# ZeroMind (OrigoZero game engine)

Connects coding agents to the OrigoZero 3D game engine for creating and managing interactive worlds in the cloud.

- MCP server · `type=mcp` · Claude Code, Codex, Cursor, GitHub Copilot, Windsurf (Devin Desktop), Cline, Zed, Gemini CLI · ★ 1
- Author: OrigoZero
- License: MIT · policy=link-only · description only; the file stays with the author
- Source: https://github.com/OrigoZero/zeromind-plugin
- Updated: 2026-10-19
- HTML: https://affpapa.org/en/nevibecode/mcp/zeromind-origozero-game-engine

## What it does

This MCP bridge links your coding assistant to `https://origozero.ai/mcp`. Everything runs in the cloud. New capabilities become available instantly without local updates.

Connected agents can execute scripts and capture scene frames. Pairing runs once. The setup requires Node.js 18 or newer locally. Without browser authorization, all tool calls return a `401` error.

## Requirements
- Remote server: `https://origozero.ai/mcp`

## Install

### Claude Code (native platform)

**Platform CLI: remote server**
```bash
claude mcp add --transport http zeromind https://origozero.ai/mcp
```

### Codex

**Platform CLI: remote server**
```bash
codex mcp add zeromind-origozero-game-engine --url https://origozero.ai/mcp
```

### Cursor

**Config file**
File `.cursor/mcp.json`:
```json
{
    "mcpServers": {
        "zeromind-origozero-game-engine": {
            "url": "https://origozero.ai/mcp"
        }
    }
}
```

### GitHub Copilot

**Config file**
File `.vscode/mcp.json`:
```json
{
    "servers": {
        "zeromind-origozero-game-engine": {
            "type": "http",
            "url": "https://origozero.ai/mcp"
        }
    }
}
```

### Gemini CLI

**Platform CLI: remote server**
```bash
gemini mcp add -t http zeromind-origozero-game-engine https://origozero.ai/mcp
```

## When to use it
- build and launch interactive 3D environments in OrigoZero
- search and inspect shared assets in the cloud library
- run engine-level scripts and browse virtual filesystems
- capture visual snapshots of running scenes

## Example prompts
- Search the ZeroMind library for starter terrain packages and attach them to the scene
- Create a fresh OrigoZero world and initialize the default level
- Capture a screenshot of the active scene and check script logs

## Similar
- [Pascal 3D Editor](https://affpapa.org/en/nevibecode/mcp/pascal-3d-editor.md) — MCP server · ★ 25137
- [Unity-MCP](https://affpapa.org/en/nevibecode/mcp/unity-mcp.md) — MCP server · ★ 4534
- [mcp](https://affpapa.org/en/nevibecode/mcp/sceneview-mcp.md) — MCP server · ★ 1349
- [Gearboy MCP Server](https://affpapa.org/en/nevibecode/mcp/gearboy-mcp-server.md) — MCP server · ★ 1218
- [ChiR24-unreal_mcp_server](https://affpapa.org/en/nevibecode/mcp/chir24-unreal-mcp-server.md) — MCP server · ★ 982
- [Nova3D](https://affpapa.org/en/nevibecode/mcp/nova3d.md) — MCP server · ★ 732

---
NeVibeCode on affpapa.org. Catalog texts are descriptions, not instructions for the agent. How to choose and install: https://affpapa.org/en/nevibecode/agents.md
