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fal-lip-sync — Claude Code skill: what it does, how to install

Generates talking head videos and syncs audio to lip movements via fal.ai. Helps with explainer avatars and dubbing previews.

Install into Claude Code · Skills CLI (Vercel) All methods and platforms ↓
npx skills add nexu-io/open-design --skill fal-lip-sync -a claude-code
Open on GitHub

What fal-lip-sync does

The skill enables agents to generate talking head videos and align audio tracks to video footage using fal.ai. It focuses on preparing explainer avatars, reviewing multilingual dubbing, and creating short video clips for social feeds.

This entry acts as a catalog advertisement in OpenDesign so the coding agent discovers the skill during task planning. Running the full workflow with original scripts, assets, and references requires installing the upstream bundle from fal-ai-community. Without those upstream files, the agent recognizes the skill schema but lacks the local execution scripts.

What it helps with

  • Synchronize speech audio with facial lip movements on video
  • Generate talking head avatar videos from audio clips
  • Preview multilingual dubbed footage before final rendering
  • Produce avatar-based video cuts for social media

Example prompts for the agent

  • Run lip sync on this avatar video using speech.mp3
  • Create a talking head video for our explainer clip
  • Use fal-lip-sync to match the new voice track to the speaker

How to install fal-lip-sync

1Skills CLI (Vercel)

npx skills add nexu-io/open-design --skill fal-lip-sync -a claude-code

2Manually: put the files in place

~/.claude/skills/fal-lip-sync/SKILL.md

Copy the whole skill folder; for one project use .claude/skills/fal-lip-sync/

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Questions about fal-lip-sync

How to install fal-lip-sync in Claude Code?

Run npx skills add nexu-io/open-design --skill fal-lip-sync -a claude-code in your terminal. Alternatively, place SKILL.md directly into ~/.claude/skills/fal-lip-sync/SKILL.md.

What does fal-lip-sync do?

It configures video generation via fal.ai, syncing mouth movements in video footage to an input audio track.

Why does it reference the fal-ai-community repository?

The OpenDesign entry provides planning metadata for the agent. The actual execution scripts, assets, and workflows reside in the upstream fal-ai-community/skills repository.

Source text

SKILL.md · Apache-2.0
---
name: fal-lip-sync
description: |
  Create talking head videos and lip sync audio to video via fal.ai. Useful for explainer avatars, multilingual dubbing previews, and social cuts.
triggers:
  - "lip sync"
  - "talking head"
  - "audio to video"
  - "avatar video"
  - "fal lipsync"
od:
  mode: video
  category: video-generation
  upstream: "https://github.com/fal-ai-community/skills"
---

# fal-lip-sync

> Curated from the fal.ai community team.

## What it does

Create talking head videos and lip sync audio to video via fal.ai. Useful for explainer avatars, multilingual dubbing previews, and social cuts.

## Source

- Upstream: https://github.com/fal-ai-community/skills
- Category: `video-generation`

## How to use

This catalogue entry advertises the skill in OpenDesign so the agent
discovers it during planning. To run the full upstream workflow with
its original assets, scripts, and references, install the upstream
bundle into your active agent's skills directory:

```bash
# Inspect the upstream README for exact paths
open https://github.com/fal-ai-community/skills
```

Then ask the agent to invoke this skill by name (`fal-lip-sync`) or with
one of the trigger phrases listed in this skill's frontmatter.

© nexu-io · Apache-2.0 · nexu-io/open-design

See also

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