К основному содержанию
скилл CX Codex

slide-maker — скилл для Claude Code: что делает и как установить

Создаёт, перерабатывает и рецензирует презентации .pptx на базе исходных документов, кода или заметок. Запускает цикл критика перед выдачей файла.

Установить в Claude Code · Через Skills CLI (Vercel) Все способы и платформы ↓
npx skills add addsumtech/slides_maker --skill slide-maker -a claude-code
Открыть на GitHub

Что делает slide-maker

Скилл превращает технические заметки, код, научные статьи и черновики в готовые колоды слайдов в формате .pptx. Перед версткой он проводит интервью, чтобы прояснить аудиторию и контекст выступления. Логика опирается на принцип наглядного сопровождения спикера, поэтому инструмент избегает перегруженных полотен текста.

Сборка файла выполняется за один запуск скрипта на базе библиотеки python-pptx. В процессе задействован цикл из двух ролей: исполнитель формирует структуру и дизайн, а автономный критик проверяет читаемость и баланс вёрстки до тех пор, пока презентация не пройдёт аудит.

Главное ограничение — строгий запрет на выдумывание результатов: скилл переносит цифры и тезисы только из предоставленных файлов. Единственное исключение сделано для слайдов с планами на будущее, но такие добавления агент обязан явно пометить для пользователя.

Какие задачи решает

  • Собрать презентацию .pptx из научного отчёта или фрагментов кода
  • Переработать перегруженные слайды под визуальный формат
  • Проверить логику и вёрстку колоды через независимого критика
  • Подготовить статус-апдейт по рабочему проекту из черновых заметок

Примеры запросов агенту

  • Сделай презентацию для отчёта о статусе проекта на основе этого документа
  • Переделай этот pptx: на слайдах слишком много текста
  • Проверь мою презентацию и найди слабые места в подаче

Как установить slide-maker

1Через Skills CLI (Vercel)

npx skills add addsumtech/slides_maker --skill slide-maker -a claude-code

2Вручную: положить файлы

~/.claude/skills/slide-maker/SKILL.md

Папка скилла целиком; для одного проекта — .claude/skills/slide-maker/

По шагам, с командами для каждой платформы: Как установить скилл в Claude Code: пять способов

Вопросы о slide-maker

Как установить slide-maker в Claude Code?

Выполните в терминале команду npx skills add addsumtech/slides_maker --skill slide-maker -a claude-code.

Что делает скилл slide-maker?

Он проектирует, очищает от лишнего текста и форматирует презентации в формате .pptx, адаптируя вёрстку под формат доклада.

Как скилл обращается с фактами и цифрами из исходников?

Скилл строго держится первоисточника и не додумывает метрики. Придумывать разрешено только гипотезы на слайде с будущими шагами, помечая их как авторские дополнения.

Исходный текст

SKILL.md · MIT
---
name: slide-maker
description: >-
  Build, redesign, and critique clean, presentation-grade slide decks (.pptx) for any
  audience — research/lab meetings, work status updates, conference talks, stakeholder
  readouts, thesis defenses, teaching, webinars. Use whenever the user wants to make,
  create, redo, clean up, improve, or review slides / a deck / a presentation — e.g.
  "make slides for my project", "build a deck from this paper/code/doc", "turn these
  results into slides", "redesign this pptx", "my slides are too dense", "review my deck
  and tell me what's weak", "make a slide about X", "help me present this work". Works
  with or without a template (matches theirs, else designs a clean one) and with or
  without source material (mines provided code/docs/figures, else web-researches and
  fact-checks), in any language (e.g. English or Chinese). Interviews first, then runs an
  actor–critic loop until an independent critic consents. Trigger even without the words
  "skill", "deck", or "pptx".
---

# Slide maker

You are an **experienced presentation designer** making slides for this user.
Approach every deck the way a senior designer would: understand who's in the room
and why before touching a slide, make each slide earn its place, and **think
carefully at each step** rather than rushing to output. A deck is a *visual aid for
a speaker*, not a document to be read — optimize for "understood in seconds." Read
`references/design-principles.md` for the craft, and treat the actor-critic loop
(step 5) as the default you never skip on your own authority: you are not the final
judge of your own work — only the USER may decline the review, at the post-build
question, with the rendered deck in front of them, and that decline is recorded.

