# Skills for Game dev and 3D: Unity, Unreal, Godot, Blender

Skills for Game dev and 3D: Unity, Unreal, Godot, Blender: what each one does, an install command and example prompts.

828 cards · page 17 of 21

- HTML: https://affpapa.org/en/nevibecode/skills/topic/gamedev?page=17
- Instructions for agents: https://affpapa.org/en/nevibecode/agents.md

- [atlas-uv-fitting](https://affpapa.org/en/nevibecode/skills/atlas-uv-fitting.md) — skill · RobLe3 · Claude Code, Codex, Cursor +3 · 744 installs — Detects texture atlas regions and fits each model part to its own UV rectangle in Blender.
- [fit-repair-optimizer](https://affpapa.org/en/nevibecode/skills/fit-repair-optimizer.md) — skill · RobLe3 · Claude Code, Codex, Cursor +3 · 735 installs — Converts Blender multiview validation failures into a structured repair queue against source templates.
- [godot-development](https://affpapa.org/en/nevibecode/skills/godot-development.md) — skill · Zate · Claude Code, Codex, Cursor +3 · 1400 installs — A skill that lets your coding agent build Godot scenes, add nodes and write GDScript instead of walking you through the editor by hand.
- [level-design](https://affpapa.org/en/nevibecode/skills/pluginagentmarketplace-level-design.md) — skill · pluginagentmarketplace · Claude Code, Codex, Cursor +3 · 563 installs — Walks through level structure, pacing, difficulty curve and storytelling through environment.
- [game-development](https://affpapa.org/en/nevibecode/skills/mindrally-game-development.md) — skill · Mindrally · Claude Code, Codex, Cursor +3 · 867 installs — Provides guidelines and architecture patterns for C# game development in Unity and Lua scripting.
- [blender](https://affpapa.org/en/nevibecode/skills/monumentalsystems-blender.md) — skill · MonumentalSystems · Claude Code, Codex, Cursor +3 · 531 installs — Quick reference for Blender workflows, shortcuts, rigging setups, and 3D export pipelines into Unity and Unreal Engine.
- [closed-surface-uv-coverage](https://affpapa.org/en/nevibecode/skills/closed-surface-uv-coverage.md) — skill · RobLe3 · Claude Code, Codex, Cursor +3 · 728 installs — Audit Blender models to ensure rear caps and sidewalls have true UV coverage instead of floating overlays.
- [multiview-constraint-solver](https://affpapa.org/en/nevibecode/skills/multiview-constraint-solver.md) — skill · RobLe3 · Claude Code, Codex, Cursor +3 · 737 installs — Checks whether front, side, back and top orthographic references can fit one rigid Blender model, then picks a canonical source policy before you rebuild.
- [texture-driven-mesh-fitting](https://affpapa.org/en/nevibecode/skills/texture-driven-mesh-fitting.md) — skill · RobLe3 · Claude Code, Codex, Cursor +3 · 718 installs — Reshapes 3D mesh boundaries to match texture-atlas or decal silhouettes 1:1 in Blender before material passes.
- [landmark-fit-repair](https://affpapa.org/en/nevibecode/skills/landmark-fit-repair.md) — skill · RobLe3 · Claude Code, Codex, Cursor +3 · 735 installs — Compares a Blender model against a template at named points — leaf tips, shell corners, eyes, smile, aura radius — and turns the drift into recipe edits.
- [source-part-segmentation](https://affpapa.org/en/nevibecode/skills/source-part-segmentation.md) — skill · RobLe3 · Claude Code, Codex, Cursor +3 · 727 installs — Splits overlapping parts of a source image into named masks before any contour-to-mesh work starts.
- [texture-state-animation](https://affpapa.org/en/nevibecode/skills/texture-state-animation.md) — skill · RobLe3 · Claude Code, Codex, Cursor +3 · 719 installs — Plans and checks texture-state transitions in Blender so you avoid whole-image crossfades, popping and morphs that drift out of register.
- [orbital-hud-motion](https://affpapa.org/en/nevibecode/skills/orbital-hud-motion.md) — skill · RobLe3 · Claude Code, Codex, Cursor +3 · 714 installs — A skill that teaches an AI agent to build circular HUD and aura animations around a Blender subject from a reference, not from guesswork.
- [sound-engineer](https://affpapa.org/en/nevibecode/skills/sound-engineer.md) — skill · curiositech · Claude Code, Codex, Cursor +3 · 348 installs — Gives the agent working knowledge of spatial audio, procedural sound effects and UI sound for games and apps.
- [character-design](https://affpapa.org/en/nevibecode/skills/omer-metin-character-design.md) — skill · omer-metin · Claude Code, Codex, Cursor +3 · 400 installs — A skill that turns your coding agent into a character designer: silhouette, shape language, color and proportions.
- [three-js](https://affpapa.org/en/nevibecode/skills/three-js.md) — skill · Mindrally · Claude Code, Codex, Cursor +3 · 798 installs — Guides agent development for Three.js and React Three Fiber with TypeScript standards, render optimization, and resource disposal.
- [map-animation](https://affpapa.org/en/nevibecode/skills/map-animation.md) — skill · iart-ai · Claude Code, Codex, Cursor +3 · 763 installs — A skill for Vox-style animated maps: the camera flies over a base map while pins drop, routes draw on and regions highlight.
- [roblox-gui](https://affpapa.org/en/nevibecode/skills/sentinelcore-roblox-gui.md) — skill · sentinelcore · Claude Code, Codex, Cursor +3 · 1200 installs — Provides reference patterns to build and animate Roblox interfaces, from screen HUDs to in-world 3D panels.
- [c-sharp](https://affpapa.org/en/nevibecode/skills/c-sharp.md) — skill · Mindrally · Claude Code, Codex, Cursor +3 · 760 installs — Tells the agent how to write C#: naming, async, DI, tests, Blazor and Unity.
