К основному содержанию
плагин

hyperframes — плагин для Claude Code: что делает и как установить

Собирает MP4-видео из вёрстки на HTML и CSS прямо через диалог с агентом. Пригодится для создания субтитров и анимированных роликов.

Установить в Claude Code · Через маркетплейс плагинов Все способы и платформы ↓
/plugin install hyperframes@claude-plugins-official
/plugin marketplace add anthropics/claude-plugins-community
/plugin install hyperframes-by-heygen@claude-community
/plugin marketplace add anthropics/claude-plugins-official
Открыть на GitHub

Что делает hyperframes

Плагин связывает Claude Code с движком HyperFrames, который преобразует вёрстку на HTML и CSS в детерминированные видео формата MP4 с поддержкой анимаций GSAP. Агент получает инструкции по полному производственному циклу: от планирования структуры разметки до предпросмотра и сборки таймлайна.

Внутри заложены навыки для управления видеопроектом. Команда /hyperframes:hyperframes передаёт агенту правила композиции и оформления субтитров. Через консольный интерфейс инструмент даёт просматривать отдельные кадры и рендерить результат локально или в облаке.

Для запуска требуется Node.js версии 22 или выше. Старые версии среды приведут к ошибкам при сборке.

Какие задачи решает

  • собирать детерминированные MP4-видео из HTML и CSS
  • анимировать элементы вёрстки с помощью таймлайнов GSAP
  • накладывать субтитры и графику на видеоряд
  • рендерить видео локально или в облаке через CLI

Примеры запросов агенту

  • /hyperframes:hyperframes Создай 10-секундный промо-ролик с плавным появлением заголовка, фоновым видео и музыкой.
  • /hyperframes:hyperframes Собери композицию с субтитрами поверх видео и настрой анимацию текста через GSAP.
  • /hyperframes:hyperframes Подготовь видеоряд из веб-страницы и отрендери итоговый MP4 локально.

Как установить hyperframes

Через маркетплейс плагинов

/plugin install hyperframes@claude-plugins-official
/plugin marketplace add anthropics/claude-plugins-community
/plugin install hyperframes-by-heygen@claude-community
/plugin marketplace add anthropics/claude-plugins-official

По шагам, с командами для каждой платформы: Плагины Claude Code: маркетплейсы, установка и как собрать свой

Вопросы о hyperframes

Как установить hyperframes в Claude Code?

Выполните в Claude Code команду /plugin marketplace add anthropics/claude-plugins-official, затем установите плагин вызовом /plugin install hyperframes@claude-plugins-official.

Что делает hyperframes?

Плагин позволяет генерировать MP4-видео по описанию на естественном языке, превращая код HTML, CSS и анимации GSAP в готовый видеоряд. Он настраивает таймлайны, добавляет субтитры и запускает локальный или облачный рендеринг.

Какие требования к окружению нужны для работы плагина?

Для локальной сборки роликов и выполнения команд HyperFrames требуется среда Node.js версии 22 или новее.

Исходный текст

SKILL.md · Apache-2.0
<p align="center">
  <picture>
    <source media="(prefers-color-scheme: dark)" srcset="docs/logo/dark.svg">
    <source media="(prefers-color-scheme: light)" srcset="docs/logo/light.svg">
    <img alt="HyperFrames" src="docs/logo/light.svg" width="300">
  </picture>
</p>

<p align="center">
  <a href="https://www.npmjs.com/package/hyperframes"><img src="https://img.shields.io/npm/v/hyperframes.svg?style=flat" alt="npm version"></a>
  <a href="https://www.npmjs.com/package/hyperframes"><img src="https://img.shields.io/npm/dm/hyperframes.svg?style=flat" alt="npm downloads"></a>
  <a href="LICENSE"><img src="https://img.shields.io/badge/license-Apache%202.0-blue.svg" alt="License"></a>
  <a href="https://nodejs.org"><img src="https://img.shields.io/badge/node-%3E%3D22-brightgreen" alt="Node.js"></a>
  <a href="https://discord.gg/EbK98HBPdk"><img src="https://img.shields.io/badge/Discord-Join-5865F2?logo=discord&logoColor=white" alt="Discord"></a>
</p>

