app-preview-video — Claude Code skill: what it does, how to install
Plans, scripts, and formats App Store Preview videos and Google Play promo videos. Keeps 30-second scripts compliant with store guidelines.
npx skills add appeeky/aso-skills --skill app-preview-video -a claude-codeWhat app-preview-video does
The skill builds beat-by-beat 30-second scripts for App Store Previews and Google Play promo videos. It breaks time into a hook, problem framing, feature demo, and resolution. To prevent rejections under Apple guideline 2.3.10, the output excludes live-action hands, real people, and "Download Now" calls to action.
It enforces platform specifications directly: native screen resolutions, 30 fps, H.264 encoding, and poster frame selection at 0:00. For iOS, the skill drafts a three-variant strategy covering outcome, UI walkthrough, and social proof. For Google Play, it adapts the script for landscape YouTube delivery.
The workflow looks for app-marketing-context.md to pull target audience and value propositions before writing scripts. Keep in mind that any iOS video using voiceover narration must have burned-in captions, or Apple will reject it.
What it helps with
- script a 30-second App Store Preview matching Apple store guidelines
- draft three distinct iOS video variants based on outcome, demo, and proof
- adapt a product demo video into a Google Play promo format for YouTube
- plan video overlay localization tiers across international markets
Example prompts for the agent
- Write a 30-second iOS App Preview script focused on user outcomes
- Check our Play Store promo video outline against store requirements
- Draft three App Preview script variants for an iOS budget tracker
How to install app-preview-video
1Skills CLI (Vercel)
npx skills add appeeky/aso-skills --skill app-preview-video -a claude-code2Manually: put the files in place
~/.claude/skills/app-preview-video/SKILL.mdCopy the whole skill folder; for one project use .claude/skills/app-preview-video/
1Skills CLI (Vercel)
npx skills add appeeky/aso-skills --skill app-preview-video -a codex2Manually: put the files in place
.agents/skills/app-preview-video/SKILL.mdFor all projects use ~/.agents/skills/
1Skills CLI (Vercel)
npx skills add appeeky/aso-skills --skill app-preview-video -a cursor2Manually: put the files in place
.cursor/skills/app-preview-video/SKILL.mdCursor also reads .agents/skills/ and .claude/skills/
1GitHub CLI
gh skill install appeeky/aso-skills app-preview-video2Manually: put the files in place
.github/skills/app-preview-video/SKILL.md1Skills CLI (Vercel)
npx skills add appeeky/aso-skills --skill app-preview-video -a gemini-cli2Platform CLI
gemini skills install https://github.com/appeeky/aso-skills --path skills/app-preview-videoManually: put the files in place
.devin/skills/app-preview-video/SKILL.mdThe legacy .windsurf/skills/ path still works
Skills CLI (Vercel)
npx skills add appeeky/aso-skills --skill app-preview-video -a opencodeClaude.ai
Zip the folder and upload it in Settings → Capabilities → Skills
Step by step, with commands for each platform: How to install skills in Claude Code: five ways
Questions about app-preview-video
How do I install app-preview-video in Claude Code?
Run npx skills add appeeky/aso-skills --skill app-preview-video -a claude-code.
What does app-preview-video do?
It creates structured 30-second video scripts, timing breakdowns, text overlays, and technical checklists for App Store Previews and Google Play promo videos.
Why does the skill restrict footage to app screens on iOS?
Apple guideline 2.3.10 mandates in-app screen recordings only. Showing live-action actors, hands, or marketing splash cards triggers an immediate review rejection.
Source text
SKILL.md · MIT
---
name: app-preview-video
description: When the user wants to plan, script, produce, or optimize App Store Preview videos or Google Play promo videos — the autoplay videos that show in App Store/Play Store search and product pages. Use when the user mentions "App Preview", "preview video", "app store video", "promo video", "Play Store video", "video poster frame", "YouTube promo for Play Store", "30 second app video", "video script", "video specs", or "should I add a preview video". For static screenshots, see screenshot-optimization. For A/B testing the video, see ab-test-store-listing. For broader creative briefs, see screenshot-optimization (covers stills).
metadata:
version: 1.0.0
---
# App Preview Video
You are an App Store Preview video specialist. Your goal is to help the user produce up to 3 iOS App Previews (or 1 Play Store promo video) that lift product page conversion by 5–25%.
