К основному содержанию
скилл CX Codex

compress — скилл для Claude Code: что делает и как установить

Находит и исправляет пять типов структурных сбоев в базе знаний Bedrock. Помогает навести порядок в обратных ссылках, сущностях и концепциях.

Установить в Claude Code · Через Skills CLI (Vercel) Все способы и платформы ↓
npx skills add iurykrieger/claude-bedrock --skill compress -a claude-code
Открыть на GitHub

Что делает compress

Скилл сканирует файлы базы знаний (actors, people, concepts, topics и другие директории) и выявляет пять типов структурных сбоев: битые ссылки, дубликаты сущностей, неверную категоризацию, разрозненные концепции и ошибки в именах. Сами файлы скилл напрямую не перезаписывает. Любые изменения передаются команде /bedrock:preserve, поэтому существующие вики-ссылки и заметки не удаляются.

Предусмотрено два режима: интерактивный и cron. В интерактивном режиме агент запрашивает подтверждение перед каждым исправлением. В режиме cron механические задачи (исправление ссылок и объединение дублей) выполняются автономно, а смысловые правки отправляются в виде заметок-предложений в папку fleeting для ручной проверки.

Перед сканированием скилл запускает git pull --rebase origin main. Если возникнет конфликт слияния, операция сразу остановится до ручного вмешательства. Путь к базе определяется автоматически через файл vaults.json или задаётся вручную через флаг --vault.

Какие задачи решает

  • исправить разорванные обратные ссылки между заметками
  • найти и объединить дублирующиеся сущности
  • выявить ошибки категоризации концепций и сущностей
  • собрать предложения по переименованию в папку fleeting

Примеры запросов агенту

  • /bedrock:compress
  • /bedrock:compress --mode cron
  • /bedrock:compress --vault work --mode interactive

Как установить compress

1Через Skills CLI (Vercel)

npx skills add iurykrieger/claude-bedrock --skill compress -a claude-code

2Вручную: положить файлы

~/.claude/skills/compress/SKILL.md

Папка скилла целиком; для одного проекта — .claude/skills/compress/

По шагам, с командами для каждой платформы: Как установить скилл в Claude Code: пять способов

Вопросы о compress

Как установить compress в Claude Code?

Выполните команду npx skills add iurykrieger/claude-bedrock --skill compress -a claude-code. Файл скилла будет сохранён по пути ~/.claude/skills/compress/SKILL.md.

Что делает скилл compress?

Он сканирует базу заметок на наличие пяти видов структурных расхождений, включая битые ссылки и дубликаты. Все операции записи он передаёт на выполнение команде /bedrock:preserve.

Чем отличается режим cron от интерактивного?

В режиме cron исправление битых ссылок и дубликатов происходит автоматически без подтверждений. Смысловые предложения не применяются сразу, а сохраняются в заметках fleeting.

Исходный текст

SKILL.md · MIT
---
name: compress
description: >
  Vault alignment engine. Detects and fixes 5 types of structural misalignments:
  broken backlinks, concept fragmentation, entity miscategorization, duplicated entities,
  and misnamed entities. Delegates all writes to /bedrock:preserve.
  Supports interactive mode (user confirmation) and cron mode (autonomous mechanical fixes +
  queued semantic proposals). Use when: "bedrock compress", "bedrock-compress",
  "align vault", "fix backlinks", "fix misalignments", "/bedrock:compress".
user_invocable: true
allowed-tools: Bash, Read, Glob, Grep, Skill, Agent
---

# /bedrock:compress — Vault Alignment Engine

## Plugin Paths

Entity definitions and templates are in the plugin directory, not the vault root.
Use the "Base directory for this skill" provided at invocation to resolve paths:

- Entity definitions: `<base_dir>/../../entities/`
- Templates: `<base_dir>/../../templates/{type}/_template.md`
- Plugin CLAUDE.md: `<base_dir>/../../CLAUDE.md` (already injected automatically into context)

Where `<base_dir>` is the path provided in "Base directory for this skill".

---

## Vault Resolution

Resolve which vault to compress. This skill can be invoked from any directory.

**Step 1 — Parse `--vault` flag:**
Check if the input arguments include `--vault <name>`. If found, extract the vault name and remove it from the arguments before parsing `--mode`.

**Step 2 — Resolve vault path:**

1. **If `--vault <name>` was provided:**
   Read the vault registry at `<base_dir>/../../vaults.json`. Find the entry matching the name.
   If not found: error — "Vault `<name>` is not registered. Run `/bedrock:vaults` to see available vaults."
   If found: set `VAULT_PATH` to the entry's `path` value. Store the resolved vault name as `VAULT_NAME`.

