debug-optimize-lcp — Claude Code skill: what it does, how to install
Breaks Largest Contentful Paint into four sequential stages and shows exactly where the main content load is bottlenecked.
npx skills add ChromeDevTools/chrome-devtools-mcp --skill debug-optimize-lcp -a claude-codeWhat debug-optimize-lcp does
The skill measures LCP — the time until the largest block or image appears in the viewport — and splits it into four stages: TTFB, resource load delay, resource load duration, and element render delay. Each stage follows the previous one with no gaps, so speeding up one doesn't guarantee overall improvement: if you compress an image but leave a blocking script in <head>, the saved time just shifts to render delay.
It works through Chrome DevTools MCP tools: records a trace with reload, requests LCPBreakdown, RenderBlocking, and LCPDiscovery, runs snippets from references/lcp-snippets.md to identify the LCP element, and builds a network request waterfall. On 73% of mobile pages, the LCP element is an image, so the skill immediately checks fetchpriority, loading="lazy", and preload.
It can emulate Fast 3G and 4× CPU throttling to surface issues hidden on fast connections. Requires a running Chrome DevTools MCP server.
What it helps with
- break down LCP into TTFB, load delay, load duration, and render delay
- identify the LCP element and its resource in the waterfall
- check whether lazy-loading or a head script blocks main content rendering
- emulate slow connections and weak CPU to find bottlenecks
- measure the impact of each change through a new trace
Example prompts for the agent
- Why does the hero image take three seconds to load? Break down the LCP stages
- Measure Core Web Vitals on the landing page and show where it's slow
- Check LCP under Fast 3G with CPU throttling — what breaks first
How to install debug-optimize-lcp
1Skills CLI (Vercel)
npx skills add ChromeDevTools/chrome-devtools-mcp --skill debug-optimize-lcp -a claude-code2Manually: put the files in place
~/.claude/skills/debug-optimize-lcp/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/debug-optimize-lcp/
1Skills CLI (Vercel)
npx skills add ChromeDevTools/chrome-devtools-mcp --skill debug-optimize-lcp -a codex2Manually: put the files in place
.agents/skills/debug-optimize-lcp/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add ChromeDevTools/chrome-devtools-mcp --skill debug-optimize-lcp -a cursor2Manually: put the files in place
.cursor/skills/debug-optimize-lcp/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install ChromeDevTools/chrome-devtools-mcp debug-optimize-lcp2Manually: put the files in place
.github/skills/debug-optimize-lcp/SKILL.md1Skills CLI (Vercel)
npx skills add ChromeDevTools/chrome-devtools-mcp --skill debug-optimize-lcp -a gemini-cli2Platform CLI
gemini skills install https://github.com/ChromeDevTools/chrome-devtools-mcp --path skills/debug-optimize-lcpManually: put the files in place
.devin/skills/debug-optimize-lcp/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add ChromeDevTools/chrome-devtools-mcp --skill debug-optimize-lcp -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
From the same set6
The whole set →Similar
Questions about debug-optimize-lcp
How to install debug-optimize-lcp in Claude Code?
Run npx skills add ChromeDevTools/chrome-devtools-mcp --skill debug-optimize-lcp -a claude-code. The skill will appear in ~/.claude/skills/debug-optimize-lcp/SKILL.md.
What does debug-optimize-lcp do?
It measures Largest Contentful Paint and shows which of the four sequential stages (TTFB, resource load delay, resource load duration, element render delay) is slowing down main content appearance. Uses Chrome DevTools MCP tools to record traces, analyze insights, and build a network waterfall.
Why four LCP stages?
Because the stages run sequentially with no gaps. If you speed up image load but leave a blocking script, the saved time just moves to render delay — overall LCP stays the same. You need to see where the actual bottleneck is.