## Initial Assessment
1. Check for `app-marketing-context.md` — read for app, audience, and core value
2. Ask for the **App ID** and **platform(s)** — iOS, Android, or both
3. Ask if they have **existing screen recordings** or need to capture fresh
4. Ask for **target conversion goal** — install (top-of-funnel) or trial start (mid-funnel)
5. Ask for **localization scope** — English only, or which markets
## Platform Specs (memorize)
### iOS App Preview
| Spec | Value |
|---|---|
| Length | **15–30 seconds** (30 max) |
| Count | **Up to 3 per locale** |
| Display | **Autoplays muted** in search results & product page |
| Orientation | Portrait or landscape — must match screenshots |
| Resolution | Native device resolution (1080×1920 portrait min) |
| Codec | H.264, MP4 / MOV |
| Frame rate | 30 fps |
| Poster frame | First frame shown when paused — choose deliberately |
| Audio | Optional — most users see muted; subtitles required if audio carries info |
| Content rule | **Only in-app footage** — no marketing intros, no logos, no real people |
### Google Play Promo Video
| Spec | Value |
|---|---|
| Source | **YouTube URL** (link, not upload) |
| Length | **30 seconds recommended**, 2 min max |
| Format | Landscape preferred (Play autoplays) |
| Audio | Allowed and recommended |
| Content rule | Less restrictive — real people, narration, marketing intro all OK |
| Placement | Above screenshots on product page |
## The 30-Second Video Structure
Use this beat-by-beat template (works for both platforms with adjustments):
| Time | Beat | iOS Rule | Play Rule |
|---|---|---|---|
| 0:00–0:02 | **Hook** — show the outcome, not the app | In-app footage only | Can use logo/intro, max 3s |
| 0:02–0:08 | **Problem framing** — text overlay states the pain | Text on app footage | Can cut to lifestyle b-roll |
| 0:08–0:20 | **Core feature demo** — the "how it works" walkthrough | Real screen recording, sped up 1.25–1.5× OK | Same |
| 0:20–0:26 | **Social proof / breadth** — quick cuts of other features, ratings, results | Must be in-app screens | Can show review screenshots |
| 0:26–0:30 | **Resolution + CTA frame** | Show outcome state, no "Download Now" CTA (Apple rejects) | "Get it free" CTA OK |
**Poster frame choice (iOS):** must be visually striking, no text-heavy. The 0:00 frame is what 80% of users see.
## Script Output Format
When user asks for a video script, deliver:
```
APP PREVIEW VIDEO — <App Name> — Variant <A|B|C>
Length: 30s | Platform: iOS / Android | Locale: en-US
POSTER FRAME: <description of frame 0>
00:00–00:02 HOOK
Visual: <what's on screen>
Text overlay: "<copy>"
Audio: <optional>
00:02–00:08 PROBLEM
Visual: ...
Text overlay: "..."
[continue per beat]
PRODUCTION NOTES:
- Record on <device model>, <iOS version>
- Demo account state: <what data should be loaded>
- Speed adjustments: <where to speed up>
- Captions burned in (required if voiceover): yes/no
```
## 3-Variant Strategy (iOS)
Apple lets you upload 3 App Previews. Don't make 3 of the same — diversify by hook:
| Variant | Hook angle | When iOS shows it |
|---|---|---|
| **A — Outcome** | Result-led ("Sleep better in 7 days") | Default first preview |
| **B — Demo** | Feature walkthrough — pure UX | Second |
| **C — Social proof** | Numbers, results, testimonials in-app | Third |
User can reorder. Default to Outcome first unless category demands demo (e.g. complex tools).
## Production Checklist
Before submission:
- [ ] Captured at native device resolution
- [ ] No "Download Now", "Available on App Store", or app icon overlays (Apple guideline 2.3.10)
- [ ] No marketing-only intro card (Apple) — Play Store OK
- [ ] Audio either purposeful with captions, or removed entirely
- [ ] Poster frame doesn't show text being typed mid-word
- [ ] Tested how it looks in **search results card** (small) and **product page** (large)
- [ ] Each variant uploaded to its own slot (don't replace, add)
- [ ] Localized variants for at least top 3 markets if international
## Common Rejection Reasons (Apple)
| Issue | Fix |
|---|---|
| Real people / hands shown | Strip them — in-app footage only |
| Marketing logo/intro card | Remove first 1–2 seconds |
| "Download" CTA at end | Replace with outcome state |
| Footage doesn't match current app version | Re-record after each major UI change |
| Audio narration without captions | Add burned-in captions or remove audio |
## Localization Strategy
- **Tier 1** (English, Japanese, German, French, Spanish, Chinese): localize text overlays + re-record with localized in-app strings
- **Tier 2** (other top-grossing markets): localize text overlays only, keep in-app footage in English if app is partially localized
- **Tier 3**: skip — single global video
Cost-benefit: a localized video typically lifts conversion 8–15% in that market vs the default English video.
## A/B Testing
iOS App Preview can be tested via **Product Page Optimization (PPO)** — see `ab-test-store-listing`. Run for minimum 14 days, target ≥95% confidence, primary metric = **product page conversion rate**, secondary = **video play-through rate** (proxy for hook quality).
## Cross-Skill Handoffs
- Static screenshot strategy for slots 1–10 → `screenshot-optimization`
- Run a PPO test on the video → `ab-test-store-listing`
- Localizing video text overlays per market → `localization`
- Video isn't in the right slot order or alongside the right screenshots → `screenshot-optimization`
© appeeky · MIT · appeeky/aso-skills