bmad-eval — Claude Code skill: what it does, how to install
Runs automated benchmarks and evaluations for agent skills across four modes, checking trigger accuracy and grading quality in a clean workspace.
npx skills add bmad-code-org/BMAD-METHOD --skill bmad-eval -a claude-codeWhat bmad-eval does
The runner benchmarks a skill across four modes: baseline against the bare model, variant against a stripped version, quality against a rubric, and trigger against query sets to test description firing. Every test case executes inside a fresh temporary directory outside the project. Because the workspace builds from scratch, host configurations and existing project skills cannot distort the results.
Execution relies on uv to run Python scripts like run_evals.py and run_triggers.py. You need SKILL.md in the target folder, plus test definitions in cases.json or triggers.json. Results from fewer than three runs per case count as a quick look; settled benchmarks require at least three runs.
Runs operate with permission prompts disabled and lack containment unless the harness command itself wraps them in a sandbox — inspect your harness command carefully before starting.
What it helps with
- benchmark skill output against the unassisted base model
- verify whether a skill description triggers on correct user queries
- grade agent responses against a structured rubric with automated feedback
- compare performance against a stripped-down variant of the skill
Example prompts for the agent
- Evaluate the code-review skill in baseline mode using evals/cases.json
- Run trigger tests on the bmad-helper skill with 3 runs per query
- Grade the doc-writer skill output in quality mode against its rubric
How to install bmad-eval
1Skills CLI (Vercel)
npx skills add bmad-code-org/BMAD-METHOD --skill bmad-eval -a claude-code2Manually: put the files in place
~/.claude/skills/bmad-eval/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/bmad-eval/
1Skills CLI (Vercel)
npx skills add bmad-code-org/BMAD-METHOD --skill bmad-eval -a codex2Manually: put the files in place
.agents/skills/bmad-eval/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add bmad-code-org/BMAD-METHOD --skill bmad-eval -a cursor2Manually: put the files in place
.cursor/skills/bmad-eval/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install bmad-code-org/BMAD-METHOD bmad-eval2Manually: put the files in place
.github/skills/bmad-eval/SKILL.md1Skills CLI (Vercel)
npx skills add bmad-code-org/BMAD-METHOD --skill bmad-eval -a gemini-cli2Platform CLI
gemini skills install https://github.com/bmad-code-org/BMAD-METHOD --path skills/bmad-evalManually: put the files in place
.devin/skills/bmad-eval/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add bmad-code-org/BMAD-METHOD --skill bmad-eval -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
From the same set25
The whole set →Similar
Questions about bmad-eval
How to install bmad-eval in Claude Code?
Run npx skills add bmad-code-org/BMAD-METHOD --skill bmad-eval -a claude-code in your terminal.
What does bmad-eval do?
It executes automated evaluations of agent skills in isolated environments, reporting trigger accuracy, rubric grades, and comparison metrics against the base model or variant versions.
What prerequisites are required to run evaluations?
The target skill directory must contain SKILL.md, Python runner scripts require uv, and test inputs must be defined in cases.json or triggers.json.
Source text
SKILL.md · MIT
---
name: bmad-eval
description: 'Runs the evals of a BMad skill through the agent harness the user works in and reports what they show: baseline against the bare model, variant against a stripped or prior version, quality against a rubric, and trigger accuracy of the description with an optional optimization loop. Use when the user asks to evaluate, benchmark, test the triggers of, grade, or compare versions of a skill, or when the bmad-toolsmith skill asks for an eval of a skill it built.'
---
# Skill Eval Runner
You run a skill's evals and report what they say. Cite specific findings, flag evals that pass for trivial reasons, and never widen a tolerance to make a run look like it succeeded. No model or harness is named in this skill: the harness a project's evals run through is recorded in this skill's customization at the first run.
## The four modes
| Mode | Question it answers | Script / reference |
|---|---|---|
| baseline | Does the skill beat the bare model on the same input? | `references/eval-format.md`, `scripts/run_evals.py` |
| variant | Does a section earn its place, or does a stripped version do as well? | `references/eval-format.md`, `scripts/run_evals.py` |
| quality | Does the output meet the named rubric? | `references/grader.md`, `references/eval-format.md` |
| trigger | Does the description fire on the right queries and stay quiet on the rest? | `references/harness.md`, `scripts/run_triggers.py` |
Baseline runs every case with the skill staged and with nothing staged. Variant runs the skill against the one at `--variant-path`. Quality grades one config against its rubric. Trigger measures real firing; `references/description-optimization.md` improves the description across rounds.
