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NeVibeCode · 7 items

Skills and MCP tagged “physics”

7 items
physics-arcade phaserjs skill Skill for Arcade Physics in Phaser 4: world setup, velocity and acceleration, gravity, collision and overlap detection. Helps AI assistants guide you through game object dynamics. Claude Code CX Codex Cursor +1 852installs physics-matter phaserjs skill Helps AI agents configure Matter.js physics in Phaser 4, including rigid bodies, composite shapes, constraints, and mouse dragging. Claude Code CX Codex Cursor +1 754installs physics-tuning gamedev-skills skill Stabilizes game physics by fixing jitter, tunneling, and floaty movement. Helps balance fixed-step simulation with the render loop. Claude Code CX Codex Cursor +1 6,600installs godot-physics gamedev-skills skill Configures Godot 4.7 2D and 3D physics bodies, collision layers, Area triggers, and raycasts. It prevents jitter and collision mask misconfigurations. Claude Code CX Codex Cursor +1 6,100installs platformer gamedev-skills skill Guides 2D platformer mechanics: tunes jump feel with coyote time, input buffering, variable height, and sets up one-way platforms. Claude Code CX Codex Cursor +1 5,800installs threejs-gameplay-systems majidmanzarpour skill Scaffolds and tunes playable Three.js browser games with Vite and TypeScript. Helps design core loops, handle input, camera motion, and Rapier physics. Claude Code CX Codex Cursor +1 3,300installs unity-physics gamedev-skills skill Sets up 3D PhysX physics in Unity 6.3 LTS with proper Rigidbody motion, collision layers, and raycasts. Useful when writing character controllers or tuning physics interactions. Claude Code CX Codex Cursor +1 5,400installs

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