Source text
SKILL.md · Apache-2.0
--- name: debug-optimize-lcp description: Guides debugging and optimizing Largest Contentful Paint (LCP) using Chrome DevTools MCP tools. Use this skill whenever the user asks about LCP performance, slow page loads, Core Web Vitals optimization, or wants to understand why their page's main content takes too long to appear. Also use when the user mentions "largest contentful paint", "page load speed", "CWV", or wants to improve how fast their hero image or main content renders. --- ## What is LCP and why it matters Largest Contentful Paint (LCP) measures how quickly a page's main content becomes visible. It's the time from navigation start until the largest image or text block renders in the viewport. - **Good**: 2.5 seconds or less - **Needs improvement**: 2.5–4.0 seconds - **Poor**: greater than 4.0 seconds LCP is a Core Web Vital that directly affects user experience and search ranking. On 73% of mobile pages, the LCP element is an image. ## LCP Subparts Breakdown Every page's LCP breaks down into four sequential subparts with no gaps or overlaps. Understanding which subpart is the bottleneck is the key to effective optimization. | Subpart | Ideal % of LCP | What it measures | | ----------------------------- | -------------- | ---------------------------------------------- | | **Time to First Byte (TTFB)** | ~40% | Navigation start → first byte of HTML received | | **Resource load delay** | <10% | TTFB → browser starts loading the LCP resource | | **Resource load duration** | ~40% | Time to download the LCP resource | | **Element render delay** | <10% | LCP resource downloaded → LCP element rendered | The "delay" subparts should be as close to zero as possible. If either delay subpart is large relative to the total LCP, that's the first place to optimize. **Common Pitfall**: Optimizing one subpart (like compressing an image to reduce load duration) without checking others. If render delay is the real bottleneck, a smaller image won't help — the saved time just shifts to render delay. ## Debugging Workflow Follow these steps in order. Each step builds on the previous one. ### Step 1: Record a Performance Trace Navigate to the page, then record a trace with reload to capture the full page load including LCP: 1. `navigate_page` with `pageId` to the target URL. 2. `performance_start_trace` with `pageId`, `reload: true` and `autoStop: true`. The trace results will include LCP timing and available insight sets. Note the insight set IDs from the output — you'll need them in the next step. ### Step 2: Analyze LCP Insights Use `performance_analyze_insight` to drill into LCP-specific insights. Look for these insight names in the trace results: - **LCPBreakdown** — Shows the four LCP subparts with timing for each. - **DocumentLatency** — Server response time issues affecting TTFB. - **RenderBlocking** — Resources blocking the LCP element from rendering. - **LCPDiscovery** — Whether the LCP resource was discoverable early. Call `performance_analyze_insight` with `pageId`, the insight set ID, and the insight name from the trace results. ### Step 3: Identify the LCP Element Use `evaluate_script` (with `pageId`) and the **"Identify LCP Element" snippet** found in [references/lcp-snippets.md](references/lcp-snippets.md) to reveal the LCP element's tag, resource URL, and raw timing data. The `url` field tells you what resource to look for in the network waterfall. If `url` is empty, the LCP element is text-based (no resource to load). ### Step 4: Check the Network Waterfall Use `list_network_requests` to see when the LCP resource loaded relative to other resources: - Call `list_network_requests` with `pageId` filtered by `resourceTypes: ["image", "font"]` (adjust based on Step 3). - Then use `get_network_request` with `pageId` and the LCP resource's request ID for full details. **Key Checks:** - **Start Time**: Compare against the HTML document and the first resource. If the LCP resource starts much later than the first resource, there's resource load delay to eliminate. - **Duration**: A large resource load duration suggests the file is too big or the server is slow. ### Step 5: Inspect HTML for Common Issues Use `evaluate_script` (with `pageId`) and the **"Audit Common Issues" snippet** found in [references/lcp-snippets.md](references/lcp-snippets.md) to check for lazy-loaded images in the viewport, missing fetchpriority, and render-blocking scripts. ## Optimization Strategies After identifying the bottleneck subpart, apply these prioritized fixes. ### 1. Eliminate Resource Load Delay (target: <10%) The most common bottleneck. The LCP resource should start loading immediately. - **Root Cause**: LCP image loaded via JS/CSS, `data-src` usage, or `loading="lazy"`. - **Fix**: Use standard `<img>` with `src`. **Never** lazy-load the LCP image. - **Fix**: Add `<link rel="preload" fetchpriority="high">` if the image isn't discoverable in HTML. - **Fix**: Add `fetchpriority="high"` to the LCP `<img>` tag. ### 2. Eliminate Element Render Delay (target: <10%) The element should render immediately after loading. - **Root Cause**: Large stylesheets, synchronous scripts in `<head>`, or main thread blocking. - **Fix**: Inline critical CSS, defer non-critical CSS/JS. - **Fix**: Break up long tasks blocking the main thread. - **Fix**: Use Server-Side Rendering (SSR) so the element exists in initial HTML. ### 3. Reduce Resource Load Duration (target: ~40%) Make the resource smaller or faster to deliver. - **Fix**: Use modern formats (WebP, AVIF) and responsive images (`srcset`). - **Fix**: Serve from a CDN. - **Fix**: Set `Cache-Control` headers. - **Fix**: Use `font-display: swap` if LCP is text blocked by a web font. ### 4. Reduce TTFB (target: ~40%) The HTML document itself takes too long to arrive. - **Fix**: Minimize redirects and optimize server response time. - **Fix**: Cache HTML at the edge (CDN). - **Fix**: Ensure pages are eligible for back/forward cache (bfcache). ## Verifying Fixes & Emulation - **Verification**: Re-run the trace (`performance_start_trace` with `pageId` and `reload: true`) and compare the new subpart breakdown. The bottleneck should shrink. - **Emulation**: Lab measurements differ from real-world experience. Use `emulate` to test under constraints: - `emulate` with `pageId`, `networkConditions: "Fast 3G"` and `cpuThrottlingRate: 4`. - This surfaces issues visible only on slower connections/devices.
© ChromeDevTools · Apache-2.0 · ChromeDevTools/chrome-devtools-mcp