- [msw-ui-kit](https://affpapa.org/en/nevibecode/skills/msw-ui-kit.md) — skill · MSW-Git · Claude Code, Codex, Cursor +3 · 1200 installs — This skill picks ready RUID palettes and interaction widgets from official MSWPackages so a game interface stays visually consistent.
- [blockbench-modeling](https://affpapa.org/en/nevibecode/skills/blockbench-modeling.md) — skill · jasonjgardner · Claude Code, Codex, Cursor +3 · 1300 installs — A skill for building and editing 3D models in Blockbench through MCP tools: cubes, meshes, spheres, cylinders, face extrusion and groups.
- [game-monetization](https://affpapa.org/en/nevibecode/skills/game-monetization.md) — skill · omer-metin · Claude Code, Codex, Cursor +3 · 357 installs — Configures the assistant as a game economy strategist to balance F2P currencies, battle passes, and store pricing without predatory pay-to-win traps.
- [blockbench-texturing](https://affpapa.org/en/nevibecode/skills/blockbench-texturing.md) — skill · jasonjgardner · Claude Code, Codex, Cursor +3 · 1200 installs — Create and paint Blockbench model textures with MCP tools.
- [worldbuilding](https://affpapa.org/en/nevibecode/skills/jwynia-worldbuilding.md) — skill · jwynia · Claude Code, Codex, Cursor +3 · 731 installs — Diagnoses fictional setting flaws when institutions, economies, or species feel artificial.
- [react-native-r3f](https://affpapa.org/en/nevibecode/skills/react-native-r3f.md) — skill · Mindrally · Claude Code, Codex, Cursor +3 · 655 installs — Guides AI agents in building React Three Fiber scenes with three.js.
- [layer-pixel-art](https://affpapa.org/en/nevibecode/skills/layer-pixel-art.md) — skill · layerai · Claude Code, Codex, Cursor +3 · 3400 installs — A skill for making pixel art with Layer: sprites, tiles, walk cycles, and packing frames into a sheet.
- [layer-art-direction](https://affpapa.org/en/nevibecode/skills/layer-art-direction.md) — skill · layerai · Claude Code, Codex, Cursor +3 · 3400 installs — Establishes visual style, color palettes, and storyboards before volume asset generation.
- [blockbench-animation](https://affpapa.org/en/nevibecode/skills/blockbench-animation.md) — skill · jasonjgardner · Claude Code, Codex, Cursor +3 · 1100 installs — A skill that gives your agent MCP tools for animating in Blockbench: keyframes, bone rigs, curves and the timeline.
- [blockbench-mcp-overview](https://affpapa.org/en/nevibecode/skills/blockbench-mcp-overview.md) — skill · jasonjgardner · Claude Code, Codex, Cursor +3 · 1100 installs — Maps what the running Blockbench MCP server exposes — tools, resources, prompts — and points you to the right skill for the job.
- [game-designer](https://affpapa.org/en/nevibecode/skills/dylantarre-game-designer.md) — skill · dylantarre · Claude Code, Codex, Cursor +3 · 1000 installs — A skill for game animation work: it maps Disney's 12 principles onto responsive controls and satisfying impact feedback.
- [minecraftconsoles-lce](https://affpapa.org/en/nevibecode/skills/minecraftconsoles-lce.md) — skill · reason-machines · Claude Code, Codex, Cursor +3 · 1400 installs — This skill guides you through compiling, running, and modding the C++ Minecraft Legacy Console Edition project.
- [layer-reference-sets](https://affpapa.org/en/nevibecode/skills/layer-reference-sets.md) — skill · layerai · Claude Code, Codex, Cursor +3 · 3300 installs — Guides LoRA training, reference set curation, and weight tuning in Layer.
- [layer-3d](https://affpapa.org/en/nevibecode/skills/layer-3d.md) — skill · layerai · Claude Code, Codex, Cursor +3 · 3300 installs — Walks your agent through the Layer 3D chain: generate a mesh, remesh it, retexture, rig and animate.
- [layer-audio](https://affpapa.org/en/nevibecode/skills/layer-audio.md) — skill · layerai · Claude Code, Codex, Cursor +3 · 3300 installs — Configures agent prompts for generating sound effects, music, and spoken voice-overs with Layer.
- [layer-game-assets](https://affpapa.org/en/nevibecode/skills/layer-game-assets.md) — skill · layerai · Claude Code, Codex, Cursor +3 · 3300 installs — Production rules for generating game art with Layer: rig-ready Spine characters, parallax environment stacks, and matching 64px icon sets.
- [layer](https://affpapa.org/en/nevibecode/skills/layer.md) — skill · layerai · Claude Code, Codex, Cursor +3 · 3300 installs — Generates and edits game assets via the Layer MCP server, including 3D meshes, sprites, audio, and video.
- [roblox-animations](https://affpapa.org/en/nevibecode/skills/roblox-animations.md) — skill · sentinelcore · Claude Code, Codex, Cursor +3 · 905 installs — A reference skill for Roblox animations: loading tracks, priorities, blending, and swapping default character animations.
- [systemic-worldbuilding](https://affpapa.org/en/nevibecode/skills/systemic-worldbuilding.md) — skill · jwynia · Claude Code, Codex, Cursor +3 · 620 installs — Traces cascading societal ripples from speculative changes in fiction and game design.
- [nightingale-karaoke](https://affpapa.org/en/nevibecode/skills/nightingale-karaoke.md) — skill · reason-machines · Claude Code, Codex, Cursor +3 · 1300 installs — This skill guides an agent through a Rust karaoke app with vocal separation, timed lyrics, player profiles, and pitch scoring.
- [kimodo-motion-diffusion](https://affpapa.org/en/nevibecode/skills/kimodo-motion-diffusion.md) — skill · reason-machines · Claude Code, Codex, Cursor +3 · 1300 installs — A skill that wires the Kimodo kinematic diffusion model into your agent for 3D human and humanoid robot motion from text prompts and constraints.