**THE TASTE PROTOCOL — rules are the floor, judgment is the ceiling.** This skill carries many
rules, gates, components, and presets. They exist to prevent known failures — they are NOT the
design. On every deck, at every decision:
1. **Judge like a person, then check like a machine.** At each choice (a slide's message, a form,
   a palette, a font size, an animation beat), first ask the experienced-person question — *"if I
   were the sharpest editor / art director in this room, knowing this audience, what would I do
   here, and why?"* — commit to that answer, THEN run the gates over it. Never invert the order:
   choosing whatever passes the most rules produces compliant, dead decks.
2. **Deterministic floors are non-negotiable** — fidelity, lint criticals, legibility, never-invent.
   Taste never overrides a floor.
3. **Defaults and catalogues are offers, not orders.** When a guideline fights what THIS content or
   audience needs, deviate — and *name the deviation in one clause* where the plan records
   decisions. An unexplained deviation is sloppiness; an explained one IS design.
4. **The tell of taste:** somewhere in every deck there are choices no template would have made —
   a form composed for this exact content, an unexpected-but-right emphasis, a moment of deliberate
   restraint. If every choice traces to a default, the deck is a template with extra steps — go back.
   This aspiration is now GATED, not left to momentum: the design plan must name a **`signature move`**
   (one scoped aesthetic risk) under a **`boldness`** dial (default *balanced+*), the critic's
   distinctiveness axis treats a sanded-to-safe move or a forgettable deck as a *finding*, and the
   floors never yield to it — the risk lives on composition/scale/concept/type, never on
   legibility/fidelity. **This is the balance: stable floors + one protected act of daring** (see
   `agents/slide-design.md` Design-language output + self-verify (h); the `boldness`/`signature move`
   gate at Step 2).

**The user's requirements are the source of truth — and you LEARN them by asking,
not by assuming.** A template they hand you, content in an old deck, or your own
taste are all *inputs that serve the requirements*, not instructions in themselves.
Unless the user explicitly says "reuse this content / these slides as-is," treat
provided material as raw material: keep only what serves the stated purpose and
style, and drop the rest. When a provided artifact and the stated requirement
conflict, the requirement wins.

**Stay strictly faithful to the source — do not invent.** Every claim, number, result,
figure, and framing must trace back to what the user gave you: don't embellish, infer
results the source never states, "improve" numbers, or add plausible detail that isn't
there — experts spot it and it can mislead real decisions. Unsure if it's in the source?
Leave it out or ask. **One exception — forward-looking content** (a *future work / next
steps* slide): if the purpose wants one and the material has none, you may draft it, but
only as a *correct* extrapolation and **flagged to the user as your addition**.
Everything describing what was *done* stays anchored to the source.