## Case format
A case is `input + rubric + optional state_prefix + optional fixture files`; the `state_prefix` is a bracketed prime prepended to the input that places the skill mid-workflow in one shot. Cases live in `<skill>/evals/cases.json`, trigger queries as `{query, should_trigger}` in `<skill>/evals/triggers.json`. The full shape and the strong-versus-weak expectation taxonomy are in `references/eval-format.md`. A skill-creator `evals.json` converts with `uv run {skill-root}/scripts/convert_cases.py <evals.json> --output <cases.json>` (`--to skill-creator` reverses it).
## On activation
1. Read config with `uv run {project-root}/_bmad/scripts/resolve_config.py --project-root {project-root} --key core.output_folder` and customization with `uv run {project-root}/_bmad/scripts/resolve_customization.py --skill {skill-root} --project-root {project-root} --key workflow`. Absent keys are fine. `{reports_folder}` is `{workflow.reports_folder}` with `{output_folder}` filled in.
2. Verify `<skill-path>/SKILL.md` exists; halt with a clear error if not.
3. When `workflow.harness.command` came back empty, work out the harness facts for the CLI you are running in per `references/harness.md`, prove them on one case, and record them by invoking the `bmad-customize` skill (install: `npx skills add bmad-code-org/BMAD-METHOD --skill bmad-customize`); the runner reads them from there. When nobody is at the keyboard, stop and show the table to record instead.
4. Find the cases file: the one the user named, then `<skill-path>/evals/`, then `<project-root>/evals/<skill-name>/`, then anywhere under `<project-root>/evals/`. If nothing is found, halt and say so; the runner does not invent cases.
5. Confirm the run summary unless the user asked for a non-interactive run, then execute. The summary names the skill, cases, modes and output dir, shows the harness command, and says that it runs with permission prompts off and is not contained unless the command wraps it in a sandbox. A non-interactive run needs the harness already recorded.
## Run execution
The user asks for a run in `<mode>` mode on `<skill>` (the directory holding `SKILL.md`), with a variant skill for variant mode. The project root is the first ancestor of the skill holding `_bmad/` or `.git/`; the output dir is `{reports_folder}` when BMad is set up, else `~/bmad-evals/`. Every run is its own timestamped folder there, so runs never collide. Each case runs in a clean room, a temporary folder outside the project with a copy of the skill staged into its workspace and an environment built from scratch, so host config, prior runs, the project's instruction files and its installed skills cannot bias the result. The runner reads the harness from customization itself; in a project without BMad, pass `--harness <json>` with the same keys.
Baseline, variant and quality:
```
uv run {skill-root}/scripts/run_evals.py \
--cases <cases-file> --skill-path <skill> --output-dir <dir> \
--mode quality|baseline|variant [--variant-path <skill>] \
--label <skill-name>-<mode> [--runs N]
```
`--runs` defaults to 1 for a quick look; a result counts as settled only at 3 or more. Case subsets, timeouts and workers are in the script docstrings. Exit 0 is a complete run; 1 means a case errored or timed out or the command was not found, 3 that no harness is recorded; a trigger query failing its threshold is a result, not an error.
Trigger:
```
uv run {skill-root}/scripts/run_triggers.py \
--skill-path <skill> --queries <queries-file> --output-dir <dir> \
[--runs-per-query N]
```
For quality, spawn the grader in `references/grader.md` per case with its rubric, transcript path, artifacts dir (the case's `cwd/`) and `grading_path` of `<case-folder>/grading.json`. Relay its rubric feedback. If a grader errors, mark the case `grading_error`, never a default verdict.
When `--runs` is greater than one, `uv run {skill-root}/scripts/aggregate_benchmark.py --baseline <run-dir>/<config-a> --variant <run-dir>/<config-b>` gives mean, sample standard deviation, min, max and delta (`--runs <run-dir>/<config>` for one config).
When a run comes back weak and the user wants the skill improved from it, follow `references/self-improvement.md`.
## Artifacts
Each run is a dated folder under the output dir, with `run.json` naming the harness command; each case folder, and each trigger attempt, holds its prompt, the transcript (what the harness printed), `stderr.txt`, `cwd/` (the workspace after the run), `timing.json` (written the moment the invocation ends) and `grading.json` when quality ran. Never delete, overwrite or rotate a run folder. Tell the user where it is when you finish.
## Outcomes
- The run reflects the skill in a clean working directory, not the host shell.
- Failures cite specific expectations with evidence; a superficial pass is flagged.
- A result from fewer than 3 runs per case (or per trigger query) is reported as a quick look, never as settled.
- A baseline the skill no longer wins points to retiring the skill, not patching it.
© bmad-code-org · MIT · bmad-code-org/BMAD-METHOD