NeVibeCode · 7 items
Skills and MCP tagged “physics”
physics-arcade skill Skill for Arcade Physics in Phaser 4: world setup, velocity and acceleration, gravity, collision and overlap detection. Helps AI assistants guide you through game object dynamics.
Claude Code CX Codex Cursor +1
852installs
physics-matter skill Helps AI agents configure Matter.js physics in Phaser 4, including rigid bodies, composite shapes, constraints, and mouse dragging.
Claude Code CX Codex Cursor +1
754installs
physics-tuning skill Stabilizes game physics by fixing jitter, tunneling, and floaty movement. Helps balance fixed-step simulation with the render loop.
Claude Code CX Codex Cursor +1
6,600installs
godot-physics skill Configures Godot 4.7 2D and 3D physics bodies, collision layers, Area triggers, and raycasts. It prevents jitter and collision mask misconfigurations.
Claude Code CX Codex Cursor +1
6,100installs
platformer skill Guides 2D platformer mechanics: tunes jump feel with coyote time, input buffering, variable height, and sets up one-way platforms.
Claude Code CX Codex Cursor +1
5,800installs
threejs-gameplay-systems skill Scaffolds and tunes playable Three.js browser games with Vite and TypeScript. Helps design core loops, handle input, camera motion, and Rapier physics.
Claude Code CX Codex Cursor +1
3,300installs
unity-physics skill Sets up 3D PhysX physics in Unity 6.3 LTS with proper Rigidbody motion, collision layers, and raycasts. Useful when writing character controllers or tuning physics interactions.
Claude Code CX Codex Cursor +1
5,400installs