Skip to main content

Ainsworth blames a ‘lack of a compelling new product’ for North America as revenues fall by 23 per cent

Our write-up of a story first reported by G3 Newswire

Ainsworth blames a ‘lack of a compelling new product’ for North America as revenues fall by 23 per cent

Australian gaming equipment maker Ainsworth Game Technology reported a 23% drop in six-month revenue to $116.5m. The company blamed weak consumer demand across all markets, tight macroeconomic conditions and a lack of strong new releases in North America, its largest region. Regulatory shifts added pressure: a gaming tax hike in Mexico and the removal of Historical Horse Racing (HHR) machines in New Hampshire.

Net profit for the first half of 2026 came in at $1.1m, down from $4.9m a year earlier. Normalised pre-tax profit reached $4.7m, in line with guidance given in July. CEO Ryan Comstock attributed the result to the absence of compelling product in North America and said the company would address it with a new roadmap built around the Dragon Legacy line.

Recent launches include a single-screen version of the A-STAR Raptor for Asia-Pacific and two expansions, Double Dragons and Loot Express, both opening at twice the floor average. Dragon Legacy enters the Class 2 and HHR segments in September; those categories account for 61% of regional revenue. The Metal and Wood versions took first and second place in the June Eilers Top 25 New Core Videos ranking. Just Chillin', a slot developed using AI tools, made the shortlist for Product Innovation of the Year at the Global Gaming Awards 2026.

Project sponsors

Companies that keep this analytics open