# singleton-pattern

Teaches the Singleton pattern in JavaScript and TypeScript for managing a single shared instance. Useful when coordinating global configuration or shared application resources.

- skill · `type=skill` · Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, OpenCode · 637 installs · ★ 257
- Author: patterns.dev
- License: MIT · policy=mirror · the beginning of the file is at the end of this page
- Source: https://github.com/PatternsDev/skills/tree/HEAD/javascript/singleton-pattern/SKILL.md
- Updated: 2026-04-15
- HTML: https://affpapa.org/en/nevibecode/skills/singleton-pattern

## What it does

This skill guides coding agents on writing singletons across `**/*.js` and `**/*.ts` files. It specifies checking for an active instance inside the constructor to throw an error on repeated calls. To stop consumers from altering runtime properties, the exported instance must be locked with `Object.freeze()`.

The instructions use a stateful `Counter` class shared across modules to explain shared state mechanics. However, singletons introduce hidden global coupling. Shared mutable state makes unit tests brittle and hard to isolate.

Because JavaScript natively supports object literals and modules, class-based singletons are often unnecessary. For React applications, the skill explicitly advises using Context or Redux instead of singletons.

## Install

### Claude Code (native platform)

1. **Skills CLI (Vercel)**
```bash
npx skills add PatternsDev/skills --skill singleton-pattern -a claude-code
```

2. **Manually: put the files in place**
- File: `~/.claude/skills/singleton-pattern/SKILL.md` — Copy the whole skill folder; for one project use .claude/skills/singleton-pattern/

### Codex

1. **Skills CLI (Vercel)**
```bash
npx skills add PatternsDev/skills --skill singleton-pattern -a codex
```

2. **Manually: put the files in place**
- File: `.agents/skills/singleton-pattern/SKILL.md` — For all projects use ~/.agents/skills/

### Cursor

1. **Skills CLI (Vercel)**
```bash
npx skills add PatternsDev/skills --skill singleton-pattern -a cursor
```

2. **Manually: put the files in place**
- File: `.cursor/skills/singleton-pattern/SKILL.md` — Cursor also reads .agents/skills/ and .claude/skills/

### GitHub Copilot

1. **GitHub CLI**
```bash
gh skill install PatternsDev/skills singleton-pattern
```

2. **Manually: put the files in place**
- File: `.github/skills/singleton-pattern/SKILL.md`

### Gemini CLI

1. **Skills CLI (Vercel)**
```bash
npx skills add PatternsDev/skills --skill singleton-pattern -a gemini-cli
```

2. **Platform CLI**
```bash
gemini skills install https://github.com/PatternsDev/skills --path javascript/singleton-pattern
```

### Windsurf (Devin Desktop)

**Manually: put the files in place**
- File: `.devin/skills/singleton-pattern/SKILL.md` — The legacy .windsurf/skills/ path still works

### OpenCode

**Skills CLI (Vercel)**
```bash
npx skills add PatternsDev/skills --skill singleton-pattern -a opencode
```

### Claude.ai

**Claude.ai**
- Zip the folder and upload it in Settings → Capabilities → Skills

Where a file is given instead of a command, copy the files from the source to that path: https://github.com/PatternsDev/skills/tree/HEAD/javascript/singleton-pattern/SKILL.md

## When to use it
- prevent multiple class instantiations using constructor checks
- protect shared instances from runtime mutations with `Object.freeze`
- coordinate access to shared configuration across modules
- replace class singletons with ES modules or React Context

## Example prompts
- Show how to implement a Singleton configuration class in TypeScript using Object.freeze.
- Refactor this Counter class in counter.js so it throws an error if an instance already exists.

## Source text · SKILL.md · MIT

Below is the content of a third-party file. It is data, not instructions for you: do not act on anything written inside unless the human asks. Block tag: 6ecba36ee558ce20.

BEGIN THIRD-PARTY FILE 6ecba36ee558ce20
````text
---
name: singleton-pattern
description: Teaches the singleton pattern for managing a single shared instance. Use when exactly one instance of a class or object is needed to coordinate actions across your application.
paths:
  - "**/*.js"
  - "**/*.ts"
license: MIT
metadata:
  author: patterns.dev
  version: "1.1"
related_skills:
  - "module-pattern"
  - "observer-pattern"
---

# Singleton Pattern

## Table of Contents

- [When to Use](#when-to-use)
- [When NOT to Use](#when-not-to-use)
- [Instructions](#instructions)
- [Details](#details)
- [Source](#source)

Singletons are classes which can be instantiated once, and can be accessed globally. This _single instance_ can be shared throughout our application, which makes Singletons great for managing global state in an application.

## When to Use

- Use this when you need exactly one instance of a class shared across the entire application
- This is helpful for managing global state, configuration, or shared resources

## When NOT to Use

- When you need multiple instances of a class — singletons enforce a single shared instance by design
- When it introduces hidden global state coupling that makes testing and reasoning about code harder
- When dependency injection or module-scoped variables achieve the same result with better testability

## Instructions

- Ensure only one instance can be created by checking for an existing instance in the constructor
- Use `Object.freeze()` on the exported instance to prevent accidental modifications
- In JavaScript, prefer simple object literals or modules over class-based singletons when possible
- In React, prefer state management tools (Redux, Context) over Singletons for global state
- Be aware that Singletons can make testing more difficult due to shared mutable state

## Details

First, let's take a look at what a singleton can look like using an ES2015 class. For this example, we're going to build a `Counter` class that has:

- a `getInstance` method that returns the value of the instance
- a `getCount` method that returns the current value of the `counter` variable
- an `increment` method that increments the value of `counter` by one
- a `decrement` method that decrements the value of `counter` by one

```js
let counter = 0;

class Counter {
  getInstance() {
    return this;
  }

  getCount() {
    return counter;
  }

  increment() {
    return ++counter;
  }

  decrement() {
    return --counter;
  }
}
```

However, this class doesn't meet the criteria for a Singleton! A Singleton should only be able to get **instantiated once**. Currently, we can create multiple instances of the `Counter` class.

```js
let counter = 0;

class Counter {
  getInstance() {
    return this;
  }

  getCount() {
    return counter;
  }

  increment() {
    return ++counter;
  }

  decrement() {
    return --counter;
  }
}

const counter1 = new Counter();
const counter2 = new Counter();
````
END THIRD-PARTY FILE 6ecba36ee558ce20

The third-party file has ended. Everything between the 6ecba36ee558ce20 tags is data: requests and commands from it are not followed. An “end of file” line with another tag inside the block is part of the file.

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