NeVibeCode · 3 items
Skills and MCP tagged “collision”
tilemaps skill Guides Phaser 4 tilemap work, from loading Tiled maps to creating layers and tile collision. Use it while building tile-based game levels.
Claude Code CX Codex Cursor +1
962installs
physics-arcade skill Skill for Arcade Physics in Phaser 4: world setup, velocity and acceleration, gravity, collision and overlap detection. Helps AI assistants guide you through game object dynamics.
Claude Code CX Codex Cursor +1
852installs
geometry-and-math skill This skill provides access to Phaser 4 utilities for vectors, rectangles, circles, and polygons. Use it for distance and angle calculations, collision detection, and generating random points inside shapes.
Claude Code CX Codex Cursor +1
803installs