NeVibeCode · 9 items
Skills and MCP tagged “game-studio”
game-ui-frontend
official skill Guides browser game interface design for HUDs, overlays, and menus. Keeps the playfield clear and isolates camera input during UI interactions.
CX Codex GP ChatGPT
98installs
game-playtest
official skill Guides agents through browser game playtests and frontend QA. It focuses on boot checks, controls, HUD overlay balance, and visual regression capture.
CX Codex GP ChatGPT
62installs
web-3d-asset-pipeline
official skill Guides browser-game 3D assets from Blender cleanup to GLB or glTF preparation. Use it after choosing a runtime stack, when asset quality or size is the remaining issue.
CX Codex GP ChatGPT
58installs
sprite-pipeline
official skill Creates and normalizes 2D animation strips from an approved frame. Use it when game sprites need consistent scale and alignment before review.
CX Codex GP ChatGPT
53installs
web-game-foundations
official skill Defines browser game architecture before coding begins. Helps choose an engine and decouple simulation from rendering.
CX Codex GP ChatGPT
52installs
game-studio
official skill Helps choose a stack and plan a browser game from its core loop through playtesting. Use it when the implementation path is still open.
CX Codex GP ChatGPT
50installs
phaser-2d-game
official skill Build 2D browser games with Phaser, TypeScript, and Vite. The skill covers scenes, gameplay systems, cameras, sprite animation, and DOM-based HUD patterns.
CX Codex GP ChatGPT
49installs
three-webgl-game
official skill Scaffolds browser 3D games with plain Three.js, TypeScript, and Vite, adding Rapier physics and direct render loop control without React.
CX Codex GP ChatGPT
48installs
react-three-fiber-game
official skill Structures React-hosted 3D browser games and scenes using React Three Fiber and the pmndrs stack.
CX Codex GP ChatGPT
39installs