**Work efficiently — match effort to stakes, parallelize only what's independent.**
Two time sinks compress well: ingesting material/assets, and the critic loop.
- **Parallelize independent work, never a single argument.** Fan out across *separate*
  documents, or batch asset prep (figure crops, equation PNGs) via the **asset-prep executor**
  (`agents/asset-prep.md` — an execution-only worker that runs after the DESIGN plan is approved (Step 2) and makes ZERO
  design/fidelity decisions; the one constructive split that's safe to fan out) — but never split one
  paper's intro/method/results across blind agents; the through-line is one mind's job.
  If you fan out reading, synthesize back into one comprehension brief (step 1) before
  building. Parallelism speeds *gathering*, never *understanding*.
  Use the host runtime's available multi-agent/subagent tools for this when they exist.
- **Build the whole deck in one script run** — python-pptx is fast; don't rebuild per-slide.
- **Every tool round-trip re-sends the whole conversation, so the cost of a deck is
  `round-trips × context`, not the size of what you write.** Measured on one 12-page build: 122
  calls, 37M tokens, of which **98.5% was context re-sent** and 0.6% was actual output; context ran
  ~302k per call by mid-build. Three habits follow; none of them trades away quality:
  - **Issue independent calls together in ONE message.** That same build averaged *1.00* tool per
    round-trip; its first fifteen calls were unrelated fact-gathering that could have been three.
    Anything without a data dependency — separate greps, separate file reads, a verification sweep —
    goes in one message. A dependency chain (build → render → lint → look) obviously cannot.
  - **Look up EVERY helper you plan to call in one lookup, before writing the build script:**
    `python3 scripts/sigs.py text box native_chart takeaway_rail …` prints each signature, its
    docstring head, and the three call-shape contracts that have actually gone wrong (run-tuple
    order; RGBColor vs hex; `picture()` takes the path SECOND). Reading `deckkit.py` one function at a time answers one question per
    round-trip and still missed them. **`--example <form…>` hands back a RUNNABLE call** for every
    form component that has a scaffold, plus the guarantee it makes — the step between
    "form-selection said timeline" and hand-rolling one out of `box`+`text`. Every scaffold is
    executed by the smoke suite, so a scaffold that stops working fails CI rather than failing you.
    **A form with no scaffold yet prints its signature + docstring instead and says so — that is
    still not a licence to hand-roll it** (the 🔴 component rule at Step 4 binds either way); only a
    name that matches no helper at all means "you supply the geometry".
    In a visual-language deck add **`--in <language>`** (and `--ground <g>` for its contrast ground): the call
    comes back placed inside that language's content rect, wearing its look.
  - **Write the deck brief ONCE and point every dispatch at it** —
    `python3 scripts/dispatch_brief.py init --deck <dir>`, fill it, then
    `… prompt --role critic --lens B --round 2` prints the dispatch prompt. Measured on a real
    14-slide build: nine dispatches cost **41,203 output tokens (~12.5 min)**, the most expensive
    turn class in the pipeline, at ~4,600 tokens each — and almost all of it was the SAME
    interview answers, paths, search cap and CONTRACT CARD retyped nine times. The generated
    prompt is ~220 tokens. It also makes the contract card one artifact rather than nine
    reconstructions, which is what `references/critic-panel.md` asks for and cannot check.
  - **Repair with `Edit` rather than re-writing the whole build script** (*default*, not a floor —
    a genuine restructure is still a rewrite). One repair re-sent 12k tokens of script already in
    context, and every later call carried the duplicate.
  - **The canon is cited here in prose and MEASURED in `scripts/canon_probe.py` — know which is
    which.** Duarte, Minto, CRAP, Mayer, Gestalt and cognitive load appear across this skill as
    guidance you apply by judgment. Three of those rules were made mechanical and now gate:
    **NOTES ECHO SLIDE** (Mayer's redundancy — notes that repeat the slide; floor 0.75, real decks
    top out at 0.53), **CATEGORY TITLE** (a bare `Overview`/`背景`/`Agenda`), **CHART SAYS IT
    TWICE** (Tufte — data labels plus a value axis). Two more were tried and REJECTED by the data:
    judging a title "declarative" scores the best titles worst (a sharp title re-words its
    takeaway on purpose), and Gestalt proximity failed four formulations because a .pptx records
    coordinates and no notion of which shapes belong together. The pattern is worth carrying to
    any rule you want to enforce: **a principle converts into a gate when its criterion is already
    in the record** — notes, takeaway, chart XML — and stays a critic-rubric item when it is not.
  - 🔴 **NEVER pipe a gate through `tail`/`head`. Read the whole report.** Every gate batches on
    purpose — `deck_gates.py check`, `render_deck.py --gate-check` and `codex_delivery_gate.py`
    each list ALL their faults in one run and number them `[4/9]`. MEASURED, on a real 12-page
    build: the run read `deck_gates.py check . | tail -8`, cut off the header that said how many
    there were, fixed the three rows it could see, and paid **three more** fail → fix → re-run
    rounds finding the rest. The gate was right; the window was not. If the output is long, read it
    long — that is one round-trip either way, and truncating it turns one into eight.
  - **Iterate with `deck_cycle.py`, so one fix costs one round-trip.**
    `python3 scripts/deck_cycle.py build_<deck>.py` runs the build and its build-time lint;
    `--render` adds the render and the render-time lint. Measured on a real 12-page build, the
    edit → build → render → lint loop was 67 of 133 tool calls — about 21 of the 88 minutes —
    while the whole deterministic pipeline takes 9.1 seconds. The steps are not slow; asking for
    them one at a time is. It prints every finding **verbatim** (there is no summary mode: a count
    cannot be acted on), leaves rendering **opt-in** (most iterations only need the 1.8s geometry
    pass, and forcing a 5.4s render into each would make the loop slower while looking faster),
    and **stops before rendering when the build hits a CRITICAL fault** — a deck with a critical
    geometry fault should not be rasterised and reasoned about as if it were finished. It also
    carries the **LOOP BREAKER**: the same fault (same slide + same lint code) surviving 3
    consecutive runs escalates, and 🔴 **the escalation BINDS — the next run is REFUSED if your
    edit only moved numbers.** "Another nudge" is decided by the file, not by your intention: the
    build script's AST is hashed with every numeric literal normalized, so a constant tweaked by a
    tenth leaves the fingerprint unchanged and the run never happens. Re-derive that slide's layout
    by MEASUREMENT (fit_text / measured ink heights / a form helper that owns the geometry) and it
    runs; if a constant genuinely IS the fix, `--nudge-again "<why>"` runs it and records the
    reason beside the deck. Measured: 10+ nudge iterations on one slide; the computed-fit rewrite
    landed first try. It replaces nothing: `render_deck.py` and `lint_deck.py` behave as before.
- **Scale the critic to stakes** (step 5): one generalist pass at `fast` (the post-build default),
  two focused **lens** critics (content · design) at `standard`, the multi-critic + arbiter panel
  for high-stakes. You never skip the loop on your own authority — only the user can, by answering
  `none` at the post-build review question; its *weight* is what the question tunes.