<p align="center"><b>Write HTML. Render video. Built for agents.</b></p>

<p align="center">
  <a href="https://www.hyperframes.dev/studio">Studio</a> |
  <a href="https://hyperframes.heygen.com/quickstart">Quickstart</a> |
  <a href="https://hyperframes.heygen.com/showcase">Showcase</a> |
  <a href="https://www.hyperframes.dev/">Playground</a> |
  <a href="https://hyperframes.heygen.com/catalog/blocks/data-chart">Catalog</a> |
  <a href="https://hyperframes.heygen.com/introduction">Docs</a> |
  <a href="https://discord.gg/EbK98HBPdk">Discord</a>
</p>

<p align="center">
  <img src="https://github.com/user-attachments/assets/f6ff9fae-f33d-4f68-bd54-f3ed4ba6473b" alt="HyperFrames app opening from the Dock: native Mac and Linux app now available" width="800">
</p>

HyperFrames is an open-source framework for turning HTML, CSS, media, and seekable animations into deterministic MP4 videos. Use it locally with the CLI, from AI coding agents with skills, or as the rendering core behind hosted authoring workflows.

Using Claude Code, Codex, Cursor, or another coding agent? Run `npx hyperframes skills update` once, then ask your agent to make a video.

## Quick Start

### With an AI coding agent

For Claude Code, install the versioned plugin:

```bash
claude plugin marketplace add heygen-com/hyperframes
claude plugin install hyperframes@hyperframes
```

To enable auto-update for the **hyperframes** marketplace, run `claude` in a
terminal in your project. In Claude Code's terminal UI, run `/plugin`, then select
**Marketplaces** → **hyperframes** → **Enable auto-update**. Afterward, use
`/hyperframes:hyperframes`. See the [plugin guide](docs/guides/plugins.mdx)
for Copilot, VS Code, Cursor, Gemini CLI, updates, and migration.

For standalone skills (including OpenCode), use:

```bash
npx skills add heygen-com/hyperframes
```

> The picker opens with nothing pre-selected — the **Core Skills** group is all you need; `/slideshow`, `/remotion-to-hyperframes` and `/figma` install on demand. Agents and non-interactive runs should use `npx hyperframes skills update` instead — it installs exactly the core set, whereas `skills add --all` installs all 7 published skills. The six repo-internal skills under `.claude/skills` / `.agents/skills` are excluded by default. For the full published set use `npx hyperframes skills`.
>
> `skills add` resolves the skills.sh registry blob, which can lag `main` by hours. `npx hyperframes skills update` installs from the current `main`, so reach for it when you need the newest copy of a skill.

Try a prompt like:

> Using `/hyperframes`, create a 10-second product intro with a fade-in title, a background video, and subtle background music.

The skills teach agents the HyperFrames production loop: plan the video, write valid HTML, wire seekable animations, add media, lint, preview, and render. They work with Claude Code, Codex, Cursor, Gemini CLI, IBM Bob, and other coding agents that support skills.

## Skills

HyperFrames ships 7 skills. Make any video by asking for it; the `/hyperframes` skill carries the contract and the references (film, captions, overlays, motion, look). Read it first.

For standalone installation, default to the **core set** (`/hyperframes`, `/hyperframes-cli`, `/hyperframes-registry`, `/media-use`). `npx hyperframes skills update` installs exactly that from anywhere; the interactive picker (`npx skills add heygen-com/hyperframes`) lists it as the "Core Skills" group, nothing pre-selected. The picker is interactive-only — a non-interactive or agent run without `--skill` installs all 7. Use `npx skills add heygen-com/hyperframes --all` to install the complete published set deliberately (skips the picker), or `npx skills add heygen-com/hyperframes --skill <name>` for just one (bare name, no leading `/`).

Standalone installs stay lean after that: `npx hyperframes init` installs the **core set** only when it is missing and never touches a skill you already have (`npx hyperframes skills update` refreshes them, and never removes one); `/figma`, `/slideshow` and `/remotion-to-hyperframes` install **on demand** with `npx hyperframes skills update <name>`. Nothing re-pulls the full set behind your back.

