# compose-animations

Helps write and review Jetpack Compose motion across common UI states. Useful when picking between AnimatedVisibility, AnimatedContent, animate*AsState, and rememberTransition.

- skill · `type=skill` · Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, OpenCode · 1800 installs · ★ 1120
- Author: chrisbanes
- License: Apache-2.0 · policy=mirror · the beginning of the file is at the end of this page
- Source: https://github.com/chrisbanes/skills/tree/HEAD/skills/compose-animations/SKILL.md
- Updated: 2026-10-25
- HTML: https://affpapa.org/en/nevibecode/skills/compose-animations

## What it does

The skill guides API selection for Jetpack Compose motion by choosing the smallest API that fits the motion and its lifecycle. It prioritises target-state APIs over imperative control, steering developers to `AnimatedVisibility` for entering or exiting subtrees and `animate*AsState` for single properties. `Animatable` remains strictly reserved for gestures, flings, and interrupted motion.

Content identity and lifecycle receive special scrutiny. Fading alpha keeps nodes composed, whereas `AnimatedVisibility` unmounts them after the exit transition finishes. Conflating the two breaks unmounting requirements. Inside `AnimatedContent`, the skill insists on rendering against the lambda target argument rather than capturing outer state, avoiding stale identity bugs during swaps.

When properties update at frame rate, the instructions require reading state inside draw modifiers like `drawBehind`. The skill does not cover side-effect timing or deep recomposition analysis.

## Install

### Claude Code (native platform)

1. **Skills CLI (Vercel)**
```bash
npx skills add chrisbanes/skills --skill compose-animations -a claude-code
```

2. **Manually: put the files in place**
- File: `~/.claude/skills/compose-animations/SKILL.md` — Copy the whole skill folder; for one project use .claude/skills/compose-animations/

### Codex

1. **Skills CLI (Vercel)**
```bash
npx skills add chrisbanes/skills --skill compose-animations -a codex
```

2. **Manually: put the files in place**
- File: `.agents/skills/compose-animations/SKILL.md` — For all projects use ~/.agents/skills/

### Cursor

1. **Skills CLI (Vercel)**
```bash
npx skills add chrisbanes/skills --skill compose-animations -a cursor
```

2. **Manually: put the files in place**
- File: `.cursor/skills/compose-animations/SKILL.md` — Cursor also reads .agents/skills/ and .claude/skills/

### GitHub Copilot

1. **GitHub CLI**
```bash
gh skill install chrisbanes/skills compose-animations
```

2. **Manually: put the files in place**
- File: `.github/skills/compose-animations/SKILL.md`

### Gemini CLI

1. **Skills CLI (Vercel)**
```bash
npx skills add chrisbanes/skills --skill compose-animations -a gemini-cli
```

2. **Platform CLI**
```bash
gemini skills install https://github.com/chrisbanes/skills --path skills/compose-animations
```

### Windsurf (Devin Desktop)

**Manually: put the files in place**
- File: `.devin/skills/compose-animations/SKILL.md` — The legacy .windsurf/skills/ path still works

### OpenCode

**Skills CLI (Vercel)**
```bash
npx skills add chrisbanes/skills --skill compose-animations -a opencode
```

### Claude.ai

**Claude.ai**
- Zip the folder and upload it in Settings → Capabilities → Skills

Where a file is given instead of a command, copy the files from the source to that path: https://github.com/chrisbanes/skills/tree/HEAD/skills/compose-animations/SKILL.md

## When to use it
- select the matching Jetpack Compose animation API
- coordinate multiple animated values using `rememberTransition`
- configure enter and exit transitions with `AnimatedVisibility`
- prevent content identity bugs during `AnimatedContent` swaps

## Example prompts
- Review this Composable motion: I need to hide a subtree and unmount it after the exit animation.
- Refactor these independent animate*AsState calls into a single rememberTransition for alpha and offset.
- Check my AnimatedContent setup to make sure contentKey and lambda targets handle item swapping correctly.

## Source text · SKILL.md · Apache-2.0

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```text
---
name: compose-animations
description: "Use when writing or reviewing Jetpack Compose motion: visibility enter/exit, animating one property toward a target, color or size transitions, multiple properties from one state, switching composable content, or choosing between AnimatedVisibility, animate*AsState, rememberTransition, AnimatedContent, and Crossfade."
---

# Compose: animations

## Core principle

Pick the smallest API that expresses the motion and its lifecycle.

## Procedure

1. Identify the job: show or hide a subtree, animate one value, coordinate values from one state, resize content, swap content, or handle user-driven motion.
2. Choose the matching API from the table. Prefer target-state APIs; use `Animatable` only when gestures, interruption, or imperative control require it.
3. Check lifecycle: an alpha animation keeps content composed; `AnimatedVisibility` removes it after exit. Do not use a fade when unmounting is required.
4. For `AnimatedContent`, render from the content lambda target and choose a
   `contentKey` only when visual identity differs from payload equality. In a
   swap between distinct items, keep the target value as the identity (the
   default) or key by a stable item ID; do not collapse different items to a
   shared presence or branch key. In a review, name any rendered expression that
   captures outer target state and
   recommend using the lambda target there. If a test must prove transition
   identity, check outgoing and incoming content during the overlap; checking
   only the settled destination misses a shared-identity bug. Read
   [AnimatedContent identity](references/animated-content.md) for state-holder
   details.
5. Keep animated `State` in layout or draw block modifiers when it changes at frame rate; route deeper diagnosis to [Compose performance](../compose-performance/SKILL.md).
6. Use Navigation Compose transitions for destination swaps it owns, and dedicated libraries for art-based motion.
7. Finish when the API, lifecycle, and content identity match the UI, no simpler API fits, and the relevant behavior is verified.

## API choice

| Need | Prefer |
|---|---|
| Show/hide a subtree with enter/exit semantics | [`AnimatedVisibility`](https://developer.android.com/develop/ui/compose/animation/composables-modifiers#animatedvisibility) |
| One value follows state | `animate*AsState` |
| Several values follow one boolean, enum, or sealed state | `rememberTransition` plus child animations |
| Child size changes | `Modifier.animateContentSize()` |
```
END THIRD-PARTY FILE 861bdbb6c72f5428

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First 2540 of 4440 bytes. © chrisbanes · Apache-2.0 · https://github.com/chrisbanes/skills/tree/HEAD/skills/compose-animations/SKILL.md

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