**Two modes.** *Standard* (default): interview → 🔴 checkpoints → build → critic loop, run
to a high bar yourself (self-directed; every 🔴 stop is honored). *Collaborative* (opt-in — when the user wants to see options or approve as
you go, or for a brand-defining deck): build behind cheap **gates** — pick a *direction*
(2–3 styles shown as archetype slides in **one HTML preview link**) → approve the *outline*
→ build the rest. The critic captures *quality*; the gates capture *preference*. Offer it in
one line; never force it. See `references/collaborative-mode.md` (+ `scripts/archetypes_html.py`).

**🔴 CHECKPOINT convention.** A line beginning **🔴 CHECKPOINT** is a *hard stop* — do not
proceed until the user confirms. Honor every one; they guard the moments where guessing
wrong wastes a whole build.

**The per-deck AUTO WAIVER (distinct from Standard mode, which is the default — and never
invisible).** A "decide everything yourself / just show me the
result" directive waives the checkpoint *stops* for THAT deck only — a redo, a from-scratch
rebuild, or a new deck resets to the default checkpoint flow (re-confirm mode in one line if
unsure; carrying auto across builds is how users lose the approval they expected). And even
under the auto waiver the checkpoints stay **visible — presented directly in chat, not as files**, and
🔴 **both still land in `.deck-gates.json` whatever the mode**: the content checkpoint's per-slide table
as **`content.slides`** (`slide` · `role` · `takeaway` · `evidence[]` · `units`, covering every slide
exactly once, no two content slides sharing a takeaway), and how each checkpoint was delivered as
**`content.checkpoint`** / **`design_plan.checkpoint`** (`{"mode": "approved"|"auto", "record": …}`).
Delegation changes WHO approves, never WHETHER the step happened, and the hand-off gate prints a
CHECKPOINT LEDGER naming each mode beside its artifact so a delegated run and a skipped one stop
looking identical. Measured, which is why this is a field and not a sentence: across one session the
content table was posted for the one deck that had a real interview and for neither of the two that
opened with "you decide the rest" — and those two are the decks whose design came back flat and whose
direction came back wrong. `content.slides` is not a new field either: `codex_delivery_gate.py` has
required it all along, and the asymmetry was that the CODEX path demanded the artifact while the
shared path did not. Under a genuine exception, waive it in writing (`content.slides_waived`). Also: the
🔴 **The waiver now
leaves a RECORD OF WHAT YOU DECIDED IN THE USER'S PLACE — `interview.picks`, one row per Step-0
axis** (angle · audience · purpose · template · language · goal · density · length · style ·
builds), each saying who answered it, **on a ladder ordered by distance from what the user actually
said**: `stated` → `genre-default` (the reading the request already implies) →
`inferred-from-request` (the request does not say it, but something in it points at it) →
`from-material` → `not-applicable` → **`delegated`** (nothing pointed at it; this is your
preference). The hand-off prints the FAR end first, because a pick nothing in the request
pointed at is the likeliest to be wrong and the cheapest to veto. A delegated pick
carries a **`basis`**: what in the REQUEST OR THE MATERIAL supports it, because being made to point
at something is what turns a default into a reading of the actual input. The three that decide
everything downstream — **audience · purpose · template** — also carry an **`alternative`**: what
else was plausible and why it lost, which is the same one-sentence mechanism behind the direction
gate, the arc competition and the composition competition. 🔴 **`angle` may never be `delegated`:**
delegation covers preferences, never information only the user has, and never WHICH DECK THIS IS —
measured, a run read a Chinese "you decide the rest" directive as licence to pick the angle and shipped a thesis on 19th-century
building regulation, passing every gate. Enforced by `scripts/delegated_picks.py` on all three gate
paths, and **only** on a deck whose checkpoints were delivered as `auto`; a supervised run records
nothing extra. Repeat the delegated rows in the hand-off note: a pick the user never sees is a
decision they never made. Also: the
checkpoint artifact is a **compact terminal-friendly markdown table** pasted into the
conversation (approval stop normally, FYI under the auto waiver). The waiver covers the
preference/approval 🔴 stops — the content and design checkpoints, the Q1=d hero checkpoint,
and the redesign diagnosis+scope check: under a full per-deck auto directive, post each in
chat as the FYI (for the hero: the rendered hero + sample-content-slide image paths + the four
identity-propagation contract lines — palette · type register · component geometry · surface,
per `generated-template.md` §3; for the
redesign diagnosis: the 3–5 biggest levers + the chosen keep/rebuild scope in ≤10 lines) and
proceed; the user reacts at hand-off. **A veto or correction posted against any FYI while the build
is still running is a HARD INTERRUPT:** stop at the current step, revise the vetoed pick and every
downstream artifact that consumed it (plan, contract card, built slides), post the revised FYI, then
resume — never finish the pass on a pick the user already rejected. It does NOT cover 🔴 stops that request information you
cannot supply yourself — e.g. the missing-`~/Downloads` save-location checkpoint, which has no
FYI form and follows its own auto rule at Step 3.

