architecture-review · donchitos — скилл для Claude Code: что делает
Проверяет, покрывают ли ADR требования из GDD, и ищет конфликты между решениями и проблемы совместимости с движком.
npx skills add Donchitos/Claude-Code-Game-Studios --skill architecture-review -a claude-codeЧто делает architecture-review
architecture-review строит матрицу трассируемости между требованиями игровых документов и ADR. Скилл отмечает пробелы, сопоставляет решения между собой и проверяет их соответствие закреплённой версии движка. Итог получает один из статусов: PASS, CONCERNS, NOT ASSESSED или FAIL.
Полная проверка проходит по этапам: загрузка материалов, извлечение технических требований из GDD, построение матрицы, поиск конфликтов между ADR, аудит движка и проверка архитектурного документа. Можно выбрать отдельный режим: coverage, consistency, engine, single-gdd [path] или rtm. Последний добавляет к цепочке GDD → ADR пути к историям и тестам и записывает результат в docs/architecture/requirements-traceability.md.
Скилл использует чтение и поиск по файлам, редактирование, запись и вспомогательные скрипты проекта. Для полной проверки нужны GDD, ADR и закреплённая версия движка. Это повод проверить исходные документы до запуска: без них матрица не покажет реальное покрытие.
Какие задачи решает
- сопоставить требования GDD с ADR
- найти требования без архитектурного решения
- выявить конфликты между ADR
- проверить совместимость решений с версией движка
- связать требования, истории и тесты
Примеры запросов агенту
- Проведи полный architecture-review для всех GDD и ADR.
- Запусти architecture-review в режиме
coverageи покажи требования без ADR. - Сделай
rtmи запиши цепочку требований вdocs/architecture/requirements-traceability.md.
Как установить architecture-review
1Через Skills CLI (Vercel)
npx skills add Donchitos/Claude-Code-Game-Studios --skill architecture-review -a claude-code2Вручную: положить файлы
~/.claude/skills/architecture-review/SKILL.mdПапка скилла целиком; для одного проекта — .claude/skills/architecture-review/
1Через Skills CLI (Vercel)
npx skills add Donchitos/Claude-Code-Game-Studios --skill architecture-review -a codex2Вручную: положить файлы
.agents/skills/architecture-review/SKILL.mdДля всех проектов — ~/.agents/skills/
1Через Skills CLI (Vercel)
npx skills add Donchitos/Claude-Code-Game-Studios --skill architecture-review -a cursor2Вручную: положить файлы
.cursor/skills/architecture-review/SKILL.mdCursor читает и .agents/skills/, и .claude/skills/
1GitHub CLI
gh skill install Donchitos/Claude-Code-Game-Studios architecture-review2Вручную: положить файлы
.github/skills/architecture-review/SKILL.md1Через Skills CLI (Vercel)
npx skills add Donchitos/Claude-Code-Game-Studios --skill architecture-review -a gemini-cli2Командой платформы
gemini skills install https://github.com/Donchitos/Claude-Code-Game-Studios --path .claude/skills/architecture-reviewВручную: положить файлы
.devin/skills/architecture-review/SKILL.mdСтарый путь .windsurf/skills/ тоже читается
Через Skills CLI (Vercel)
npx skills add Donchitos/Claude-Code-Game-Studios --skill architecture-review -a opencodeClaude.ai
Упакуйте папку в zip и загрузите в Settings → Capabilities → Skills
По шагам, с командами для каждой платформы: Как установить скилл в Claude Code: пять способов
Из того же набора72
Другие версии architecture-review
Похожие
Рядом в теме «Геймдев и 3D: Unity, Unreal, Godot, Blender»
Всё по теме «Геймдев и 3D: Unity, Unreal, Godot, Blender» →Вопросы о architecture-review
Как установить architecture-review в Claude Code?
Выполните npx skills add Donchitos/Claude-Code-Game-Studios --skill architecture-review -a claude-code, затем повторите npx skills add Donchitos/Claude-Code-Game-Studios --skill architecture-review -a claude-code. Файл скилла находится в ~/.claude/skills/architecture-review/SKILL.md.
Что делает architecture-review?
Скилл связывает требования из GDD с ADR, находит пробелы и конфликты, а также проверяет совместимость архитектуры с версией движка. Результат получает статус PASS, CONCERNS, NOT ASSESSED или FAIL.
Чем режим rtm отличается от обычной матрицы?
Режим rtm расширяет матрицу путями к файлам историй и тестов. Он формирует цепочку GDD → ADR → Story → Test и записывает её в docs/architecture/requirements-traceability.md.
