NeVibeCode · 2 items
Skills and MCP tagged “vfx”
particles skill A Claude Code skill that shows the agent how to build particle effects in Phaser 4: emitters, emission zones, gravity wells, value formats. Useful when sparks and smoke have to become actual code.
Claude Code CX Codex Cursor +1
859installs
unreal-niagara skill Walks the agent through Niagara in Unreal Engine 5: system and emitter assets, module stacks in the spawn/update stages, effects spawned from Blueprint or C++.
Claude Code CX Codex Cursor +1
4,900installs