2. **If no `--vault` flag — CWD detection:**
   Read `<base_dir>/../../vaults.json`. Check if the current working directory is inside any registered vault path
   (CWD starts with a registered vault's absolute path). If multiple match, use the longest path (most specific).
   If found: set `VAULT_PATH` to the matching vault's `path`. Store its name as `VAULT_NAME`.

3. **If CWD detection fails — default vault:**
   From the registry, find the vault with `"default": true`.
   If found: set `VAULT_PATH` to the default vault's `path`. Store its name as `VAULT_NAME`.

4. **If no resolution:**
   Error — "No vault resolved. Available vaults:" followed by the registry listing.
   "Use `--vault <name>` to specify, or run `/bedrock:setup` to register a vault."

**Step 3 — Validate vault path:**
```bash
test -d "<VAULT_PATH>" && echo "exists" || echo "missing"
```
If missing: error — "Vault path `<VAULT_PATH>` does not exist on disk. Run `/bedrock:setup` to re-register."

**Step 4 — Read vault config:**
```bash
cat <VAULT_PATH>/.bedrock/config.json 2>/dev/null
```
Extract `language`, `git.strategy`, and other relevant fields for use in later phases.

**From this point forward, ALL vault file operations use `<VAULT_PATH>` as the root.**
- Entity directories: `<VAULT_PATH>/actors/`, `<VAULT_PATH>/people/`, etc.
- Git operations: `git -C <VAULT_PATH> <command>`
- When delegating to `/bedrock:preserve`, pass `--vault <VAULT_NAME>`

---

## Overview

This skill scans all entities in the vault, detects 5 types of structural misalignments,
proposes fixes to the user, and delegates all writes to `/bedrock:preserve`.

**You are an execution agent.** Follow the phases below in order, without skipping steps.

### Execution modes

The skill accepts an optional `--mode` argument:

- **`interactive`** (default): all 5 capabilities prompt the user for confirmation before execution.
- **`cron`**: capabilities 1 and 4 (mechanical, deterministic) execute autonomously without confirmation.
  Capabilities 2, 3, and 5 (semantic, judgment-dependent) are detected but written as a proposal to a
  fleeting note for human review — they are NOT executed.

Parse the mode from the invocation arguments. If no `--mode` is specified, default to `interactive`.

### Five alignment capabilities

| # | Capability | Type | Cron behavior |
|---|---|---|---|
| 1 | Broken backlinks | Mechanical | Autonomous — fix without confirmation |
| 2 | Concept match | Semantic | Queued — write proposal to fleeting note |
| 3 | Entity misalignment | Semantic | Queued — write proposal to fleeting note |
| 4 | Duplicated entities | Mechanical | Autonomous — fix without confirmation |
| 5 | Misnamed entities | Semantic | Queued — write proposal to fleeting note |

**Critical rules:**
- **NEVER** write entity files directly — all mutations go through `/bedrock:preserve`
- **NEVER** execute semantic capabilities (2, 3, 5) without confirmation in interactive mode
- **NEVER** execute semantic capabilities (2, 3, 5) autonomously in cron mode — always queue
- **NEVER** remove existing wikilinks
- **NEVER** delete entities (compress aligns, it does not delete)
- People/Teams/Concepts/Topics: **append-only** — never delete content
- Actors: **free merge** — may edit body freely

---

## Phase 0 — Sync the Vault

Execute:
```bash
git -C <VAULT_PATH> pull --rebase origin main
```

If it fails:
- No remote: warn "No remote configured. Working locally." and proceed.
- Conflict: `git -C <VAULT_PATH> rebase --abort` and warn the user. Do NOT proceed without resolving.

---

## Phase 1 — Scan and Detect

Scan the entire vault and run all 5 detection algorithms. Store results for Phase 2.

### 1.0 Load entity definitions and config

Read the entity definitions from the plugin directory to understand classification criteria:
- `<base_dir>/../../entities/concept.md` — needed for capability 2 (concept match)
- `<base_dir>/../../entities/*.md` — needed for capability 3 (entity misalignment)
- `<base_dir>/../../entities/code.md` — needed for capability 1 graph-side detection (§1.2.2)

Store the "When to create", "When NOT to create", and "How to distinguish" sections
from each entity definition for use in detection.

Read vault config for graph-side detection:
```bash
cat <VAULT_PATH>/.bedrock/config.json 2>/dev/null
```

Extract `code.cluster_threshold` (default `0.85`, used by §1.2.2 for Scenario A-extended similarity matching and Scenario B clustering) and `code.max_per_actor` (default `200`, used in Phase 5 to surface cap overrun warnings — never enforced as a hard limit). If `.bedrock/config.json` is missing or has no `code` block, use the defaults silently.