Исходный текст
SKILL.md · MIT
---
name: architecture-review
description: "Traceability matrix mapping GDD requirements to ADRs. Finds gaps, cross-ADR conflicts, engine compatibility. PASS/CONCERNS/NOT ASSESSED/FAIL."
argument-hint: "[focus: full | coverage | consistency | engine | rtm | single-gdd path/to/gdd.md]"
user-invocable: true
allowed-tools: Read, Glob, Grep, Write, Edit, Agent, AskUserQuestion, Bash(bash "*/.claude/skills/architecture-review/../../hooks/yaml-helper.sh" resolve_config *), Bash(bash .claude/scripts/review-receipts.sh check *), Bash(bash .claude/scripts/review-receipts.sh hash *), Bash(bash .claude/scripts/adr-dep-graph.sh*), Bash(bash .claude/scripts/registry.sh validate*)
model: opus
---
!`bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys automation,workflow`
# Architecture Review
The architecture review validates that the complete body of architectural decisions
covers all game design requirements, is internally consistent, and correctly targets
the project's pinned engine version. It is the quality gate between Technical Setup
and Pre-Production.
**Argument modes:**
- **No argument / `full`**: Full review — all phases
- **`coverage`**: Traceability only — which GDD requirements have no ADR
- **`consistency`**: Cross-ADR conflict detection only
- **`engine`**: Engine compatibility audit only
- **`single-gdd [path]`**: Review architecture coverage for one specific GDD
- **`rtm`**: Requirements Traceability Matrix — extends the standard matrix
to include story file paths and test file paths; outputs
`docs/architecture/requirements-traceability.md` with the full
GDD requirement → ADR → Story → Test chain. Use in Production phase when
stories and tests exist.
---
Every `AskUserQuestion` call follows `.claude/docs/automation-modes.md`
(collaborative asks always · guided major-only · autonomous logs and proceeds;
`automation_always_ask` categories always prompt).
**`workflow`** (see `.claude/docs/workflow-modes.md`):
- `full` — full traceability matrix across all GDDs and all ADRs.
- `standard` — reduced scope: architecture doc + critical ADRs only.
- `minimal` — not applicable (no architecture doc required).
## Phase 1: Load Everything
**Read `references/1-load.md` now and follow it** — this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
## Phase 2: Extract Technical Requirements from Every GDD
**Read `references/2-extract-requirements.md` now and follow it** — this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
## Phase 3: Build the Traceability Matrix
**Read `references/3-traceability.md` now and follow it** — this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
## Phase 4: Cross-ADR Conflict Detection
**Read `references/4-conflicts.md` now and follow it** — this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
## Phase 5: Engine Compatibility Cross-Check
**Read `references/5-engine.md` now and follow it** — this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
## Phase 6: Architecture Document Coverage
**Read `references/6-document-coverage.md` now and follow it** — this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
## Phase 7: Output the Review Report
**Read `references/7-report.md` now and follow it** — this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
## Phase 8: Write and Update Traceability Index
**Read `references/8-write.md` now and follow it** — this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
## Phase 9: Handoff
**Read `references/9-handoff.md` now and follow it** — this phase's steps are in that file, not here. Read it again if the conversation was compacted or resumed during this phase.
## Error Recovery Protocol
**First, verify the artifact.** If the return contract named a path, check the
path exists before treating the phase as done — **a named artifact that is not
on disk is a failed phase, however fluent the response reads.** An agent can
burn a full phase and return a plausible preamble having written nothing, which
is neither BLOCKED nor an error nor "fails to complete", so the trigger below
never fires. Resume it naming the unmet contract; the context is
usually still there.
If any spawned agent returns BLOCKED, errors, or fails to complete: **surface it
immediately, don't proceed past a dependency it blocks, and always produce a
partial report** (retry scope here = fewer GDDs / single-system). Full procedure:
`.claude/docs/error-recovery-protocol.md`.
---
## Collaborative Protocol
**Applies in `collaborative` mode (the default).** For `guided` and
`autonomous` modes, see `.claude/docs/automation-modes.md` — the rules below
describe what collaborative mode requires, not universal behavior.
1. **Read silently** — do not narrate every file read
2. **Show the matrix** — present the full traceability matrix before any write
approval; let the user see the state
3. **Don't guess** — if a requirement is ambiguous, ask: "Is [X] a technical
requirement or a design preference?"
4. **Draft before approval** — always show the content that will be written (the
report, the updated ADR section, the systems-index row) inline in the conversation
before requesting approval. Never ask to write something the user has not yet seen.
5. **Use `AskUserQuestion` for write approvals** — plain text "May I?" is not
sufficient. Use the structured tool with labeled options [A]/[B]/[C] so the
user can choose between "write now", "show full draft first", and "not yet".
Multi-file changesets must list every file and what changes, then ask once
with grouped options — not a separate plain-text question per file.
6. **Non-blocking** — the verdict is advisory; the user decides whether to continue
despite CONCERNS or even FAIL findings
© Donchitos · MIT · Donchitos/Claude-Code-Game-Studios