# iDos Games

Hooks your assistant into the iDos Games platform: live game config, web3 tokens and NFTs, AI asset generation, build uploads.

- MCP server · `type=mcp` · Claude Code, Codex, Cursor, GitHub Copilot, Windsurf (Devin Desktop), Cline, Zed, Gemini CLI
- Author: iDos-Games
- License: MIT · policy=link-only · description only; the file stays with the author
- Source: https://github.com/iDos-Games/idosgames-mcp/tree/HEAD/servers/platform
- Updated: 2026-10-22
- HTML: https://affpapa.org/en/nevibecode/mcp/idos-games

## What it does

The hosted server `com.idosgames/platform` speaks Streamable HTTP at `https://site.idosgames.com/api/v2/mcp`. Your assistant can look up your titles by name, then read and change configuration one section at a time — currencies, items, store, lootboxes, quests, events, seasons, leaderboards, crafting, rewards, localization, chat, multiplayer, ads. Saving a section leaves the rest of the config alone.

Web3 runs through the same tools: game currencies as on-chain tokens on EVM networks and Solana, items as NFTs, player deposits and withdrawals via the reward pool, wallet login and token-gated play. You also get CloudCode publishing, secret names without values, a task board, and web build uploads — test link first, live for players after. Image, speech, music, video and 3D generation spends account credits, so the assistant can call `list_ai_tiers` and `estimate_media_cost` first.

Sign-in needs no key in your config. `initialize` and `tools/list` go through unauthenticated; the first real tool call answers `401`, the client opens the iDos Games sign-in page, you pick which games and permissions the assistant gets, and the call repeats. Access can be revoked under Connected apps on platform.idosgames.com. A second, local server `com.idosgames/sdk` runs via `npx -y @idosgames/mcp` and serves the module registry, project scaffold, exact `@idosgames/*` package versions and SDK skills. It works offline with no sign-in, read-only — the agent writes files into your project itself.

## Requirements
- Remote server: `https://site.idosgames.com/api/v2/mcp`

## Install

### Claude Code (native platform)

**Platform CLI: remote server**
```bash
claude mcp add --transport http platform https://site.idosgames.com/api/v2/mcp
```

### Codex

**Platform CLI: remote server**
```bash
codex mcp add platform --url https://site.idosgames.com/api/v2/mcp
```

### Cursor

**Config file**
File `.cursor/mcp.json`:
```json
{
    "mcpServers": {
        "platform": {
            "url": "https://site.idosgames.com/api/v2/mcp"
        }
    }
}
```

### GitHub Copilot

**Config file**
File `.vscode/mcp.json`:
```json
{
    "servers": {
        "platform": {
            "type": "http",
            "url": "https://site.idosgames.com/api/v2/mcp"
        }
    }
}
```

### Gemini CLI

**Platform CLI: remote server**
```bash
gemini mcp add -t http platform https://site.idosgames.com/api/v2/mcp
```

## When to use it
- change store and currency settings without touching the rest of the config
- launch a game currency as a token on an EVM network or Solana
- turn an item into an NFT and wire up wallet login
- generate an image, voice line or 3D model for a task
- upload a web build and get a test link before release

## Example prompts
- List my iDos Games titles and what you're allowed to do in each
- Add a new currency to the store and save that section on its own
- Turn this idea into a short video and give me the editor link

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From the same set: [idos-games/idosgames-mcp](https://affpapa.org/en/nevibecode/by/idos-games/idosgames-mcp.md) — 2 cards

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