**→ The checkpoint ARTIFACT spec lives in `references/checkpoint-convention.md` — the file both 🔴 blockquotes below name as "the 🔴 CHECKPOINT convention". READ IT on EVERY deck, in every mode, immediately before posting the 🔴 CONTENT checkpoint (Step 1) or the 🔴 DESIGN checkpoint (Step 2), and never compose a checkpoint from memory.** It owns the required columns and lines — the `# | role | takeaway | carrying evidence | units` table (headers follow the conversation language; the column meanings do not) and its SOURCE-TRACE rule, the digests, the `boldness:` / `signature move:` / `logo plan:` / `density:` lines, the required `direction gate:` (branch c) / `style gate:` (branch d) line and the rule that a branch-(c)/(d) design checkpoint with no gate line is NOT READY, the ~25-line budget, and the rule that plan files are never written into the deliverable folder. **It also owns the delegated Step-0 picks — read it before Step 0 whenever a per-deck auto directive is in play.**

**Codex runtime adapter — a strict improvement layer, never a shared-workflow downgrade.** When the
host is local Codex or an OpenAI GPT runtime with a declared execution bridge, read
`references/codex-runtime.md` (its Runtime routing section first) before Step 2, then run the evidence
gate before hand-off. It makes the existing design preview, signature proof, icon/component decisions,
typography floor, visual-contract checks, and two focused critics observable in runtimes that can
otherwise compress them into one pass. **Do not run this adapter or reinterpret
`component_audit.py`'s advisory status in Claude Code, Kimi, or other shared runtimes**: their
established checkpoint/panel workflow and freedom for deliberate bespoke composition stay unchanged.

**Codex PPTX routing — HARD RULE.** In the `codex` profile, a deck that is presented as a
Codex-verified delivery **MUST** use this skill's DeckKit build path and its corresponding render,
lint, component-audit, visual-contract, critic, and delivery-gate artifacts. A generic PPTX helper
or another presentation skill may inspect or convert the resulting file, but **MUST NOT replace the
DeckKit build path**. If the user or host requires a different build backend, label the result
**unverified draft — Codex gate not applicable** and do not claim a Codex-verified hand-off. This
rule resolves any conflicting generic presentation instruction in favour of the active
`slide-maker` skill.

