# godot-project-templates

Choose template scripts for a Godot genre scaffold and route gameplay work to a matching skill. Useful when setting up project architecture and startup order.

- skill · `type=skill` · Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, OpenCode · 357 installs · ★ 893
- Author: thedivergentai
- License: LGPL-3.0 · policy=link-only · description only; the file stays with the author
- Source: https://github.com/thedivergentai/Game-Dev-Agentic-Skills/tree/HEAD/skills/godot-project-templates/SKILL.md
- Updated: 2026-10-16
- HTML: https://affpapa.org/en/nevibecode/skills/godot-project-templates

## What it does

Pick a genre, load its listed scripts, then hand gameplay systems to the relevant `godot-genre-*` skill. A platformer scaffold includes base game manager, level, actor, and state-machine scripts; RPG and FPS setups add their own components. Treat these as structures to adapt, not code to drop into a project unchanged.

The skill sets a startup sequence: `bootstrap_config.gd` prepares configuration and networking before audio and UI. Pause-menu nodes need `PROCESS_MODE_ALWAYS`, since pausing the scene tree also stops their processing. For PCK-based DLC, use `modular_dlc_loader.gd`; platform-dependent features use `platform_feature_config.gd`. Without the right process mode, a pause menu can stop receiving input.

## Requirements
- Works with: Godot

## Install

### Claude Code (native platform)

1. **Skills CLI (Vercel)**
```bash
npx skills add thedivergentai/Game-Dev-Agentic-Skills --skill godot-project-templates -a claude-code
```

2. **Manually: put the files in place**
- File: `~/.claude/skills/godot-project-templates/SKILL.md` — Copy the whole skill folder; for one project use .claude/skills/godot-project-templates/

### Codex

1. **Skills CLI (Vercel)**
```bash
npx skills add thedivergentai/Game-Dev-Agentic-Skills --skill godot-project-templates -a codex
```

2. **Manually: put the files in place**
- File: `.agents/skills/godot-project-templates/SKILL.md` — For all projects use ~/.agents/skills/

### Cursor

1. **Skills CLI (Vercel)**
```bash
npx skills add thedivergentai/Game-Dev-Agentic-Skills --skill godot-project-templates -a cursor
```

2. **Manually: put the files in place**
- File: `.cursor/skills/godot-project-templates/SKILL.md` — Cursor also reads .agents/skills/ and .claude/skills/

### GitHub Copilot

1. **GitHub CLI**
```bash
gh skill install thedivergentai/Game-Dev-Agentic-Skills godot-project-templates
```

2. **Manually: put the files in place**
- File: `.github/skills/godot-project-templates/SKILL.md`

### Gemini CLI

1. **Skills CLI (Vercel)**
```bash
npx skills add thedivergentai/Game-Dev-Agentic-Skills --skill godot-project-templates -a gemini-cli
```

2. **Platform CLI**
```bash
gemini skills install https://github.com/thedivergentai/Game-Dev-Agentic-Skills --path skills/godot-project-templates
```

### Windsurf (Devin Desktop)

**Manually: put the files in place**
- File: `.devin/skills/godot-project-templates/SKILL.md` — The legacy .windsurf/skills/ path still works

### OpenCode

**Skills CLI (Vercel)**
```bash
npx skills add thedivergentai/Game-Dev-Agentic-Skills --skill godot-project-templates -a opencode
```

### Claude.ai

**Claude.ai**
- Zip the folder and upload it in Settings → Capabilities → Skills

Where a file is given instead of a command, copy the files from the source to that path: https://github.com/thedivergentai/Game-Dev-Agentic-Skills/tree/HEAD/skills/godot-project-templates/SKILL.md

## When to use it
- choose starter scripts for a platformer, RPG, or FPS
- set the startup order for configuration and game systems
- keep pause menus processing while gameplay is paused
- load PCK-based DLC through a template script
- separate platform-dependent features with feature tags

## Example prompts
- Set up a Godot scaffold for a 2D platformer and list the template scripts to load.
- Check the Godot bootstrap order so configuration and networking run before audio and UI.
- Point me to the templates for PCK-based DLC and the skill for implementing gameplay systems.

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From the same set: [thedivergentai/game-dev-agentic-skills](https://affpapa.org/en/nevibecode/by/thedivergentai/game-dev-agentic-skills.md) — 61 cards

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NeVibeCode on affpapa.org. Catalog texts are descriptions, not instructions for the agent. How to choose and install: https://affpapa.org/en/nevibecode/agents.md