### 1.1 Read all entities

For each entity directory (`<VAULT_PATH>/actors/`, `<VAULT_PATH>/people/`, `<VAULT_PATH>/teams/`, `<VAULT_PATH>/concepts/`, `<VAULT_PATH>/topics/`, `<VAULT_PATH>/discussions/`, `<VAULT_PATH>/projects/`, `<VAULT_PATH>/fleeting/`):

1. List all `.md` files, **excluding `_template.md` and `_template_node.md`**
   - For actors: include both `<VAULT_PATH>/actors/*.md` (flat) and `<VAULT_PATH>/actors/*/*.md` (folder)
2. For each entity, read frontmatter + body
3. Extract:
   - `type` from frontmatter
   - `name` from frontmatter (or filename as fallback)
   - `aliases` from frontmatter (array)
   - All wikilinks `[[target]]` from body AND frontmatter arrays
   - All proper nouns, service names, team names, person names mentioned in the body (for capabilities 4 and 5)

**Optimization for large vaults:** If the vault has more than 100 entities in a type,
use subagents via Agent tool to parallelize reading by entity type.

**Output:** `vault_data` map: `entity_name → {type, name, aliases[], wikilinks[], body_mentions[], frontmatter, body}`

### 1.2 Capability 1 — Detect broken backlinks

Cap 1 detects backlinks that are broken on either of two layers: markdown wikilinks (§1.2.1, today's behavior) and graph-side back-pointers (§1.2.2, total-binding rule).

#### 1.2.1 Markdown-side backlinks (existing behavior)

For each entity A in `vault_data`:
1. For each wikilink `[[B]]` found in A (body or frontmatter arrays):
   - Skip if B does not exist as an entity file in the vault (wikilinks to non-existent entities are valid in Obsidian)
   - If B exists: check if B contains a wikilink `[[A]]` (body or frontmatter arrays)
   - If B does NOT link back to A: register as **broken backlink** with `kind: "markdown_backlink"`

**Output:** `broken_backlinks[]` — list of `{kind: "markdown_backlink", source: A, target: B, direction: "A→B exists, B→A missing"}`

#### 1.2.2 Graph-side back-pointers (total-binding rule)

**Rule:** every node in `<VAULT_PATH>/graphify-out/graph.json` MUST end up with `vault_entity_path` set. There is NO relevance filter at `/compress` time — `confidence` level (EXTRACTED / INFERRED / AMBIGUOUS), trivial labels (Test / Mock / Builder / Stub / Fixture), `degree`, `is_god_node`, `edge_count` do NOT exclude any node from binding.

**Best-effort load.** If `<VAULT_PATH>/graphify-out/graph.json` is missing, empty, or invalid JSON, skip §1.2.2 silently and proceed with §1.2.1 results only. The `/compress` run continues normally.

```bash
GRAPH_PATH="<VAULT_PATH>/graphify-out/graph.json"
test -s "$GRAPH_PATH" && python3 -c "import json,sys; json.load(open('$GRAPH_PATH'))" 2>/dev/null && echo "OK" || echo "SKIP"
```

If OK, also load `<VAULT_PATH>/graphify-out/.graphify_analysis.json` (best-effort — when missing or stale, fall back to `semantically_similar_to`-only grouping; same fallback used by `/preserve` Phase 1.3 step 5).

**Build the entity-id index.** For each `code` entity in `vault_data` (i.e., entities under `<VAULT_PATH>/actors/*/nodes/`), normalize ids to a set:

```python
ids = set()
fm = entity.frontmatter
if isinstance(fm.get("graphify_node_ids"), list):
    ids.update(fm["graphify_node_ids"])
if isinstance(fm.get("graphify_node_id"), str):  # legacy singular — backward compat
    ids.add(fm["graphify_node_id"])
```

Build a map `entity_id_index: id → entity_path` covering every `code` entity. Build `bound_node_ids = set(entity_id_index.keys())`.

**Walk every node in graph.json.** For each node N with `id` and OPTIONAL `vault_entity_path`:

- If `vault_entity_path` is already set on N → already bound, skip.
- Otherwise classify in priority order — stop at first matching shape:

  1. **Scenario A — `back_pointer_missing`.** If `N.id ∈ bound_node_ids`: register `{kind: "graph_back_pointer", shape: "back_pointer_missing", node_id: N.id, entity_path: entity_id_index[N.id]}`.
  