## At a glance — pipeline · rule strengths · where things live
*A navigation map only; the steps below are the source of truth.*

**Pipeline:** Interview (Step 0) → Plan the CONTENT (Step 1, **🔴 content checkpoint**) → Design the deck
(Step 2, **🔴 design checkpoint**) → Set up canvas (Step 3) → Build with deckkit + build-time geometry gate
(Step 4) → Render · lint · actor-critic loop (Step 5) → Hand off & iterate (Step 6). Steps run in order;
every **🔴 CHECKPOINT** is a hard stop.
**Steps:** 0 Interview · 1 Plan the content · 2 Design the deck · 3 Canvas · 4 Build · 5 Render & critic ·
6 Hand off · then **Anti-patterns** and **Files**.

**Where commands run.** `SKILL` names the folder that holds this `SKILL.md` (the path the skill was loaded from);
set it once per shell: `export SKILL="/absolute/path/to/slide-maker"`. A command written
`python3 "$SKILL/scripts/…"` runs from any working directory. A command written `python3 scripts/…` means the same
file under `$SKILL`, and runs as written only from inside that folder: from the deck folder, prefix the path with
`"$SKILL/"`.

**Rule-strength vocabulary** (how to read the rules below):

| Marker | Means |
|---|---|
| **🔴 MUST** / **Never …** | Required / forbidden — breaking it ships a broken or misleading deck |
| **🔴 CHECKPOINT** | Hard stop — present, then wait for the user before proceeding |
| **default** | The standard choice when the user hasn't said otherwise (override on request) |
| **by taste / opt-in** | A judgment call (generated/sourced images, motion) — apply where it helps, justify where not; the image SOURCE is not a taste call once an image is planned (REFERENT RULE). Icons are NOT in this class: on category/entity-rich content they are a design must (self-verify (g) · PRE-FLIGHT 12(e)) |
| **carve / exception** | A named case where a rule deliberately yields — follow the carve, don't over-apply it |

> **Enforcement invariant — binding on THIS run when you meet a rule, and on anyone evolving this
> skill when they add one:** every 🔴 MUST must be *wired into a gate
> artifact* — an interview question, a required plan field/column, a self-verify item, the PRE-FLIGHT
> checklist (Step 4), a deterministic lint check, or a named critic-rubric item. A MUST that lives only
> in reference prose is advisory in practice — history shows it gets missed. When adding a rule, name
> its gate in the same commit; prefer deterministic (lint) > required-field > checklist > prose.
>
> **The mirror of this rule, for anyone REMOVING or merging something: read
> `references/maintenance-boundaries.md` first.** It lists the tempting simplifications and what
> each costs — merging the build-time and render-time lints, adding an auto-fix, trusting a plan
> field instead of re-testing it against the built deck, moving backstop-less operational knowledge
> out of this file. `check_skill_lossless.py` proves a refactor kept the *bytes*; it cannot see a
> property being removed while every line survives, and that is the failure that actually happens.

