# Gearsystem MCP Server

This MCP server connects an AI agent to Gearsystem for debugging Sega Master System, Game Gear, and SG-1000 games.

- MCP server · `type=mcp` · Claude Code, Codex, Cursor, GitHub Copilot, Windsurf (Devin Desktop), Cline, Zed · ★ 397
- Author: drhelius
- License: GPL-3.0 · policy=link-only · description only; the file stays with the author
- Source: https://github.com/drhelius/Gearsystem
- Updated: 2026-10-24
- HTML: https://affpapa.org/en/nevibecode/mcp/gearsystem-mcp-server

## What it does

Gearsystem MCP Server is built into the Gearsystem emulator. It exposes tools for execution control, memory inspection, hardware status checks, rewind, and related debugging tasks. An AI agent can inspect a running game through MCP instead of relying on source code alone.

Gearsystem is a cross-platform C++ emulator for Sega Master System, Game Gear, SG-1000, and related systems. The MCP interface is intended for Claude Code, Codex, and similar environments. Use `MCP_README.md` in the project for MCPB connection steps. Linux may require `libsdl3`; Windows builds may need the Visual C++ Redistributable and OpenGL Compatibility Pack.

## Install

### Claude Code (native platform)

**Install**
- The MCP registry has no launch command for it: see the repository README

## When to use it
- debug a game through emulator execution control
- inspect memory while a game is running
- check the emulated hardware state
- rewind execution during an investigation

## Example prompts
- Connect Gearsystem MCP Server and inspect the emulator state while the game is running.
- Pause execution and find the memory value that changes after the player takes damage.
- Use Gearsystem to trace a jump to an address and explain the related memory changes.

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NeVibeCode on affpapa.org. Catalog texts are descriptions, not instructions for the agent. How to choose and install: https://affpapa.org/en/nevibecode/agents.md