### Plugin packages

Plugins bundle the full skill catalog and use their agent's update manager.
`bun run package:agent-plugin` builds the committed portable ZIP, source metadata,
and SHA-256 checksum. See the [maintainer checklist](docs/contributing/agent-plugins.mdx).

### Upload to Codex

Build the upload-ready Codex plugin archive from the committed `HEAD` version of the manifest, brand assets, and skills:

```bash
bun run package:codex-plugin
```

This writes `dist/hyperframes-plugin.zip` with a `hyperframes/` root folder and fails if the archive exceeds Codex's 100 MB upload limit.

### Core set

| Skill                   | Use when                                                                                                                                                                                                                                                                                            |
| ----------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `/hyperframes`          | **Read first** for any request to make, edit, animate or render a video, motion graphic, captions or overlays with HyperFrames (HTML rendered to video). Holds the render contract and the work loop, and points to the references for format, motion, look, captions, whole films and storyboards. |
| `/hyperframes-cli`      | The HyperFrames CLI by job — scaffold, check, look at frames, edit the timeline, preview, render locally or in the cloud, publish, project history — plus reading its JSON and recovering from build or render failures.                                                                            |
| `/hyperframes-registry` | About 450 ready-made blocks and components installed as editable source — transitions, overlays, titles, kinetic type, captions, charts, maps, 3D, camera moves. Use before hand-building any named visual; also for `hyperframes add` and `catalog`.                                               |
| `/media-use`            | Get or make any media for a video — music, sound effects, images, icons, logos, voiceover, avatar and generated video, transcripts, cutouts, colour grades and looks — with HeyGen or free local tools, and mix placed audio. Also for footage that looks dark, flat or dull.                       |

### On demand

| Skill                      | Use when                                                                                                                                                                                              |
| -------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `/figma`                   | Bring Figma into a video — rendered assets, brand tokens, components, storyboard frames as reconstructed motion, shaders and connector-assisted motion. Use when you paste a figma.com link.          |
| `/slideshow`               | A presentation, pitch deck or interactive deck — discrete slides, fragment reveals, branching, hotspot navigation, presenter mode with speaker notes. Output is a navigable deck, not a rendered MP4. |
| `/remotion-to-hyperframes` | Bringing existing video code or footage into HyperFrames (Remotion first; also Motion Canvas, Lottie, Three.js, canvas, other tools' renders), verified frame by frame.                               |

For visual design handoff workflows, see the [Claude Design guide](https://hyperframes.heygen.com/guides/claude-design) and [Open Design guide](https://hyperframes.heygen.com/guides/open-design).

### Manually with the CLI

```bash
npx hyperframes init my-video
cd my-video
npx hyperframes preview      # preview in browser with live reload
npx hyperframes render       # render to MP4
```

**Requirements:** Node.js 22+, FFmpeg

## What You Can Build

Need ideas? Browse the [Showcase](https://hyperframes.heygen.com/showcase) for finished videos you can watch, read, run, and remix.

- Product launch videos and feature announcements
- PR walkthroughs with animated code diffs, narration, and captions
- Data visualizations, chart races, and map animations
- Social videos with kinetic captions, overlays, and music
- Docs-to-video, PDF-to-video, and site-tour explainers
- Reusable motion graphics for automated content pipelines

## Frame.md

**frame.md — your design system, ready for video.**

Every brand has a `design.md`. None of them were written for a camera. `frame.md` is the missing translation layer: it takes your web-context design spec and inverts it for the frame — the same tokens, the same rules, but rewritten so an AI agent can compose a promo video without guessing at scale or reaching for web chrome.

The output is a `DESIGN.md` superset your whole toolchain can read. Atoms stay sacred. Composition stays free. Numbers come from the script.