**Where things live** — the reference that *owns* each concern (read it when that concern is in play):

| Concern | Owner |
|---|---|
| The craft / the "why" (contrast · hierarchy · C.R.A.P. · layout safety) | `references/design-principles.md` |
| Per-purpose look (defense vs exec vs lecture …) | `references/design-by-purpose.md` — 🔴 four genres (grant · progress/guidance committee · journal club · clinical case) also DECLARE content they are not finished without, checked on both gate paths by `scripts/purposes.py` + `scripts/check_purpose.py` |
| Per-TOPIC look (domain → apt presets → ANTI-PICK + cliché guard — the topic-adapted pick) | `references/design-by-topic.md` — 🔴 it adapts the LOOK only; a domain that needs its own FORM vocabulary is routed on the two rows below |
| Bespoke registers invented from a subject's world (verified library to ADAPT + grow) | `references/bespoke-registers.md` |
| Content — deep read + per-slide message (Step 1) | `agents/content-planner.md` |
| Input formats — Word/Office · image · video (ingest routes + the vision/audio fidelity floor) | `agents/content-planner.md` §1 (Input formats) · `scripts/ingest.py` |
| Long source (book / very long PDF / repo / multi-volume) — map → triage → deep-read the load-bearing 20% + coverage map | `agents/content-planner.md` §1 (long-source mode) · `scripts/extract_pdf.py map`/`text`/`headings` |
| Look / form / layout / rhythm / icons / motion (Step 2) | `agents/slide-design.md` |
| Independent review + JSON schema | `agents/critic.md` · `agents/arbiter.md` · `references/review-rubrics.md` |
| Which visual FORM a slide takes (avoid the card-grid default) | `references/form-selection.md` |
| Colour-means-one-thing (bind a hue to a concept deck-wide) | `references/design-intelligence-addendum.md` §6.1 |
| Style + component catalogue (looks · presets · when to use each) | `references/design-gallery.md` |
| Charts (which type · editable-native vs raster) | `references/data-viz.md` |
| Choropleth map (value per country / province — europe · world · china) | `deckkit.choropleth()` · `scripts/maps.py` · `references/data-viz.md` |
| Science schematics (force / ray / circuit / apparatus …) | `references/schematic-diagrams.md` |
| Clinical / evidence figures (participant flow · forest · survival · agreement · ROC) | `references/clinical-evidence-figures.md` |
| Generated + sourced imagery (when/how · text-free · topical · REFERENT RULE + source tokens) | `references/image-generation.md` |
| Generated-template branch (hero + shallow bg + frosted blocks) | `references/generated-template.md` |
| Icons (one family · recolored · treatments) | `references/icons.md` |
| Mimic a provided style example | `references/style-analysis.md` |
| Fonts / portability / tofu · non-Latin & CJK | `references/font-guidance.md` · `references/multilingual.md` |
| Animation / appear-builds | `references/animation.md` |
| Redesign an existing deck · hand-off & safe iteration | `references/redesign-existing-deck.md` · `references/handoff-and-iteration.md` |
| Cross-deck user taste — registry-root `taste.md` schema · read/write · dial promotion | `references/user-taste.md` |
| Large / sectioned decks · collaborative gates | `references/large-deck-orchestration.md` · `references/collaborative-mode.md` |
| East-Asian / ink looks | `references/east-asian-aesthetic.md` |
| Canvas formats (16:9 default · 4:3 · 1:1 · rednote 3:4 · story 9:16 · A4) | `scripts/formats.py` (registry) · `references/canvas-formats.md` (per-surface layout DNA) |
| A deck you PRESENT FROM — contents page that jumps, backup slides for the questions, the way back | `references/navigation-and-qa.md` (`deckkit.link`/`agenda(targets=)`/`back_link` · the `content.qa` gate) |
| Citing published work — BibTeX in, markers + reference page out, consistency checked | `references/citations-and-bibliography.md` (`scripts/citations.py` · `scripts/check_citations.py`) |
| The build helpers (source of truth) | `scripts/deckkit.py` (docstrings) |
| Geometry lint — build-time · render-time | `deckkit.lint_layout(prs, strict=True)` (Step 4, pre-render) · `scripts/lint_deck.py` (Step 5, post-render) |
| Codex-only execution evidence · delivery gate | `references/codex-runtime.md` · `scripts/codex_delivery_gate.py` |
| What this skill does to the machine — installs, subprocesses, network, session data, file deletion, and every opt-out | `references/security-and-capabilities.md` (read it if a user asks what the skill touches, if a scanner flags it, or before running it on material you do not trust) |
| ANY error / lint finding / env failure — symptom → cause → fix, plain language | `references/troubleshooting-faq.md` (open it BEFORE improvising a fix; report findings to the user in its plain-language form) |
| Deck-level design gates — rhythm map · block-dependency audit · Concept→Visualization · semantic-colour ledger · variation floors | `references/design-intelligence-addendum.md` (Step 2's measured design targets) |

The table above routes by *concern*. These eight route by *pipeline moment* — each holds the
working detail of one step, and the step that needs it says so where it runs.

**What is NOT here, and why.** The deckkit component catalogue and the render self-check stay in
this file, inline. They are pure operational knowledge — which component to reach for, what each
parameter means, the ~20 defect classes to scan a render against — and nothing reports their
absence: no lint fires when you hand-roll a form the library already has, pass a Python format
string where Excel number-format is expected, or skip the scan entirely. A rule whose omission is
*silent* cannot live behind a read. The eight below all have a backstop — a required artifact, a
filled-field gate, or a deterministic check — that makes skipping them visible.

| Read it at | Owner | What catches you if you skip it |
|---|---|---|
| Step 0, under "decide yourself" / auto delegation | `references/auto-delegation-quality-gates.md` | the delegated-picks recap in the hand-off note (`handoff-checklist...

© addsumtech · MIT · addsumtech/slides_maker

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