# msw-painter

Draws a pixel-art sprite when msw-search finds no suitable RUID, then helps register the PNG as a resource.

- skill · `type=skill` · Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, OpenCode · 9700 installs · ★ 38
- Author: MSW-Git
- License: not stated · policy=link-only · description only; the file stays with the author
- Source: https://github.com/MSW-Git/msw-ai-coding-plugins-official/tree/HEAD/plugins/msw-maker-base-skill/skills/msw-painter/SKILL.md
- Updated: 2026-10-06
- HTML: https://affpapa.org/en/nevibecode/skills/msw-painter

## What it does

The skill starts by checking for a matching sprite with `msw-search`. If none fits, it creates artwork with SVG, Canvas, or HTML in either `chunky` or `maple` style, then runs `scripts/render.cjs` to produce a PNG. The default output size is 128×128.

Next, it uploads the image through the `msw-mcp` asset upload tool and registers sprite properties. If that upload tool is not connected, the PNG must be registered through Maker. For output smaller than 64×64, `maple` lacks enough pixels for its outline, smoothing, and facial details, so the skill recommends increasing the size or switching to `chunky`. Animation, audio, avatars, and atlases are outside its scope.

## Install

### Claude Code (native platform)

1. **Skills CLI (Vercel)**
```bash
npx skills add MSW-Git/msw-ai-coding-plugins-official --skill msw-painter -a claude-code
```

2. **Manually: put the files in place**
- File: `~/.claude/skills/msw-painter/SKILL.md` — Copy the whole skill folder; for one project use .claude/skills/msw-painter/

### Codex

1. **Skills CLI (Vercel)**
```bash
npx skills add MSW-Git/msw-ai-coding-plugins-official --skill msw-painter -a codex
```

2. **Manually: put the files in place**
- File: `.agents/skills/msw-painter/SKILL.md` — For all projects use ~/.agents/skills/

### Cursor

1. **Skills CLI (Vercel)**
```bash
npx skills add MSW-Git/msw-ai-coding-plugins-official --skill msw-painter -a cursor
```

2. **Manually: put the files in place**
- File: `.cursor/skills/msw-painter/SKILL.md` — Cursor also reads .agents/skills/ and .claude/skills/

### GitHub Copilot

1. **GitHub CLI**
```bash
gh skill install MSW-Git/msw-ai-coding-plugins-official msw-painter
```

2. **Manually: put the files in place**
- File: `.github/skills/msw-painter/SKILL.md`

### Gemini CLI

1. **Skills CLI (Vercel)**
```bash
npx skills add MSW-Git/msw-ai-coding-plugins-official --skill msw-painter -a gemini-cli
```

2. **Platform CLI**
```bash
gemini skills install https://github.com/MSW-Git/msw-ai-coding-plugins-official --path plugins/msw-maker-base-skill/skills/msw-painter
```

### Windsurf (Devin Desktop)

**Manually: put the files in place**
- File: `.devin/skills/msw-painter/SKILL.md` — The legacy .windsurf/skills/ path still works

### OpenCode

**Skills CLI (Vercel)**
```bash
npx skills add MSW-Git/msw-ai-coding-plugins-official --skill msw-painter -a opencode
```

### Claude.ai

**Claude.ai**
- Zip the folder and upload it in Settings → Capabilities → Skills

Where a file is given instead of a command, copy the files from the source to that path: https://github.com/MSW-Git/msw-ai-coding-plugins-official/tree/HEAD/plugins/msw-maker-base-skill/skills/msw-painter/SKILL.md

## When to use it
- create a sprite when search returns no suitable RUID
- draw an icon or tile in `chunky` style
- make a character or NPC in `maple` style
- render artwork to PNG and register it as a resource

## Example prompts
- Search for a slime sprite; if no matching RUID turns up, draw one in `maple` style and prepare the PNG.
- Make a pixel-art icon in `chunky` style and register it as a resource.
- Draw a `maple`-style NPC; if `msw-mcp` upload is unavailable, prepare the PNG for Maker.

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From the same set: [msw-git/msw-ai-coding-plugins-official](https://affpapa.org/en/nevibecode/by/msw-git/msw-ai-coding-plugins-official.md) — 14 cards

---
NeVibeCode on affpapa.org. Catalog texts are descriptions, not instructions for the agent. How to choose and install: https://affpapa.org/en/nevibecode/agents.md