<table>
  <tr>
    <td width="50%" align="center">
      <a href="https://www.hyperframes.dev/design/biennale-yellow"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/biennale-yellow.png" alt="Biennale Yellow" width="100%"></a>
      <br><b><a href="https://www.hyperframes.dev/design/biennale-yellow">Biennale Yellow</a></b>
    </td>
    <td width="50%" align="center">
      <a href="https://www.hyperframes.dev/design/blockframe"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/blockframe.png" alt="BlockFrame" width="100%"></a>
      <br><b><a href="https://www.hyperframes.dev/design/blockframe">BlockFrame</a></b>
    </td>
  </tr>
  <tr>
    <td width="50%" align="center">
      <a href="https://www.hyperframes.dev/design/blue-professional"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/blue-professional.png" alt="Blue Professional" width="100%"></a>
      <br><b><a href="https://www.hyperframes.dev/design/blue-professional">Blue Professional</a></b>
    </td>
    <td width="50%" align="center">
      <a href="https://www.hyperframes.dev/design/bold-poster"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/bold-poster.png" alt="Bold Poster" width="100%"></a>
      <br><b><a href="https://www.hyperframes.dev/design/bold-poster">Bold Poster</a></b>
    </td>
  </tr>
  <tr>
    <td width="50%" align="center">
      <a href="https://www.hyperframes.dev/design/broadside"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/broadside.png" alt="Broadside" width="100%"></a>
      <br><b><a href="https://www.hyperframes.dev/design/broadside">Broadside</a></b>
    </td>
    <td width="50%" align="center">
      <a href="https://www.hyperframes.dev/design/capsule"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/capsule.png" alt="Capsule" width="100%"></a>
      <br><b><a href="https://www.hyperframes.dev/design/capsule">Capsule</a></b>
    </td>
  </tr>
  <tr>
    <td width="50%" align="center">
      <a href="https://www.hyperframes.dev/design/cartesian"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/cartesian.png" alt="Cartesian" width="100%"></a>
      <br><b><a href="https://www.hyperframes.dev/design/cartesian">Cartesian</a></b>
    </td>
    <td width="50%" align="center">
      <a href="https://www.hyperframes.dev/design/cobalt-grid"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/cobalt-grid.png" alt="Cobalt Grid" width="100%"></a>
      <br><b><a href="https://www.hyperframes.dev/design/cobalt-grid">Cobalt Grid</a></b>
    </td>
  </tr>
  <tr>
    <td width="50%" align="center">
      <a href="https://www.hyperframes.dev/design/coral"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/coral.png" alt="Coral" width="100%"></a>
      <br><b><a href="https://www.hyperframes.dev/design/coral">Coral</a></b>
    </td>
    <td width="50%" align="center">
      <a href="https://www.hyperframes.dev/design/creative-mode"><img src="https://static.heygen.ai/hyperframes-oss/docs/images/design-templates/creative-mode.png" alt="Creative Mode" width="100%"></a>
      <br><b><a href="https://www.hyperframes.dev/design/creative-mode">Creative Mode</a></b>
    </td>
  </tr>
</table>

Browse and remix them all at [hyperframes.dev/design](https://www.hyperframes.dev/design).

## How It Works

Define a video as HTML. Add data attributes for timing and tracks. Use GSAP, CSS, Lottie, Three.js, Anime.js, WAAPI, or your own frame adapter for seekable animation.

```html
<div id="stage" data-composition-id="launch" data-start="0" data-width="1920" data-height="1080">
  <video
    class="clip"
    data-start="0"
    data-duration="6"
    data-track-index="0"
    src="intro.mp4"
    muted
    playsinline
  ></video>

  <h1 id="title" class="clip" data-start="1" data-duration="4" data-track-index="1">Launch day</h1>

  <audio
    data-start="0"
    data-duration="6"
    data-track-index="2"
    data-volume="0.5"
    src="music.wav"
  ></audio>

  <script src="https://cdn.jsdelivr.net/npm/gsap@3/dist/gsap.min.js"></script>
  <script>
    const tl = gsap.timeline({ paused: true });
    tl.from("#title", { opacity: 0, y: 40, duration: 0.8 }, 1);
    window.__timelines = window.__timelines || {};
    window.__timelines.launch = tl;
  </script>
</div>
```

Preview instantly in the browser. Render locally or in Docker. The renderer seeks each frame in headless Chrome and encodes the result with FFmpeg, so the same input produces the same video.

