lldb — Claude Code skill: what it does, how to install
Guides agents through LLDB debugging for C, C++, Swift, and Objective-C. Helps translate GDB commands and debug clang binaries on macOS or Linux.
npx skills add mohitmishra786/low-level-dev-skills --skill lldb -a claude-codeWhat lldb does
This skill equips AI assistants with command mappings from GDB to LLDB. It covers process launches, thread-level stepping, conditional breakpoints, and raw memory inspection. The assistant can quickly resolve syntax differences for inspection commands like frame variable and memory read.
The guide includes Apple-specific debugging workflows such as inspecting Objective-C objects with po and setting method breakpoints. For editor setups, VS Code requires the CodeLLDB extension alongside a prepared launch.json. Python automation is also supported via custom scripts using the lldb module.
What it helps with
- map familiar GDB commands to their LLDB equivalents
- configure
launch.jsonfor debugging in VS Code - set conditional breakpoints and watchpoints on variables
- automate thread inspection with LLDB Python scripts
Example prompts for the agent
- How do I translate GDB
info localsandwatch xinto LLDB commands? - Write a VS Code
launch.jsonconfig for an LLDB binary target. - How can I inspect Objective-C objects using
poin an LLDB session?
How to install lldb
1Skills CLI (Vercel)
npx skills add mohitmishra786/low-level-dev-skills --skill lldb -a claude-code2Manually: put the files in place
~/.claude/skills/lldb/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/lldb/
1Skills CLI (Vercel)
npx skills add mohitmishra786/low-level-dev-skills --skill lldb -a codex2Manually: put the files in place
.agents/skills/lldb/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add mohitmishra786/low-level-dev-skills --skill lldb -a cursor2Manually: put the files in place
.cursor/skills/lldb/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install mohitmishra786/low-level-dev-skills lldb2Manually: put the files in place
.github/skills/lldb/SKILL.md1Skills CLI (Vercel)
npx skills add mohitmishra786/low-level-dev-skills --skill lldb -a gemini-cli2Platform CLI
gemini skills install https://github.com/mohitmishra786/low-level-dev-skills --path skills/debuggers/lldbManually: put the files in place
.devin/skills/lldb/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add mohitmishra786/low-level-dev-skills --skill lldb -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about lldb
How to install lldb in Claude Code?
Run npx skills add mohitmishra786/low-level-dev-skills --skill lldb -a claude-code in your terminal. This imports the skill into your agent configuration.
What platforms and languages does this skill cover?
It targets C, C++, Swift, and Objective-C programs compiled with Clang. It works on macOS, Linux, and FreeBSD environments.
What is required to use LLDB in VS Code?
You need the CodeLLDB extension installed in VS Code. The skill provides the matching launch configuration for .vscode/launch.json.
Source text
SKILL.md · MIT
---
name: lldb
description: LLDB debugger skill for C/C++/Swift/Objective-C programs. Use when debugging with LLDB on macOS, FreeBSD, or Linux-clang environments, mapping GDB mental models to LLDB commands, using LLDB in Xcode or VS Code, or debugging Swift/Objective-C. Activates on queries about LLDB commands, GDB to LLDB migration, Apple platform debugging, LLDB Python scripting, or IDE-integrated debugging with clang-built binaries.
user-invocable: true
triggers:
- debug with LLDB
- GDB to LLDB migration
- LLDB commands
- debug Swift with LLDB
- LLDB in Xcode
- LLDB Python scripting
- Apple platform debugging LLDB
- LLDB VS Code integration
---
# LLDB
## Purpose
Guide agents through LLDB sessions and map existing GDB knowledge to LLDB. Covers command differences, Apple specifics, Python scripting, and IDE integration.
## Triggers
- "I'm on macOS and need to debug a C++ program"
- "How does LLDB differ from GDB?"
- "How do I do [GDB command] in LLDB?"
- "LLDB shows `<unavailable>` for variables"
- "How do I use LLDB in VS Code?"
- "How do I write an LLDB Python script?"