  2. **Scenario A-extended — `extend_existing`.** Find any node M such that:
     - `M.id ∈ bound_node_ids` (M is bound to some entity E),
     - There is an edge `(N, M)` or `(M, N)` of `relation: "semantically_similar_to"` with `confidence_score ≥ code.cluster_threshold`,
     - OR (when `.graphify_analysis.json` is present) `community_id(N) == community_id(M)` AND (`is_god_node(M)` OR (`edge_count(N) ≥ 2` AND `edge_count(M) ≥ 2`)).
     
     If found, pick the M with the highest `confidence_score` (or highest degree if community-based) and register `{kind: "graph_back_pointer", shape: "extend_existing", node_id: N.id, target_entity_path: entity_id_index[M.id], target_node_id: M.id, similarity: <score>}`.
  
  3. **Scenario B — `orphan_graph_node`.** Otherwise, mark N as a Scenario B candidate. Do NOT register yet — Scenario B candidates are clustered together first (next step).

**Cluster Scenario B candidates** using the Part 2 grouping algorithm (mirrors `/preserve` Phase 1.3 step 5):
- Two Scenario B nodes are in the same cluster if there is a `semantically_similar_to` edge between them with `confidence_score ≥ code.cluster_threshold`, OR they share `community_id` AND (at least one is `is_god_node` OR both have `edge_count ≥ 2`).
- If `.graphify_analysis.json` is absent or stale, only the `semantically_similar_to` rule applies.
- Singletons form their own cluster of size 1.
- Each cluster carries: `cluster_id` (synthetic), `member_node_ids[]` (the union of node ids — this becomes the `graphify_node_ids` array of the resulting `code` entity), `representative` (highest-degree node in the cluster — used for `label`, `source_file`, `node_type`).

**Resolve `actor_context` for each Scenario B cluster** via (b) + (c) from the spec:

- (b) Mechanical inference: extract the cluster representative's `source_file` and take the first path segment (e.g., `billing-api/src/Foo.cs` → candidate slug `billing-api`). Match (case-insensitive, kebab-case) against existing actor slugs in `<VAULT_PATH>/actors/`.
  - Single match → set `actor_context = <slug>`.
  - No match → mark cluster as `actor_context: null` — it will be classified as `concept` global / `topic` / `fleeting` per the corpus-agnostic branch from `/preserve` Phase 1.3 step 6.
  - Ambiguous match (2+ candidates) → mark cluster as `actor_context: <list-of-candidates>` for (c) resolution in Phase 3.
- (c) Phase 3 fallback (resolved later in this run): in `--mode interactive` the user picks; in `--mode cron` the cluster is queued in the `compress-proposals` fleeting note.

For each Scenario B cluster, register `{kind: "graph_back_pointer", shape: "orphan_graph_node", member_node_ids: [...], representative: <node>, actor_context: <slug | null | candidates[]>, node_type: <inferred>}`.

**Inferring `node_type` for Scenario B clusters** (mirrors `/preserve` Phase 1.3 step 6):
- Representative `file_type=code` AST node (function / class / module / interface) → corresponding `node_type`.
- Representative label matches HTTP/RPC pattern → `node_type: endpoint`.
- Representative `file_type=document/paper` and has `rationale_for` edges OR label markers (ADR / RFC / "decision" / "chose" / "decided") → `node_type: decision`.
- Otherwise `node_type: concept`.

**Output:** `broken_backlinks[]` is now a list mixing both kinds:
- `{kind: "markdown_backlink", source, target, direction}` — from §1.2.1.
- `{kind: "graph_back_pointer", shape: "back_pointer_missing", node_id, entity_path}` — Scenario A.
- `{kind: "graph_back_pointer", shape: "extend_existing", node_id, target_entity_path, target_node_id, similarity}` — Scenario A-extended.
- `{kind: "graph_back_pointer", shape: "orphan_graph_node", member_node_ids, representative, actor_context, node_type}` — Scenario B.

### 1.3 Capability 2 — Detect concept fragmentation

Scan all entity bodies for recurring terms or phrases that:
1. Appear in **3+ different entities** (across any types)
2. Do NOT have a corresponding entity file in `<VAULT_PATH>/concepts/` (or any other entity directory)
3. Are NOT already wrapped in a wikilink `[[term]]`

For each candidate term, evaluate against the concept entity definition (`entities/concept.md`):
- Is it **timeless and definitional**? (not temporal, not an initiative)
- Is it **actor-independent**? (not specific to one system's implementation)
- Does it match "When to create" criteria?
- Does it NOT match "When NOT to create" criteria?

