kotlin-development — Claude Code skill: what it does, how to install
Guides AI coding agents with strict Kotlin conventions for clean function design, data classes, immutability, and unit test structure.
npx skills add Mindrally/skills --skill kotlin-development -a claude-codeWhat kotlin-development does
This skill establishes coding standards for Kotlin projects. It instructs the assistant to declare types explicitly, avoid the any type, and keep function bodies free of blank lines. Naming conventions enforce PascalCase for types, camelCase for methods, and underscores_case for filenames and folders.
Function and class sizes face strict boundaries. Functions cannot exceed 20 instructions or four parameters, prompting developers to group arguments into parameter objects. Classes must stay under 200 instructions, with caps of 10 public methods and 10 properties.
Enforcing these boundaries means legacy singletons and monolithic classes will fail the guidelines without refactoring. For testing, the guide requires Arrange-Act-Assert structure for unit suites and Given-When-Then formatting for acceptance tests.
What it helps with
- refactor long Kotlin routines to under 20 instructions
- convert mutable structures to immutable data classes using val
- structure unit test suites using the Arrange-Act-Assert pattern
- eliminate nested conditionals with early returns and higher-order functions
Example prompts for the agent
- Review this Kotlin service against the 20-instruction limit and suggest early returns
- Convert this mutable state model into an immutable Kotlin data class
- Generate unit tests for this repository using the Arrange-Act-Assert convention
How to install kotlin-development
1Skills CLI (Vercel)
npx skills add Mindrally/skills --skill kotlin-development -a claude-code2Manually: put the files in place
~/.claude/skills/kotlin-development/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/kotlin-development/
1Skills CLI (Vercel)
npx skills add Mindrally/skills --skill kotlin-development -a codex2Manually: put the files in place
.agents/skills/kotlin-development/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add Mindrally/skills --skill kotlin-development -a cursor2Manually: put the files in place
.cursor/skills/kotlin-development/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install Mindrally/skills kotlin-development2Manually: put the files in place
.github/skills/kotlin-development/SKILL.md1Skills CLI (Vercel)
npx skills add Mindrally/skills --skill kotlin-development -a gemini-cli2Platform CLI
gemini skills install https://github.com/Mindrally/skills --path kotlin-developmentManually: put the files in place
.devin/skills/kotlin-development/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add Mindrally/skills --skill kotlin-development -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about kotlin-development
How to install kotlin-development in Claude Code?
Run npx skills add Mindrally/skills --skill kotlin-development -a claude-code. It creates the instruction file at ~/.claude/skills/kotlin-development/SKILL.md.
What does the kotlin-development skill do?
It provides architectural rules for Kotlin, enforcing immutability with val, naming standards, and strict size caps on classes and functions.
What size limits does this skill enforce on functions and classes?
Functions are limited to 20 instructions and four arguments, while classes cannot exceed 200 instructions, 10 public methods, or 10 properties.
Source text
SKILL.md · Apache-2.0
--- name: kotlin-development description: Kotlin development guidelines with best practices for clean code, naming conventions, function design, and data handling metadata: maintainer: Mindrally source: https://github.com/Mindrally/skills --- # Kotlin Development Best Practices ## General Principles - Use English for all code and documentation - Always declare the type of each variable and function - Avoid the `any` type; create necessary types instead - No blank lines within function bodies ## Naming Conventions ### Case Standards - **PascalCase**: Classes, interfaces, enums - **camelCase**: Variables, functions, methods, parameters - **UPPERCASE**: Environment variables, constants - **underscores_case**: Files and directories ### Naming Guidelines - Start each function with a verb (get, set, create, update, delete, etc.) - Use complete words over abbreviations - Allowed abbreviations: API, URL, i/j for loops, err, ctx, req/res/next - Avoid magic numbers; define constants instead - Boolean variables use prefixes: `isLoading`, `hasError`, `canDelete` ## Function Design ### Size and Responsibility - Keep functions under 20 instructions - Each function should have a single responsibility - Extract logic into utility functions when complexity increases ### Naming Functions - Use verb-based naming that describes the action - Prefix boolean-returning functions with `is`, `has`, or `can` - Prefix void functions with action verbs like `execute`, `save`, `send` ### Reducing Nesting - Use early returns to handle edge cases first - Extract nested logic into separate functions - Employ higher-order functions (map, filter, reduce) to minimize loops - Prefer arrow functions for simple operations; use named functions otherwise ### Parameters - Use default parameters instead of null checks - When functions have multiple parameters, consolidate them into objects (RO-RO pattern) - Keep parameter lists short (max 3-4 parameters) ## Data Handling ### Data Classes - Use data classes for data structures - Encapsulate primitive types in composite types when they represent domain concepts - Validate data internally within data classes ### Immutability - Prefer immutability for data - Use `val` for variables that don't change - Use immutable collections when possible - Create new instances instead of mutating existing ones ## Classes and Objects ### Size Guidelines - Keep classes under 200 instructions - Limit to fewer than 10 public methods - Limit to fewer than 10 properties ### Design Principles - Follow SOLID principles - Favor composition over inheritance - Use interfaces for abstraction - Keep classes focused on a single responsibility ## Exception Handling ### When to Use Exceptions - Reserve exceptions for truly unexpected errors - Don't use exceptions for control flow - Catch exceptions only to: - Fix an anticipated issue - Add context before re-throwing ### Best Practices - Create custom exception types for domain-specific errors - Include meaningful error messages - Log exceptions at appropriate levels ## Testing ### Unit Tests - Follow Arrange-Act-Assert convention - Write unit tests for all public functions - Use test doubles (mocks, stubs, fakes) for dependencies - Name tests descriptively to document behavior ### Acceptance Tests - Follow Given-When-Then convention - Test user-facing behavior and scenarios - Keep tests independent and repeatable ## Code Organization - Group related functionality together - Keep files focused and cohesive - Use packages/modules to organize code by feature or layer - Maintain consistent file structure across the project
© Mindrally · Apache-2.0 · Mindrally/skills