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physical-ai-video-data-augmentation — Claude Code skill: VDA on OSMO

Runs the video augmentation and auto-labeling loop on OSMO, from picking a flow and preflight checks to monitoring and pulling outputs.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add NVIDIA/skills --skill physical-ai-video-data-augmentation -a claude-code
Open on GitHub

What physical-ai-video-data-augmentation does

This skill handles OSMO VDA runs so you do not have to chain the steps by hand. It maps your request to one of four flows: auto_labeling, augmentation_and_al, e2e, e2e_super_resolution. Then the agent walks the run from preflight to downloaded results.

Several scripts do the work. Credentials and image access are checked by preflight_credentials.sh. Interpolation values, cache state and dataset safety pass through pre_submit_guard.py. Demo clips come from prepare_demo_assets.sh. Separate workers cover augmentation and labeling, a barrier script keeps multiple nodes in step, and a renderer builds a side-by-side view of augmented flows.

Three things must be in place. The osmo CLI has to be on PATH, logged in, with a DATA credential profile. A Hugging Face token is needed for the gated Cosmos and SeedVR weights. And osmo pool list --mode free must show at least one ONLINE GPU pool, otherwise nothing gets scheduled. An NGC API key is optional. The skill also tells the agent to read storage_url from the active dataset backend instead of guessing it; a wrong scheme breaks storage auth at runtime.

What it helps with

  • match a VDA request to the right flow
  • verify secrets and image access before submitting
  • take storage_url from the dataset backend, not from guesswork
  • follow a workflow through to finished outputs
  • render a before-and-after view of augmented video

Example prompts for the agent

  • Label my source videos only, use the auto_labeling flow
  • Start the full VDA pipeline on OSMO and list the GPU pools you can target
  • Augment the videos, auto-label the outputs, then render a side-by-side comparison

How to install physical-ai-video-data-augmentation

1Skills CLI (Vercel)

npx skills add NVIDIA/skills --skill physical-ai-video-data-augmentation -a claude-code

2Manually: put the files in place

~/.claude/skills/physical-ai-video-data-augmentation/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/physical-ai-video-data-augmentation/

Step by step, with commands for each platform: How to install skills in Claude Code: five ways

Questions about physical-ai-video-data-augmentation

How do I install physical-ai-video-data-augmentation in Claude Code?

Run npx skills add NVIDIA/skills --skill physical-ai-video-data-augmentation -a claude-code. The skill lands in ~/.claude/skills/physical-ai-video-data-augmentation/SKILL.md.

What does physical-ai-video-data-augmentation do?

It orchestrates a VDA workflow on OSMO: picks the flow, runs preflight, submits with explicit interpolation values, monitors the run and retrieves outputs.

What does this skill need to run?

The osmo CLI on PATH with a login and DATA credential profile, a Hugging Face token (via HF_TOKEN or the local cache), and at least one ONLINE GPU pool. Without a pool the job has nowhere to go.

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