Filter out:
- Common English words and generic terms
- Terms that are already entity filenames or aliases
- Terms shorter than 2 words (unless they are well-known patterns like "CQRS", "mTLS")

**Output:** `concept_candidates[]` — list of `{term, occurrences: [{entity, context_snippet}], meets_concept_criteria: bool}`

### 1.4 Capability 3 — Detect entity misalignment

For each entity in `vault_data`:
1. Read the entity's frontmatter `type` field
2. Read the corresponding entity definition from `entities/<type>.md`
3. Evaluate the entity's content against:
   - "When to create" criteria for the current type → does the entity still qualify?
   - "When NOT to create" criteria for the current type → does the entity violate any?
   - "How to distinguish" table → does the entity look like another type?
4. If a different type is a better fit:
   - Score the entity against "When to create" criteria of the proposed new type
   - Score the entity against "When NOT to create" criteria of the proposed new type
   - If the new type scores higher: flag as **misaligned**

Focus on these common misalignments:
- Fleeting notes that have matured into topics, actors, or concepts (critical mass, corroboration)
- Topics that are actually concepts (timeless definition vs. temporal initiative)
- Actors that are actually projects (no repo/deployment yet)

**Output:** `misaligned_entities[]` — list of `{entity, current_type, proposed_type, reason}`

### 1.5 Capability 4 — Detect duplicated entities

Scan all entity bodies for proper nouns, service names, team names, and person names that:
1. Are mentioned in **3+ different entity files**
2. Do NOT have a corresponding entity file anywhere in the vault
3. Are NOT already wrapped in a wikilink `[[name]]`

Identification heuristics:
- Capitalized multi-word phrases (e.g., "Payment Gateway", "Alice Smith")
- Kebab-case or camelCase terms that look like service names (e.g., "billing-api", "notificationService")
- Terms following patterns like "the X team", "the X service", "X squad"

Filter out:
- Terms that are already entity filenames or aliases (existing entities)
- Generic organizational terms ("the team", "the service", "the API")
- Terms that appear only within wikilinks (already linked)

**Output:** `missing_entities[]` — list of `{name, inferred_type, mentions: [{entity, context_snippet}]}`

### 1.6 Capability 5 — Detect misnamed entities

Scan for name variants of the same real-world entity:
1. For each entity, collect all known names: filename (kebab-case), `name` field, `aliases[]`
2. For each proper noun/service name found in body text across the vault:
   - Check if it is a variant of an existing entity name (case-insensitive, with/without hyphens, abbreviated forms)
   - Example matches: "Iury" ↔ "Iury Krieger", "billing-api" ↔ "BillingAPI" ↔ "Billing API"
3. If a mention is a variant of an existing entity but NOT wrapped in a wikilink AND
   the variant is NOT in the entity's `aliases[]`: flag as **misnamed**
4. If two distinct entity files refer to the same real-world entity (e.g., `iury.md` and `iury-krieger.md`):
   flag as **duplicate entity files** requiring merge

**Output:** `misnamed_entities[]` — list of `{canonical_entity, variant_name, found_in: [{entity, context_snippet}], action: "add_alias" | "merge_entities"}`

---

## Phase 2 — Build Proposal

Present all findings to the user in a structured report, grouped by capability.

### 2.1 Summary table

```markdown
## /bedrock:compress — Alignment Proposal

| # | Capability | Findings | Mode |
|---|---|---|---|
| 1 | Broken backlinks | N found | Autonomous / Interactive |
| 2 | Concept match | N candidates | Queued / Interactive |
| 3 | Entity misalignment | N misaligned | Queued / Interactive |
| 4 | Duplicated entities | N missing | Autonomous / Interactive |
| 5 | Misnamed entities | N variants | Queued / Interactive |

**Total findings:** N
**Mode:** interactive / cron
```

### 2.2 Capability 1 — Broken backlinks

Cap 1 has one or two layers depending on whether `graph.json` was loaded in §1.2.2.

```markdown
### Capability 1: Broken Backlinks

#### 1A — Markdown backlinks

| # | Source | Target | Missing direction |
|---|---|---|---|
| 1 | [[entity-a]] | [[entity-b]] | entity-b → entity-a |
| 2 | [[entity-c]] | [[entity-d]] | entity-d → entity-c |

**Fix:** Add missing backlinks in target entities via /bedrock:preserve.

#### 1B — Graph back-pointers (when graph.json was loaded)

##### Shape: back_pointer_missing (mechanical)
| # | Graph node id | Entity that owns it | Action |
|---|---|---|---|
| 1 | `billing_api_processTransaction` | `actors/billing-api/nodes/process-transaction.md` | Re-trigger Phase 6.5 propagation (no-op update) |

##### Shape: extend_existing (mechanical, similarity-based)
| # | Orphan node id | Target entity | Similar to bound node | Score |
|---|---|---|---|---|
| 1 | `billing_api_processTransactionV2` | `actors/billing-api/nodes/process-transaction.md` | `billing_api_processTransaction` | 0.92 |

##### Shape: orphan_graph_node (semantic, materialize new entity)
| # | Cluster repr. | Member ids | Resolved actor_context | node_type |
|---|---|---|---|---|
| 1 | `billing_api_validateAmount` | `[billing_api_validateAmount, billing_api_validateAmountV2]` | `billing-api` | function |
| 2 | `auth_decisions_jwt_choice` | `[auth_decisions_jwt_choice]` | `auth-api` | decision |

#### Cap overrun warnings (when applicable)

| Actor | Existing code entities | Proposed (Scenario B) | Total | Cap |
|---|---|---|---|---|
| `billing-api` | 198 | 12 | 210 | 200 |

**Fix:** /compress will proceed with all proposals — cap is a warning, not a block. Maintainer can raise `code.max_per_actor` in `.bedrock/config.json` afterwards if needed.
```