## HyperFrames Stack

HyperFrames is the open-source rendering engine, plus a growing set of tools around HTML-native video creation.

| Piece                                           | Status              | What it does                                                                                      |
| ----------------------------------------------- | ------------------- | ------------------------------------------------------------------------------------------------- |
| CLI                                             | Available           | Scaffold, preview, lint, inspect, and render local video projects                                 |
| Core / Engine / Producer                        | Available           | Parse compositions, drive headless Chrome, encode video, and mix audio                            |
| Catalog                                         | Available           | Reusable blocks and components for transitions, overlays, captions, charts, maps, and effects     |
| Agent skills                                    | Available           | Teach coding agents the video-production patterns that generic web docs miss                      |
| Studio                                          | Available, evolving | Browser surface for previewing and editing compositions                                           |
| AWS Lambda rendering                            | Available           | Deploy a distributed render stack and drive renders from your laptop or CI                        |
| [hyperframes.dev](https://www.hyperframes.dev/) | Available           | Community playground for previewing, iterating, sharing, and rendering HTML-native video projects |
| [frame.md](https://www.hyperframes.dev/design)  | Available           | Invert your design system for the camera — a DESIGN.md superset an agent can compose video from   |

## Catalog

Install ready-to-use blocks and components:

```bash
npx hyperframes add flash-through-white   # shader transition
npx hyperframes add instagram-follow      # social overlay
npx hyperframes add data-chart            # animated chart
```

Browse the catalog at [hyperframes.heygen.com/catalog](https://hyperframes.heygen.com/catalog/blocks/data-chart).

## Why HyperFrames?

- **HTML-native:** compositions are HTML files with data attributes. No React requirement, no proprietary timeline format.
- **Agent-friendly:** agents already write HTML, and the CLI is non-interactive by default.
- **Deterministic:** same input, same frames, same output. Built for CI, regression tests, and automated rendering.
- **No build step:** an `index.html` composition plays as-is and can be previewed directly in the browser.
- **Adapter-based animation:** bring GSAP, CSS animations, Lottie, Three.js, Anime.js, WAAPI, or a custom runtime.
- **Open source:** Apache 2.0 license, with no per-render fees or commercial-use thresholds.

## HyperFrames vs Remotion

HyperFrames is inspired by [Remotion](https://www.remotion.dev). Both tools render video with headless Chrome and FFmpeg. The main difference is the authoring model: Remotion's bet is React components; HyperFrames' bet is plain HTML that humans and agents can both write easily.

|                          | **HyperFrames**                       | **Remotion**                            |
| ------------------------ | ------------------------------------- | --------------------------------------- |
| Authoring                | HTML + CSS + seekable animation       | React components                        |
| Build step               | None; `index.html` plays as-is        | Bundler required                        |
| Agent handoff            | Plain HTML files                      | JSX / React project                     |
| Library-clock animations | Seekable, frame-accurate via adapters | Wall-clock animation patterns need care |
| Distributed rendering    | Local and AWS Lambda render paths     | Remotion Lambda, mature cloud renderer  |
| License                  | Apache 2.0                            | Source-available Remotion License       |

Read the full comparison in the [HyperFrames vs Remotion guide](https://hyperframes.heygen.com/guides/hyperframes-vs-remotion).

## Documentation

Full documentation: [hyperframes.heygen.com/introduction](https://hyperframes.heygen.com/introduction)

- [Quickstart](https://hyperframes.heygen.com/quickstart)
- [Showcase](https://hyperframes.heygen.com/showcase)
- [Guides](https://hyperframes.heygen.com/guides/gsap-animation)
- [API Reference](https://hyperframes.heygen.com/packages/core)
- [Catalog](https://hyperframes.heygen.com/catalog/blocks/data-chart)
- [Examples](https://hyperframes.heygen.com/examples)
- [AWS Lambda rendering](https://hyperframes.heygen.com/deploy/aws-lambda)

