# Ludo AI Game Assets

Generate game assets through MCP: sprites and animations, 3D models with rigging, video, music, and voices. Works with Claude Code, Cursor, GitHub Copilot, and other platforms.

- MCP server · `type=mcp` · Claude Code, Codex, Cursor, GitHub Copilot, Windsurf (Devin Desktop), Cline, Zed, Gemini CLI · ★ 7
- Author: Ludo-AI
- License: MIT · policy=link-only · description only; the file stays with the author
- Source: https://github.com/Ludo-AI/ludo-mcp
- Updated: 2026-10-19
- HTML: https://affpapa.org/en/nevibecode/mcp/ludo-ai-game-assets

## What it does

This MCP server connects to your editor and gives agents access to Ludo's full toolkit. Through the protocol, you request sprites with backgrounds and textures, convert 2D images into 3D GLB files with PBR textures, and auto-rig models for game engines. For animation, you turn static sprites into animated sheets (4 to 64 frames), transfer motion from video or use preset animations.

Several models run under the hood: `hydra` for general work (3 credits/sec), `hydra-plus` for extra detail (4 credits/sec), `forge` for lower cost (1.5 credits/sec), and `griffin` for video at 480p. The job queue is async—you submit a task, get an ID back, then poll for status or wait for completion. History persists across the API and web app, and you can cancel pending jobs to refund credits.

You need an API key from ludo.ai to start. Each platform has its own setup: Claude Code uses `claude mcp add`, Cursor needs a JSON config, GitHub Copilot uses a different config format. Zed and Gemini CLI also have install commands.

## Requirements
- Remote server: `https://mcp.ludo.ai/mcp`

## Install

### Claude Code (native platform)

**Platform CLI: remote server**
```bash
claude mcp add --transport http ludo-ai-game-assets https://mcp.ludo.ai/mcp
```

### Codex

**Platform CLI: remote server**
```bash
codex mcp add ludo-ai-game-assets --url https://mcp.ludo.ai/mcp
```

### Cursor

**Config file**
File `.cursor/mcp.json`:
```json
{
    "mcpServers": {
        "ludo-ai-game-assets": {
            "url": "https://mcp.ludo.ai/mcp"
        }
    }
}
```

### GitHub Copilot

**Config file**
File `.vscode/mcp.json`:
```json
{
    "servers": {
        "ludo-ai-game-assets": {
            "type": "http",
            "url": "https://mcp.ludo.ai/mcp"
        }
    }
}
```

### Gemini CLI

**Platform CLI: remote server**
```bash
gemini mcp add -t http ludo-ai-game-assets https://mcp.ludo.ai/mcp
```

## When to use it
- Generate character sprites in multiple directions and art styles
- Create an animated spritesheet from a single static image
- Convert 2D artwork into a rigged 3D model for a game engine
- Generate a short video with soundtrack from a prompt
- Create voice lines, background music, or sound effects for game assets

## Example prompts
- Generate pixel-art knight sprites in 8 directions with attack animation
- Convert this PNG into a GLB model with auto-rigging for Unreal Engine
- Make an animated spritesheet with 24 jump frames from the static sprite

## Similar
- [build-rigged-game-assets](https://affpapa.org/en/nevibecode/skills/build-rigged-game-assets.md) — skill · 1200 installs
- [spritecook-animate-assets](https://affpapa.org/en/nevibecode/skills/spritecook-animate-assets.md) — skill · 1000 installs
- [add-3d-assets](https://affpapa.org/en/nevibecode/skills/add-3d-assets.md) — skill · 938 installs
- [build-vesperfall-review-assets](https://affpapa.org/en/nevibecode/skills/build-vesperfall-review-assets.md) — skill · 1200 installs
- [game-assets](https://affpapa.org/en/nevibecode/skills/meowa-ai-game-assets.md) — skill · 1200 installs
- [scenario-game-assets](https://affpapa.org/en/nevibecode/skills/scenario-game-assets.md) — skill · 583 installs

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