## Workflow
### 1. Start LLDB
```bash
lldb ./prog # load binary
lldb ./prog -- arg1 arg2 # with arguments
lldb -p 12345 # attach to PID
lldb -c core.1234 # load core dump
lldb ./prog core.1234 # binary + core
```
### 2. GDB → LLDB command map
Source: <https://lldb.llvm.org/use/map.html>
| GDB | LLDB | Notes |
|-----|------|-------|
| `run [args]` | `process launch [args]` / `r` | |
| `continue` | `process continue` / `c` | |
| `next` | `thread step-over` / `n` | |
| `step` | `thread step-in` / `s` | |
| `nexti` | `thread step-inst-over` / `ni` | |
| `stepi` | `thread step-inst` / `si` | |
| `finish` | `thread step-out` / `finish` | |
| `break main` | `breakpoint set -n main` / `b main` | |
| `break file.c:42` | `breakpoint set -f file.c -l 42` / `b file.c:42` | |
| `break *0x400abc` | `breakpoint set -a 0x400abc` / `b -a 0x400abc` | |
| `watch x` | `watchpoint set variable x` / `wa s v x` | |
| `print x` | `frame variable x` / `p x` | |
| `print/x x` | `p/x x` | |
| `info locals` | `frame variable` / `fr v` | |
| `info args` | `frame variable --arguments` | |
| `backtrace` | `thread backtrace` / `bt` | |
| `frame N` | `frame select N` / `f N` | |
| `info threads` | `thread list` | |
| `thread N` | `thread select N` | |
| `thread apply all bt` | `thread backtrace all` | |
| `x/10wx addr` | `memory read -s4 -fx -c10 addr` / `x/10xw addr` | |
| `set var = 42` | `expression var = 42` / `expr var = 42` | |
| `quit` | `quit` / `q` | |
### 3. Breakpoints
```lldb
# By name
b main
breakpoint set --name foo
breakpoint set --name foo --condition 'x > 0'
# By file:line
b file.c:42
breakpoint set --file file.c --line 42
# By address
b -a 0x100003f20
# By regex
breakpoint set --func-regex '^MyClass::'
# List
breakpoint list / br l
# Delete
breakpoint delete 2
# Disable/enable
breakpoint disable 1
breakpoint enable 1
# Commands on hit
breakpoint command add 1
> p x
> continue
> DONE
```
### 4. Inspect state
```lldb
# Print variable
p x
frame variable x
p *ptr
p arr[0]
# Print expression
expression x * 2 + 1
expr (int)sqrt(9.0)
# All locals
frame variable
fr v -a # include arguments
# Registers
register read
register read rip rsp
# Memory
memory read --size 4 --format x --count 10 0x7fff0000
x/10xw 0x7fff0000 # GDB-compatible syntax
# Type info
image lookup --type MyClass
type lookup MyClass
```
### 5. Watchpoints
```lldb
watchpoint set variable x # write watchpoint
watchpoint set variable -w read x # read watchpoint
watchpoint set variable -w read_write x
watchpoint set expression -- &x # by address
watchpoint list
watchpoint delete 1
```
### 6. Threads
```lldb
thread list
thread select 3
thread backtrace all
thread backtrace --count 5 # limit depth
# Per-thread stepping
thread step-over # step this thread only
```
### 7. macOS / Apple specifics
```lldb
# Symbol lookup in shared cache
image lookup --address 0x18ab12345
image lookup --name objc_msgSend
# Objective-C method breakpoint
b "-[NSArray objectAtIndex:]"
b "+[NSString stringWithFormat:]"
# Inspect Objective-C object
po myObject # print-object (calls -description)
po [arr count]
# Show loaded libraries
image list
image list -b # brief (names only)
```
### 8. VS Code integration
Install the `CodeLLDB` extension. `.vscode/launch.json`:
```json
{
"version": "0.2.0",
"configurations": [
{
"name": "Debug (lldb)",
"type": "lldb",
"request": "launch",
"program": "${workspaceFolder}/build/prog",
"args": [],
"cwd": "${workspaceFolder}",
"preLaunchTask": "build"
}
]
}
```
### 9. LLDB Python scripting
```python
import lldb
def print_all_threads(debugger, command, result, internal_dict):
target = debugger.GetSelectedTarget()
process = target.GetProcess()
for thread in process:
print(f"Thread {thread.GetIndexID()}: {thread.GetName()}")
for frame in thread:
print(f" {frame}")
def __lldb_init_module(debugger, internal_dict):
debugger.HandleCommand('command script add -f myscript.print_all_threads pthreads')
```
Load: `command script import /path/to/myscript.py`
For a full GDB↔LLDB command map, see [references/gdb-lldb-map.md](references/gdb-lldb-map.md).
## Related skills
- Use `skills/debuggers/gdb` for GDB workflows
- Use `skills/debuggers/core-dumps` for core dump analysis
- Use `skills/compilers/clang` for building with debug info
© mohitmishra786 · MIT · mohitmishra786/low-level-dev-skills