## Packages

| Package                                                          | Description                                                       |
| ---------------------------------------------------------------- | ----------------------------------------------------------------- |
| [`hyperframes`](packages/cli)                                    | CLI for creating, previewing, linting, and rendering compositions |
| [`@hyperframes/core`](packages/core)                             | Types, parsers, generators, linter, runtime, and frame adapters   |
| [`@hyperframes/engine`](packages/engine)                         | Seekable page-to-video capture engine using Puppeteer and FFmpeg  |
| [`@hyperframes/producer`](packages/producer)                     | Full rendering pipeline for capture, encode, and audio mix        |
| [`@hyperframes/studio`](packages/studio)                         | Browser-based composition editor UI                               |
| [`@hyperframes/player`](packages/player)                         | Embeddable `<hyperframes-player>` web component                   |
| [`@hyperframes/shader-transitions`](packages/shader-transitions) | WebGL shader transitions for compositions                         |
| [`@hyperframes/aws-lambda`](packages/aws-lambda)                 | AWS Lambda SDK and deployment surface for distributed renders     |

## Community

HyperFrames is used in production at [HeyGen](https://www.heygen.com), with community examples from teams like [tldraw](https://tldraw.com), [TanStack](https://tanstack.com), and others in [ADOPTERS.md](ADOPTERS.md). Open a PR if your team is using HyperFrames.

- Questions and ideas: [Discord](https://discord.gg/EbK98HBPdk)
- Bugs and feature requests: [GitHub Issues](https://github.com/heygen-com/hyperframes/issues)
- User research: [Book a casual 30-minute conversation with the HyperFrames team](https://calendar.google.com/calendar/u/0/appointments/schedules/AcZssZ2cSpKoDgmcmRrgekrnrgqmvPT8W6F2Zg6e7MY7IJqaZKwpn_I0NdTHkN390iguMepE_NVg8ezb?gv=true) — no preparation or sales pitch
- Security reports: [SECURITY.md](SECURITY.md)
- Contributions: [CONTRIBUTING.md](CONTRIBUTING.md)

## Development Note

The repo uses [Git LFS](https://git-lfs.com) for golden regression-test baselines under `packages/producer/tests/**/output.mp4` (about 240 MB of `.mp4` files). If you're cloning the full repo for development, install Git LFS first:

```bash
# macOS
brew install git-lfs

# Ubuntu / Debian
sudo apt install git-lfs

# Windows
winget install GitHub.GitLFS

# Then, once per machine
git lfs install
```

If you only need source files, you can skip LFS content:

```bash
GIT_LFS_SKIP_SMUDGE=1 git clone https://github.com/heygen-com/hyperframes.git
```

## License

[Apache 2.0](LICENSE)

© HeyGen · Apache-2.0 · heygen-com/hyperframes

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figma Импортирует ассеты, токены бренда и компоненты из Figma в проект HyperFrames и собирает из кадров анимацию. Пригодится, когда нужно оживить макет, а не вставлять статичные картинки. CX Codex +1 334 000установок frost-sequence-camera-orbit Скилл собирает 22.5-секундную сцену: камера облетает ледяной логотип, он рассыпается, собирается в два текста и растворяется. CX Codex +1 10 000установок orbit-card Скилл для встраивания готового 10-секундного 3D-блока HyperFrames: карточка фичи облетает сферу из точек по траектории камеры из Blender. CX Codex +1 10 000установок wireframe-portal-title Скилл создаёт анимированный 3D-заголовок с эффектом портала и заменой фразы. Пригодится для блоков HyperFrames с настраиваемым текстом и цветом. CX Codex +1 10 000установок canopy-part-title Блок HyperFrames, в котором плотный слой листьев пролетает через кадр, расходится и открывает заголовок. Пригодится, когда нужна готовая анимированная плашка с двумя строками текста. CX Codex +1 10 000установок code-slice-hero Анимирует смену заголовка сеткой плиток с переворотом ячеек через WebGL 2 и Canvas 2D. Пригодится для сборки витрин и заставок с хронометражем 8 s в разрешении 1920×1080. CX Codex +1 10 000установок glass-shard-title Собирает заголовок из осколков стекла: они летят сквозь туман, поворачиваются и складываются в буквы. Готовый блок HyperFrames 1920×1080 на 12.16 с. CX Codex +1 10 000установок cuboid-carousel Скилл собирает 3D-карусель из скруглённых параллелепипедов с контентом: они влетают справа, едут волной и уходят влево. Пригодится для промо-роликов и титров. CX Codex +1 10 000установок

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