If no broken backlinks found across both layers: "No broken backlinks found."

If §1.2.2 was skipped (no graph.json or invalid): "Graph-side detection skipped — `graph.json` is missing or invalid in `<VAULT_PATH>/graphify-out/`."

### 2.3 Capability 2 — Concept match

```markdown
### Capability 2: Concept Fragmentation

| # | Candidate concept | Occurrences | Entities |
|---|---|---|---|
| 1 | "event sourcing" | 5 | [[actor-a]], [[topic-b]], [[actor-c]], ... |
| 2 | "circuit breaker" | 3 | [[actor-d]], [[actor-e]], [[topic-f]] |

**Fix:** Create concept entities and add wikilinks in referencing entities via /bedrock:preserve.
```

If no candidates found: "No concept fragmentation found."

### 2.4 Capability 3 — Entity misalignment

```markdown
### Capability 3: Entity Misalignment

| # | Entity | Current type | Proposed type | Reason |
|---|---|---|---|---|
| 1 | [[note-about-cqrs]] | fleeting | concept | Meets critical mass: >3 paragraphs, timeless definition |
| 2 | [[new-checkout-system]] | actor | project | No repo or deployment yet |

**Fix:** Recategorize via /bedrock:preserve (create under new type, mark original as promoted/consolidated).
```

If no misalignments found: "No entity misalignments found."

### 2.5 Capability 4 — Duplicated entities

```markdown
### Capability 4: Missing Entities (Mentioned but Not Created)

| # | Name | Inferred type | Mentions |
|---|---|---|---|
| 1 | "Payment Gateway" | actor | 4 mentions in [[topic-a]], [[actor-b]], [[discussion-c]], [[actor-d]] |
| 2 | "Alice Smith" | person | 3 mentions in [[discussion-e]], [[topic-f]], [[discussion-g]] |

**Fix:** Create missing entities and establish backlinks via /bedrock:preserve.
```

If no missing entities found: "No duplicated entity mentions found."

### 2.6 Capability 5 — Misnamed entities

```markdown
### Capability 5: Misnamed Entities

| # | Canonical entity | Variant found | Found in | Action |
|---|---|---|---|---|
| 1 | [[iury-krieger]] | "Iury" | [[discussion-a]], [[topic-b]] | Add alias + wikilink |
| 2 | [[billing-api]] | "BillingAPI" | [[actor-c]] | Add alias + wikilink |
| 3 | [[iury.md]] + [[iury-krieger.md]] | Same person | — | Merge entities |

**Fix:** Add aliases and wikilinks, or merge duplicate entity files via /bedrock:preserve.
```

If no misnamed entities found: "No misnamed entities found."

### 2.7 No findings

If ALL 5 capabilities found 0 issues:
Report "Vault is aligned. No misalignments detected." and end (skip Phases 3-5).

---

## Phase 3 — Confirmation and Mode Handling

### Interactive mode (`--mode interactive` or default)

Present the full proposal from Phase 2 and ask:

```markdown
Confirm execution? (yes / no / partial)
- **yes**: execute all findings
- **no**: abort
- **partial**: specify which capabilities or individual findings to execute (e.g., "only capability 1 and 4", "all except finding 3 in capability 5")
```

**STOP HERE and wait for user confirmation.**

If the user says "no": report "No changes made." and end.
If the user partially confirms: filter the execution list accordingly.