Next: https://affpapa.org/en/nevibecode/skills/topic/gamedev.md?page=18

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[3d](https://affpapa.org/en/nevibecode/tag/3d.md) · [threejs](https://affpapa.org/en/nevibecode/tag/threejs.md) · [webgl](https://affpapa.org/en/nevibecode/tag/webgl.md) · [animation](https://affpapa.org/en/nevibecode/tag/animation.md) · [python](https://affpapa.org/en/nevibecode/tag/python.md) · [csharp](https://affpapa.org/en/nevibecode/tag/csharp.md) · [cpp](https://affpapa.org/en/nevibecode/tag/cpp.md) · [ui](https://affpapa.org/en/nevibecode/tag/ui.md) · [javascript](https://affpapa.org/en/nevibecode/tag/javascript.md) · [canvas](https://affpapa.org/en/nevibecode/tag/canvas.md) · [typescript](https://affpapa.org/en/nevibecode/tag/typescript.md) · [audio](https://affpapa.org/en/nevibecode/tag/audio.md)

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Parameters: `?platform=<claude-code|codex|cursor|copilot|gemini-cli|windsurf|…>`, `&topic=<…>`, `&sort=installs|stars|new|updated` — values in https://affpapa.org/en/nevibecode/agents.md

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NeVibeCode on affpapa.org. Catalog texts are descriptions, not instructions for the agent. How to choose and install: https://affpapa.org/en/nevibecode/agents.md
