward on a wave of prose that builds 
and builds until—
```

**Strong verbs over adverbs**:
```
❌ She walked quickly across the room.
✅ She darted across the room.
✅ She bolted across the room.
```

**Concrete over abstract**:
```
❌ He felt sad.
✅ His chest ached. He couldn't swallow.
```

### Show vs Tell

**Telling** (has its place):
```
She was angry.
```

**Showing**:
```
Her jaw tightened. She set down her fork—carefully, 
deliberately—and folded her hands in her lap.
```

When to tell:
- Transitions
- Unimportant information
- Pacing through slow periods
- Emotional summary after intense scene

### Dialogue

**Subtext**: Characters rarely say what they mean.

```
"Nice weather," she said.      (Text)
[I don't want to talk about it] (Subtext)
```

**Attribution**:
```
✅ "I'm leaving," she said.
✅ "I'm leaving." She grabbed her coat.
⚠️ "I'm leaving," she exclaimed angrily.
```

"Said" is invisible. Use it.

**Beats over tags**:
```
"I'm leaving." She grabbed her coat. "Don't wait up."
```

---

## Description

### Sensory Writing

| Sense | Often Used | Underused |
|-------|------------|-----------|
| Sight | Very common | - |
| Sound | Common | - |
| Touch | Uncommon | Temperature, texture |
| Smell | Rare | Memory trigger |
| Taste | Rare | Atmosphere |

**Layer senses**:
```
The bar smelled like spilled beer and regret. Neon 
buzzed overhead, painting everyone the same shade of 
desperate pink. Someone fed the jukebox, and Patsy 
Cline started breaking hearts again.
```

### Meaningful Detail

Choose details that do double duty:
```
❌ The room had a desk, a chair, and a filing cabinet.
   [Inventory]

✅ Dust furred the family photos on his desk—all 
   turned to face the wall.
   [Character revelation + atmosphere]
```

---

## Revision Framework

### Levels of Revision

| Level | Focus | Questions |
|-------|-------|-----------|
| Structural | Story architecture | Does the plot work? Are scenes in right order? |
| Scene | Individual scenes | Does each scene have conflict? Purpose? |
| Paragraph | Flow and pacing | Transitions smooth? Rhythm varied? |
| Sentence | Prose quality | Verbs strong? Sentences varied? |
| Word | Precision | Right word? Unnecessary words? |

### Revision Passes

**Pass 1: Story**
- Does the beginning hook?
- Is the ending earned?
- Does the middle sag?
- Are stakes clear?

**Pass 2: Character**
- Distinct voices?
- Consistent motivation?
- Arc completed?
- Relationships clear?

**Pass 3: Scene**
- Each scene has purpose?
- Conflict present?
- Sensory grounding?
- POV consistent?

**Pass 4: Line**
- Cut filler words (just, really, very)
- Strengthen verbs
- Vary sentence structure
- Check dialogue tags

**Pass 5: Polish**
- Read aloud
- Check spelling/grammar
- Format consistency
- Final typo sweep

---

## Common Problems

### Pacing Issues

| Symptom | Cause | Fix |
|---------|-------|-----|
| Drags | Too much description | Cut, add conflict |
| Rushed | Not enough scene | Slow down, add beats |
| Confusing | Time jumps | Add transitions |
| Boring | No stakes | Raise consequences |

### Dialogue Issues

| Problem | Example | Fix |
|---------|---------|-----|
| On-the-nose | "I'm angry at you!" | Subtext |
| Talking heads | Dialogue without action | Add beats |
| Info dump | Explaining plot | Conflict over info |
| Same voice | All characters same | Differentiate |

### Description Issues

| Problem | Fix |
|---------|-----|
| Purple prose | Simplify, cut adjectives |
| No setting | Ground in physical space |
| Floating heads | Add action, gesture |
| Info dump | Distribute, dramatize |

---

## Forms

### Short Story
- 1,000-7,500 words typical
- Single effect/impression
- Limited scope
- Often one POV

### Flash Fiction
- Under 1,000 words
- Implication over exposition
- Often twist or resonance
- Every word counts

### Novel Chapter
- 2,000-5,000 words typical
- Mini-arc or cliffhanger
- Advances plot AND character
- Varies with genre

### Personal Essay
- First person reflection
- Particular to universal
- Scene + reflection
- "So what?" answered

---

## References

- `references/story-structures.md` - Alternative structures
- `references/genre-conventions.md` - Genre expectations
- `references/revision-checklist.md` - Detailed checklist

© 4444J99 · MIT · 4444J99/a-i--skills

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