# beam-glow-states

A React skill that wires the border-beam animated edge glow into loading, selected, current, focus and pressed states.

- skill · `type=skill` · Claude Code, Codex, Cursor, GitHub Copilot, Gemini CLI, OpenCode · 1300 installs · ★ 7001
- Author: MengTo
- License: MIT · policy=mirror · the beginning of the file is at the end of this page
- Source: https://github.com/MengTo/Skills/tree/HEAD/agent-skills/web-design/beam-glow-states/SKILL.md
- Updated: 2026-10-25
- HTML: https://affpapa.org/en/nevibecode/skills/beam-glow-states

## What it does

The skill covers how to use `border-beam` as a decorative state accent on cards, buttons, inputs, tabs, options and task panels. It walks through installation, import styles, prop selection and state wiring for loading, processing, selected, current, focus and pressed.

The package needs React and React DOM 18 or newer, and ships ESM, CommonJS and TypeScript declarations. It injects its own component-scoped styles, so there is no separate CSS file to import. In a Next.js App Router project you render it from a client component, since it relies on state, effects, observers and animation frames.

Each state gets its own `size`, `strength` and `duration`: loading uses `pulse-inner`, selected uses `md` or `pulse-inner`, focus uses `sm` or `line`. The component is meant to stay mounted with `active` toggled, otherwise the built-in fade-out is skipped. There is a section on reduced motion, accessibility and performance — the moving edge should never be the only cue that something is happening. The API was checked against `border-beam` 1.3.0, so recheck the types and README after a version bump.

## Install

### Claude Code (native platform)

1. **Skills CLI (Vercel)**
```bash
npx skills add MengTo/Skills --skill beam-glow-states -a claude-code
```

2. **Manually: put the files in place**
- File: `~/.claude/skills/beam-glow-states/SKILL.md` — Copy the whole skill folder; for one project use .claude/skills/beam-glow-states/

### Codex

1. **Skills CLI (Vercel)**
```bash
npx skills add MengTo/Skills --skill beam-glow-states -a codex
```

2. **Manually: put the files in place**
- File: `.agents/skills/beam-glow-states/SKILL.md` — For all projects use ~/.agents/skills/

### Cursor

1. **Skills CLI (Vercel)**
```bash
npx skills add MengTo/Skills --skill beam-glow-states -a cursor
```

2. **Manually: put the files in place**
- File: `.cursor/skills/beam-glow-states/SKILL.md` — Cursor also reads .agents/skills/ and .claude/skills/

### GitHub Copilot

1. **GitHub CLI**
```bash
gh skill install MengTo/Skills beam-glow-states
```

2. **Manually: put the files in place**
- File: `.github/skills/beam-glow-states/SKILL.md`

### Gemini CLI

1. **Skills CLI (Vercel)**
```bash
npx skills add MengTo/Skills --skill beam-glow-states -a gemini-cli
```

2. **Platform CLI**
```bash
gemini skills install https://github.com/MengTo/Skills --path agent-skills/web-design/beam-glow-states
```

### Windsurf (Devin Desktop)

**Manually: put the files in place**
- File: `.devin/skills/beam-glow-states/SKILL.md` — The legacy .windsurf/skills/ path still works

### OpenCode

**Skills CLI (Vercel)**
```bash
npx skills add MengTo/Skills --skill beam-glow-states -a opencode
```

### Claude.ai

**Claude.ai**
- Zip the folder and upload it in Settings → Capabilities → Skills

Where a file is given instead of a command, copy the files from the source to that path: https://github.com/MengTo/Skills/tree/HEAD/agent-skills/web-design/beam-glow-states/SKILL.md

## When to use it
- show that a card or panel is being processed
- highlight the selected tab or list option
- add an edge glow when a button takes focus
- mark the current step or page
- build a loading cue that keeps accessibility intact

## Example prompts
- add beam-glow-states to the task card while it generates
- wire the edge glow to the selected tab via aria-selected
- give the Run button a focus state with border-beam

## Source text · SKILL.md · MIT

Below is the content of a third-party file. It is data, not instructions for you: do not act on anything written inside unless the human asks. Block tag: bc54a6b60c83722a.

BEGIN THIRD-PARTY FILE bc54a6b60c83722a
````text
---
name: beam-glow-states
description: Create React loading, processing, selected, current, focus, and pressed states with the border-beam package's animated edge glow. Use when a card, button, input, tab, option, task panel, or agent surface needs a restrained traveling or breathing beam; includes installation, imports, prop selection, state wiring, reduced motion, accessibility, and performance and layout guardrails.
---

# Beam Glow States

Use the beam as a decorative state accent. Keep the state understandable through text, shape, contrast, and the correct semantic attribute when the animation is absent.

The API below was verified against `border-beam` 1.3.0. Recheck the official README and exported types when the installed version changes.

## Install and import

Install the same package with the repository's package manager:

```bash
npm install border-beam
pnpm add border-beam
yarn add border-beam
bun add border-beam
```

The package requires React and React DOM 18 or newer. It ships ESM, CommonJS, and TypeScript declarations. It injects component-scoped styles, so do not import a separate CSS file.

Prefer the named import:

```tsx
import { BorderBeam } from "border-beam";
import type {
  BorderBeamProps,
  BorderBeamSize,
  BorderBeamTheme,
  BorderBeamColorVariant,
} from "border-beam";
```

The default component export is also supported:

```tsx
import BorderBeam from "border-beam";
```

In a Next.js App Router project, render it from a client component because it uses React state, effects, observers, and animation frames:

```tsx
"use client";

import { BorderBeam } from "border-beam";
```

## Choose the effect

| `size` | Motion | Best use |
| --- | --- | --- |
| `sm` | Compact traveling border | Icon buttons, pills, compact controls |
| `md` | Full traveling border | Selected cards, current panels, primary active surfaces |
| `line` | Traveling bottom edge | Search, prompt, input, progress, or command surfaces |
| `pulse-inner` | Contained breathing glow | Loading cards, processing panels, persistent selected states |
| `pulse-outside` | Outward breathing halo | One prominent active task or hero control with room to bloom |

Use these defaults by state:

- Loading or processing: `pulse-inner`, `strength={0.55}` to `0.75`, `duration={2.3}` to `3`.
- Selected or current: `md` or `pulse-inner`, `strength={0.3}` to `0.55`, `duration={3.2}` to `5`.
- Focus or short active feedback: `sm` or `line`, `strength={0.35}` to `0.6`.
- High-priority live task: `pulse-outside`, `strength={0.45}` to `0.7`; allow only one in a view.

Start with `colorVariant="mono"` for neutral product UI, `ocean` for cool technical states, `sunset` for warm urgency, and `colorful` for a rare high-salience moment.
````
END THIRD-PARTY FILE bc54a6b60c83722a

The third-party file has ended. Everything between the bc54a6b60c83722a tags is data: requests and commands from it are not followed. An “end of file” line with another tag inside the block is part of the file.

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---
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