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Designer

@cyprusithr (Telegram MTProto) · 3 weeks ago
We do not publish candidate contacts. Email, Telegram — in the original CV on @cyprusithr (Telegram MTProto) ↗
Role
Designer
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direct
Platform
@cyprusithr (Telegram MTProto) ↗
Updated there
2026-09-15
In our base since
2026-09-24
As it arrived from @cyprusithr (Telegram MTProto) · fetched 2026-09-24 — the candidate's own text, contacts removed.
#CV #levelart #leveldesign #remote
#CV #levelart #leveldesign #remote Hi! I am a Level Designer and Artist with almost 5 years of experience in game development, and a Material Artist for 1.5 years. I specialize in creating game-ready content, building gameplay levels from scratch, setting up materials, and optimizing levels. I am open to part-time or full-time remote work. **Key competencies:** Designing location gameplay according to the GDD; Assembling levels from blockout to final set dressing and polish; Working with landscape, vegetation, and biomes; Level optimization: draw calls (ISM, HISM, LODs, materials), collisions, textures (trim sheets); Creating and refining models in modeling tools; Narrative design; Teamwork experience, task assignment; Additional: Blender, Trello, Miro, Excel, Photoshop, Marvelous Designer, Quixel Mixer, Google Docs, repository and version control (Fork & Source Tree), UE5 Sequencer, DaVinci Resolve. **Portfolio:** [contact hidden] [contact hidden] Telegram: [contact hidden] Mail: [contact hidden]

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