3d-animation-short-generator — Claude Code skill: 3D short
Takes a one-line story idea to a finished stylized 3D animated short: shot planning, character cards, clip generation and assembly with music.
npx skills add MiniMax-AI/MiniMax-H3 --skill 3d-animation-short-generator -a claude-codeWhat 3d-animation-short-generator does
The skill runs production in order and keeps every artifact on the canvas: a project brief and story outline first, then labeled character cards and environment-only scene cards, then a six-column shot table whose description column carries second-by-second direction, audio cues and a spatial anchor chain. After that comes a shot-table self-check, one text storyboards document with a section per shot, a video-model and resolution choice, single-shot clip rendering, full-film assembly and BGM matching.
At each expensive or high-impact step the workflow pauses and waits for a choice card. Right after intake it asks for screen size and total duration, and it will not move on without both answers. Storyboard artifacts are stripped from the final video.
It only runs inside the MiniMax Hub agent, because it needs the canvas workspace, choice cards and the hub_generate_image and hub_generate_video tools. Generic agent harnesses are not supported, so outside MiniMax Hub the skill will not start. The default look is Pixar-inspired 3D cartoon rendering with stylized proportions and warm subsurface skin.
What it helps with
- turn a one-line premise into an edited animated short
- keep the same character consistent across every shot
- lay out per-second action and audio in a shot table
- render clips one at a time and assemble them into a film
- match background music and composite it with the video
Example prompts for the agent
- Make a short 3D animation about a robot looking for a home
- Build the character cards and shot table for this idea
- Assemble the clips into one film and match background music
How to install 3d-animation-short-generator
1Skills CLI (Vercel)
npx skills add MiniMax-AI/MiniMax-H3 --skill 3d-animation-short-generator -a claude-code2Manually: put the files in place
~/.claude/skills/3d-animation-short-generator/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/3d-animation-short-generator/
1Skills CLI (Vercel)
npx skills add MiniMax-AI/MiniMax-H3 --skill 3d-animation-short-generator -a codex2Manually: put the files in place
.agents/skills/3d-animation-short-generator/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add MiniMax-AI/MiniMax-H3 --skill 3d-animation-short-generator -a cursor2Manually: put the files in place
.cursor/skills/3d-animation-short-generator/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install MiniMax-AI/MiniMax-H3 3d-animation-short-generator2Manually: put the files in place
.github/skills/3d-animation-short-generator/SKILL.md1Skills CLI (Vercel)
npx skills add MiniMax-AI/MiniMax-H3 --skill 3d-animation-short-generator -a gemini-cli2Platform CLI
gemini skills install https://github.com/MiniMax-AI/MiniMax-H3 --path skills/3d-animation-short-generatorManually: put the files in place
.devin/skills/3d-animation-short-generator/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add MiniMax-AI/MiniMax-H3 --skill 3d-animation-short-generator -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about 3d-animation-short-generator
How do I install 3d-animation-short-generator in Claude Code?
Run npx skills add MiniMax-AI/MiniMax-H3 --skill 3d-animation-short-generator -a claude-code; the skill then lives at ~/.claude/skills/3d-animation-short-generator/SKILL.md.
What does 3d-animation-short-generator do?
It walks through the full production cycle for a stylized 3D short: brief, story, character and environment cards, shot table, storyboards, clip generation, assembly and music.
What does the skill need to run?
The MiniMax Hub agent with its canvas workspace, choice cards and the hub_generate_image and hub_generate_video tools. It is not portable to other agent harnesses.