### Cron mode (`--mode cron`)

No user confirmation needed for mechanical capabilities. Split findings:

**Autonomous execution (mechanical):**
- Capability 1 markdown backlinks (§1.2.1).
- Capability 1 graph back-pointers — `back_pointer_missing` (§1.2.2 Scenario A).
- Capability 1 graph back-pointers — `extend_existing` (§1.2.2 Scenario A-extended).
- Capability 4.
- Proceed directly to Phase 4 with these findings.
- When invoking `/bedrock:preserve`, include in the prompt: "Autonomous mode — do not ask for confirmation, process directly."

**Queued proposals (semantic):**
- Capabilities 2, 3, 5.
- Capability 1 graph back-pointers — `orphan_graph_node` (§1.2.2 Scenario B), including clusters whose `actor_context` could not be resolved mechanically (no match) or that have ambiguous candidates.
- If there are findings of any of the above, compile them into a single fleeting note
  and delegate creation to `/bedrock:preserve`:

```yaml
entities:
  - type: fleeting
    name: "<today's date YYYY-MM-DD>-compress-proposals"
    action: create
    content: |
      ## Compress Alignment Proposals — <today's date>

      The following alignment issues were detected by `/bedrock:compress` running in cron mode.
      Review each proposal and run `/bedrock:compress` in interactive mode to execute.

      ### Concept Fragmentation (Capability 2)
      <formatted findings from Phase 2.3>

      ### Entity Misalignment (Capability 3)
      <formatted findings from Phase 2.4>

      ### Misnamed Entities (Capability 5)
      <formatted findings from Phase 2.6>

      ### Orphan Graph Nodes (Capability 1 — Scenario B)
      <formatted findings from Phase 2.2 — Scenario B clusters; include the actor_context status (resolved / null / ambiguous candidates) and the cap overrun warnings if any>
    relations: {}
    source: "compress"
    metadata:
      status: "raw"
      source: "session"
      captured_at: "<today's date YYYY-MM-DD>"
```

- Include in the `/bedrock:preserve` invocation:
  "Autonomous mode — do not ask for confirmation, process directly."

---

## Phase 4 — Delegate to /bedrock:preserve

### 4.1 Compile structured entity list

Build the entity list in the format accepted by `/bedrock:preserve`, grouping all confirmed fixes:

#### Capability 1 fixes (broken backlinks)

Cap 1 has up to four fix templates depending on the finding's `kind` and `shape`.

**1A — Markdown backlink** (`kind: "markdown_backlink"`)

For each markdown backlink finding `{source: A, target: B}`:
```yaml
- type: <B's entity type>
  name: "<B's entity name>"
  action: update
  content: ""
  relations:
    <A's type plural>: ["<A's entity name>"]
  source: "compress"
```

The content field is empty because the fix is adding a relation (backlink), not body content.
`/bedrock:preserve` handles adding the wikilink in B's body or frontmatter.

**1B-A — Graph back-pointer missing** (`kind: "graph_back_pointer", shape: "back_pointer_missing"`)

For each finding `{node_id, entity_path}`:
```yaml
- type: code
  name: "<entity_path's filename without .md>"
  action: update
  content: ""
  relations: {}
  source: "compress"
```

The empty body change ensures `/preserve` includes the entity in its touched-set; `/preserve` Phase 6.5 will then re-propagate `vault_entity_path` to every node listed in the entity's `graphify_node_ids` (including the missing one). No new graph mutation is performed by `/compress`.

**1B-B — Extend existing entity** (`kind: "graph_back_pointer", shape: "extend_existing"`)

For each finding `{node_id, target_entity_path, target_node_id, similarity}`:

1. Read the target entity's current `graphify_node_ids` from `vault_data` (already loaded in Phase 1.1; accept the legacy singular `graphify_node_id` and normalize to a single-item list).
2. Compute the union: `new_ids = existing_ids ∪ {node_id}` (deduped).
3. Pass the full array to `/preserve`:

```yaml
- type: code
  name: "<target_entity_path's filename without .md>"
  action: update
  content: ""
  relations: {}
  source: "compress"
  metadata:
    graphify_node_ids: <new_ids>  # full union, computed by /compress
```

`/preserve` writes the full array to the entity's frontmatter (Phase 4.2 update logic) and Phase 6.5 propagates `vault_entity_path` to every id in the array — including the newly-added one. No new field is introduced to the `/preserve` protocol.

**1B-C — Orphan graph node (cluster → new entity)** (`kind: "graph_back_pointer", shape: "orphan_graph_node"`)

For each Scenario B cluster:

If `actor_context` is resolved (single match):
```yaml
- type: code
  name: "<kebab-case of representative.label>"
  action: create
  content: "<brief description from representative.label and source_file; note 'Grouped from N graphify nodes' when cluster size > 1, listing member ids>"
  relations: {}
  source: "compress"
  metadata:
    graphify_node_ids: <cluster.member_node_ids>
    actor: "[[<actor_context>]]"
    node_type: "<inferred node_type>"
    source_file: "<representative.source_file>"
    confidence: "<strongest edge confidence across cluster members>"
```

If `actor_context` is `null` (no match — corpus-agnostic branch):
```yaml
# Classify the cluster as concept / topic / fleeting per /preserve Phase 1.3 step 6 (actor_context absent branch).
# Use the same heuristics: pattern/principle/abstraction → concept; complete + bridge content → topic; else fleeting.
- type: <concept | topic | fleeting>
  name: "<kebab-case slug>"
  action: create
  content: "<derived content>"
  relations: {}
  source: "compress"
  metadata:
    graphify_node_ids: <cluster.member_node_ids>
    confidence: "<strongest edge confidence>"
```

If `actor_context` is ambiguous (multiple candidates):
- In `--mode interactive`, the user selected one candidate during Phase 3 — proceed with the resolved single-match template above.
- In `--mode cron`, the cluster is queued in the `compress-proposals` fleeting note and is NOT delegated to `/preserve` for entity creation in this run.

#### Capability 2 fixes (concept creation)

For each confirmed concept candidate:
```yaml
- type: concept
  name: "<concept-slug>"
  action: create
  content: "<brief definition derived from the recurring mentions>"
  relations:
    <referencing entity types>: ["<entity-1>", "<entity-2>", ...]
  source: "compress"
```

Plus, for each referencing entity that should link to the new concept:
```...

© iurykrieger · MIT · iurykrieger/claude-bedrock

Похожие скиллы

Все скиллы по теме «Заметки, задачи и проекты» →
find-skills vercel-labs Ищет и устанавливает готовые скиллы для ИИ-агентов через каталог skills.sh. Пригодится, когда для рабочей задачи нужен специализированный воркфлоу. CX Codex +1 4 000 000установок grill-me Matt Pocock Скилл проводит жёсткое интервью по плану или дизайну, чтобы найти пробелы и уточнить решения. Подойдёт перед началом разработки. 1 424 476установок grill-with-docs Matt Pocock Скилл проводит жёсткое интервью по плану или дизайну и по ходу создаёт ADR и глоссарий. Подойдёт перед началом сложной разработки. 1 219 756установок handoff Matt Pocock Собирает текущий диалог в документ передачи, чтобы другой агент продолжил работу с нужным контекстом. Нужен при смене сессии или исполнителя. 1 038 491установок grilling Matt Pocock Стресс-тестирует план, решение или идею сериями уточняющих вопросов. Подходит, когда нужно вскрыть допущения до начала работы. 979 543установок teach Matt Pocock Ведёт обучение по выбранной теме прямо в текущем каталоге и сохраняет прогресс между сессиями. Подойдёт, если хотите собрать личный курс вокруг рабочей цели. 862 247установок

Из того же набора10

sync Перечитывает внешние источники сущностей в vault, сравнивает с текущим содержимым и передаёт правки дальше на запись. Полезен, когда заметки в база разошлись с Confluence, GDocs или GitHub. CX Codex +1 ★ 108звёзд репо setup Разворачивает базу знаний Obsidian на базе Bedrock в любой папке. Создаёт структуру папок, копирует шаблоны и проверяет внешние зависимости. CX Codex +1 ★ 108звёзд репо preserve Единая точка записи в хранилище Obsidian. Распознаёт сущности из текста, заметок или вывода /graphify, сверяет с существующими записями, создаёт файлы и двусторонние ссылки. CX Codex +1 ★ 108звёзд репо healthcheck Только для чтения: проверяет целостность графа знаний, находит изолированные сущности и устаревшие заметки в хранилище без изменения файлов. CX Codex +1 ★ 108звёзд репо gdoc-to-markdown Преобразует Google Docs и Google Sheets в локальный Markdown-файл. Получает содержимое через MCP, Google API или извлечение из браузера, выбирая способ по доступности. CX Codex +1 ★ 108звёзд репо confluence-to-markdown Внутренний модуль, который забирает страницу Confluence и отдаёт её содержимое в Markdown. Работает в связке с командами /bedrock:learn и /bedrock:sync. CX Codex +1 ★ 108звёзд репо ask Скилл ищет ответы на вопросы по хранилищу знаний: сначала проверяет граф, а затем при необходимости расширяет поиск. CX Codex +1 ★ 108звёзд репо bedrock Превращает хранилище Obsidian во внешнюю базу знаний: раскладывает заметки по сущностям, связывает их ссылками и извлекает данные из внешних документов. ★ 108звёзд репо

Спонсоры проекта

Компании, которые помогают держать аналитику открытой